Avorion Translation Server

Translation of Avorion: Chinese (Traditional)

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The \c(0d0)Hyperspace Engine\c() status is shown below the speed bar. The status bar is only present while your \c(0d0)Hyperdrive\c() is charging. A countdown indicates how much charging time remains. If the bar is red, your Hyperspace Engine is blocked. You have to move away before being able to jump. \c(0d0)超空間引擎\c() 狀態顯示在速度槽下面。該槽僅會在 \c(0d0)超空間驅動器\c() 充能時出現。一個倒計時會標明充能時間還剩多久。 如果該槽變成了紅色,說明您的超空間引擎被阻斷了。您需要離開干擾範圍才能再進行跳躍。 Details

The \c(0d0)Hyperspace Engine\c() status is shown below the speed bar. The status bar is only present while your \c(0d0)Hyperdrive\c() is charging. A countdown indicates how much charging time remains. If the bar is red, your Hyperspace Engine is blocked. You have to move away before being able to jump.

\c(0d0)超空間引擎\c() 狀態顯示在速度槽下面。該槽僅會在 \c(0d0)超空間驅動器\c() 充能時出現。一個倒計時會標明充能時間還剩多久。 如果該槽變成了紅色,說明您的超空間引擎被阻斷了。您需要離開干擾範圍才能再進行跳躍。

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Meta

Status:
current
Date added:
2019-11-07 23:27:21 GMT
Translated by:
AikawaKizuna
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/basics.lua:
Priority of the original:
normal
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Hyperdrive 超空間驅動器 Details

Hyperdrive

超空間驅動器

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Status:
current
Date added:
2019-11-07 23:27:29 GMT
Translated by:
AikawaKizuna
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/basics.lua:
Priority of the original:
normal
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Your \c(0d0)current speed\c() is shown by the bar at the top of your screen. If your ship is moving forward, the bar turns blue; movement in the opposite direction is shown as yellow. 您的 \c(0d0)當前速度\c() 以進度槽的形式顯示在熒幕上方。如果您的船隻在朝前走,槽變成藍色;如果移動方向相反則顯示黃色。 Details

Your \c(0d0)current speed\c() is shown by the bar at the top of your screen. If your ship is moving forward, the bar turns blue; movement in the opposite direction is shown as yellow.

您的 \c(0d0)當前速度\c() 以進度槽的形式顯示在熒幕上方。如果您的船隻在朝前走,槽變成藍色;如果移動方向相反則顯示黃色。

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Meta

Status:
current
Date added:
2019-11-07 23:29:25 GMT
Translated by:
AikawaKizuna
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/basics.lua:
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normal
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HUD 界面 Details

HUD

界面

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Status:
current
Date added:
2019-11-07 23:29:47 GMT
Translated by:
AikawaKizuna
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/basics.lua:
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\c(0d0)Switch\c() between your ships by selecting them and pressing \c(fff)${TransferPlayer}\c(). Switching without having another ship selected will transfer you to your \c(0d0)Drone\c(). 選擇目標并按下 \c(fff)${TransferPlayer}\c() 在您的船隻間 \c(0d0)切換\c() 。未選擇目標時切換會將您送回初始的 \c(0d0)無人機\c() 上。 Details

\c(0d0)Switch\c() between your ships by selecting them and pressing \c(fff)${TransferPlayer}\c(). Switching without having another ship selected will transfer you to your \c(0d0)Drone\c().

選擇目標并按下 \c(fff)${TransferPlayer}\c() 在您的船隻間 \c(0d0)切換\c() 。未選擇目標時切換會將您送回初始的 \c(0d0)無人機\c() 上。

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Status:
current
Date added:
2019-11-07 23:32:23 GMT
Translated by:
AikawaKizuna
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/basics.lua:
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Switching Crafts 切換資產(飛船空間站) Details

Switching Crafts

切換資產(飛船空間站)

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Status:
current
Date added:
2019-11-04 19:53:06 GMT
Translated by:
AikawaKizuna
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/basics.lua:
Priority of the original:
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\c(0d0)Interact\c() with stations by selecting them with \c(fff)${selectButton}\c() and pressing \c(fff)${F}\c(). Some options, however, can only be performed while docked. To \c(0d0)dock\c(), get close enough to the station until the docking markers become visible and fly to one of them. 使用 \c(fff)${selectButton}\c() 選擇空間站點并按下 \c(fff)${F}\c() 與其 \c(0d0)交互\c() 。但一些選項只能于停靠時進行。 為 \c(0d0)停靠\c() ,足夠靠近空間站(飛船過大時需移動視角湊近)直到停靠標誌出現,飛向其中一個標誌即可。 Details

\c(0d0)Interact\c() with stations by selecting them with \c(fff)${selectButton}\c() and pressing \c(fff)${F}\c(). Some options, however, can only be performed while docked. To \c(0d0)dock\c(), get close enough to the station until the docking markers become visible and fly to one of them.

使用 \c(fff)${selectButton}\c() 選擇空間站點并按下 \c(fff)${F}\c() 與其 \c(0d0)交互\c() 。但一些選項只能于停靠時進行。 為 \c(0d0)停靠\c() ,足夠靠近空間站(飛船過大時需移動視角湊近)直到停靠標誌出現,飛向其中一個標誌即可。

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Meta

Status:
current
Date added:
2019-11-04 19:58:46 GMT
Translated by:
AikawaKizuna
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/basics.lua:
Priority of the original:
normal
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Docking 停靠 Details

Docking

停靠

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Meta

Status:
current
Date added:
2019-11-04 19:58:57 GMT
Translated by:
AikawaKizuna
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/basics.lua:
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Select objects by clicking \c(fff)${selectButton}\c() in order to get more information about them. 點擊 \c(fff)${selectButton}\c() 選擇物體以獲得更多資訊。 Details

Select objects by clicking \c(fff)${selectButton}\c() in order to get more information about them.

點擊 \c(fff)${selectButton}\c() 選擇物體以獲得更多資訊。

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Meta

Status:
current
Date added:
2019-11-04 19:59:29 GMT
Translated by:
AikawaKizuna
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/basics.lua:
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Selecting Objects 選擇物體 Details

Selecting Objects

選擇物體

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Status:
current
Date added:
2019-11-04 19:59:39 GMT
Translated by:
AikawaKizuna
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/basics.lua:
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To move the \c(0d0)mouse pointer\c() independently, hold \c(fff)${freeCam}\c(). You can use this to click on any icon, or on things you're not directly looking at. 為自主移動 \c(0d0)滑鼠指針\c() ,請按住 \c(fff)${freeCam}\c() 。您可以藉此點擊任何圖標或視角並未對準的物體。 Details

To move the \c(0d0)mouse pointer\c() independently, hold \c(fff)${freeCam}\c(). You can use this to click on any icon, or on things you're not directly looking at.

為自主移動 \c(0d0)滑鼠指針\c() ,請按住 \c(fff)${freeCam}\c() 。您可以藉此點擊任何圖標或視角並未對準的物體。

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Meta

Status:
fuzzy
Date added:
2019-11-04 20:01:41 GMT
Translated by:
AikawaKizuna
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/basics.lua:
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normal
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Mouse Movement 滑鼠移動 Details

Mouse Movement

滑鼠移動

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Status:
current
Date added:
2019-08-30 06:35:40 GMT
Translated by:
AikawaKizuna
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/basics.lua:
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Sometimes you'll want to \c(0d0)move the camera\c() without having to turn the ship. Hold \c(fff)${movCam}\c() to move the camera independently. 有時你會想僅 \c(0d0)轉動視角\c() 而不旋轉船隻。按住 ${movCam} 獨立移動攝像機。. Details

Sometimes you'll want to \c(0d0)move the camera\c() without having to turn the ship. Hold \c(fff)${movCam}\c() to move the camera independently.

有時你會想僅 \c(0d0)轉動視角\c() 而不旋轉船隻。按住 ${movCam} 獨立移動攝像機。.

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Meta

Status:
current
Date added:
2019-11-04 19:43:12 GMT
Translated by:
AikawaKizuna
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/basics.lua:
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Camera Movement 視角移動 Details

Camera Movement

視角移動

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Status:
current
Date added:
2019-08-30 06:37:00 GMT
Translated by:
AikawaKizuna
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/basics.lua:
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Camera Position 攝影機位置 Details

Camera Position

攝影機位置

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Status:
current
Date added:
2019-08-30 06:43:56 GMT
Translated by:
AikawaKizuna
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/basics.lua:
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