Avorion Translation Server

Translation of Avorion: Russian glossary

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Prio Original string Translation
Connection to local instance failed Не удалось подключиться к локальному экземпляру Details

Connection to local instance failed

Не удалось подключиться к локальному экземпляру

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Meta

Status:
current
Date added:
2019-11-28 21:17:38 GMT
Translated by:
Ridderck
Approved by:
Kantor
References:
  • ./Client/Client/Session/ClientSessionState.cpp:
Priority of the original:
normal
More links:
or Cancel
Your inventory is full (%1%/%2%). В вашем инвентаре нет места (%1%/%2%). Details

Your inventory is full (%1%/%2%).

В вашем инвентаре нет места (%1%/%2%).

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Meta

Status:
current
Date added:
2019-11-28 21:18:25 GMT
Translated by:
Ridderck
Approved by:
Kantor
References:
  • ./Client/Client/Scene/ParticleGroups/LootIconsGroup.cpp:
  • ./data/scripts/dlc/rift/lib/tradeableresearchdataitem.lua:
  • ./data/scripts/entity/merchants/repairdock.lua:
  • ./data/scripts/entity/merchants/turretfactory.lua:
  • ./data/scripts/lib/sellableinventoryitem.lua:
  • ./data/scripts/lib/tradeableinventoryitem.lua:
Priority of the original:
normal
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Your inventory is full. В вашем инвентаре нет места. Details

Your inventory is full.

В вашем инвентаре нет места.

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Meta

Status:
current
Date added:
2019-11-28 21:37:55 GMT
Translated by:
Ridderck
Approved by:
Kantor
References:
  • ./Client/Client/Scene/ParticleGroups/LootIconsGroup.cpp:
  • ./Server/Server/PlayerMessageHandlers/ManagementMessageHandler.cpp:
Priority of the original:
normal
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Boxelware Interns Boxelware стажеры Details

Boxelware Interns

Boxelware стажеры

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Meta

Status:
current
Date added:
2019-11-29 06:40:50 GMT
Translated by:
Unxepted
Approved by:
Kantor
References:
  • ./Client/Client/ClientCreditsState.cpp:
Priority of the original:
normal
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Additional Programming Дополнительное программирование Details

Additional Programming

Дополнительное программирование

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Meta

Status:
current
Date added:
2019-11-28 21:40:19 GMT
Translated by:
Ridderck
Approved by:
Kantor
References:
  • ./Client/Client/ClientCreditsState.cpp:
Priority of the original:
normal
More links:
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Due to turmoils, this sector has been called out as a Hazard Zone. Civilian ships, traders and freighters will avoid this sector until peace has returned. Из-за беспорядков этот сектор был помечен как ОПАСНАЯ ЗОНА. Гражданские суда будут избегать этого сектора до тех пор, пока ситуация не стабилизируется. Details

Due to turmoils, this sector has been called out as a Hazard Zone. Civilian ships, traders and freighters will avoid this sector until peace has returned.

Из-за беспорядков этот сектор был помечен как ОПАСНАЯ ЗОНА. Гражданские суда будут избегать этого сектора до тех пор, пока ситуация не стабилизируется.

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Meta

Status:
current
Date added:
2019-12-02 10:56:57 GMT
Translated by:
Unxepted
Approved by:
Kantor
References:
  • ./data/scripts/sector/background/warzonecheck.lua:
Priority of the original:
normal
More links:
or Cancel
... and it's always watching. It tracks your jumps. Ten or more and it'll come for you. ... и он всегда наблюдает. Он отследит твои прыжки. Десяток или больше, и он придёт за тобой. Details

... and it's always watching. It tracks your jumps. Ten or more and it'll come for you.

... и он всегда наблюдает. Он отследит твои прыжки. Десяток или больше, и он придёт за тобой.

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Meta

Status:
current
Date added:
2020-03-09 12:12:34 GMT
Translated by:
Dai_Suda
Approved by:
Kantor
References:
  • ./data/scripts/sector/background/radiochatter.lua:
Priority of the original:
normal
More links:
or Cancel
Do you actually believe in this myth? How would the number of jumps into empty sectors influence you meeting a monster? Неужели ты правда веришь в этот миф? Как может количество прыжков в пустые сектора повлиять на шанс встречи с монстром? Details

Do you actually believe in this myth? How would the number of jumps into empty sectors influence you meeting a monster?

Неужели ты правда веришь в этот миф? Как может количество прыжков в пустые сектора повлиять на шанс встречи с монстром?

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Meta

Status:
current
Date added:
2019-09-14 15:15:36 GMT
Translated by:
rinart73
Approved by:
Kantor
References:
  • ./data/scripts/sector/background/radiochatter.lua:
Priority of the original:
normal
More links:
or Cancel
Yes, it tracks you when you jump through no-man's space. Ten jumps or more and you're guaranteed to meet it. Да, он отслеживает вас, когда вы прыгаете через пустые сектора. 10 прыжков или больше, и вы гарантированно встретите его. Details

Yes, it tracks you when you jump through no-man's space. Ten jumps or more and you're guaranteed to meet it.

Да, он отслеживает вас, когда вы прыгаете через пустые сектора. 10 прыжков или больше, и вы гарантированно встретите его.

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Meta

Status:
current
Date added:
2020-03-09 12:13:40 GMT
Translated by:
Dai_Suda
Approved by:
Kantor
References:
  • ./data/scripts/sector/background/radiochatter.lua:
Priority of the original:
normal
More links:
or Cancel
... don't ask ME how he does it! All I know is, that after ten jumps into empty sectors, he'll come for you. ...не спрашивай МЕНЯ, как он это делает! Всё, что я знаю, это то, что после 10 прыжков в пустые сектора, он придёт за тобой. Details

... don't ask ME how he does it! All I know is, that after ten jumps into empty sectors, he'll come for you.

...не спрашивай МЕНЯ, как он это делает! Всё, что я знаю, это то, что после 10 прыжков в пустые сектора, он придёт за тобой.

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Meta

Status:
current
Date added:
2020-03-09 12:14:26 GMT
Translated by:
Dai_Suda
Approved by:
Kantor
References:
  • ./data/scripts/sector/background/radiochatter.lua:
Priority of the original:
normal
More links:
or Cancel
Personally, I don't believe it, but they say that after at least ten consecutive jumps through empty sectors, Swoks will come for you. Лично я не верю в это, но после, по меньшей мере, 10 последовательных прыжков по пустым секторам, Свокс придёт за тобой. Details

Personally, I don't believe it, but they say that after at least ten consecutive jumps through empty sectors, Swoks will come for you.

Лично я не верю в это, но после, по меньшей мере, 10 последовательных прыжков по пустым секторам, Свокс придёт за тобой.

You have to log in to edit this translation.

Meta

Status:
current
Date added:
2020-03-09 12:14:55 GMT
Translated by:
Dai_Suda
Approved by:
Kantor
References:
  • ./data/scripts/sector/background/radiochatter.lua:
Priority of the original:
normal
More links:
or Cancel
There's a myth around here: after ten consecutive jumps through empty sectors, Swoks will come for you. У нас есть миф: если прыгать по пустым секторам не менее 10 раз подряд то Свокс обязательно придёт Details

There's a myth around here: after ten consecutive jumps through empty sectors, Swoks will come for you.

У нас есть миф: если прыгать по пустым секторам не менее 10 раз подряд то Свокс обязательно придёт

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Meta

Status:
current
Date added:
2020-03-09 12:15:15 GMT
Translated by:
Dai_Suda
Approved by:
Kantor
References:
  • ./data/scripts/sector/background/radiochatter.lua:
Priority of the original:
normal
More links:
or Cancel
Yes, around here. He appears when you do ten consecutive jumps into empty sectors. Да, где-то здесь. Он появится, когда вы делаете 10 последовательных прыжков по пустым секторам. Details

Yes, around here. He appears when you do ten consecutive jumps into empty sectors.

Да, где-то здесь. Он появится, когда вы делаете 10 последовательных прыжков по пустым секторам.

You have to log in to edit this translation.

Meta

Status:
current
Date added:
2020-03-09 12:15:52 GMT
Translated by:
Dai_Suda
Approved by:
Kantor
References:
  • ./data/scripts/sector/background/radiochatter.lua:
Priority of the original:
normal
More links:
or Cancel
Warning: your details have been forwarded to our mercenary squad. Предупреждение: Информация о вас была передана нашему отряду наёмников. Details

Warning: your details have been forwarded to our mercenary squad.

Предупреждение: Информация о вас была передана нашему отряду наёмников.

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Meta

Status:
current
Date added:
2020-03-09 12:16:06 GMT
Translated by:
Dai_Suda
Approved by:
Kantor
References:
  • ./data/scripts/sector/background/radiochatter.lua:
Priority of the original:
normal
More links:
or Cancel
Warning: mercenaries have been contacted. Предупреждение: Наёмники были осведомлены. Details

Warning: mercenaries have been contacted.

Предупреждение: Наёмники были осведомлены.

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Meta

Status:
current
Date added:
2020-03-09 12:16:14 GMT
Translated by:
Dai_Suda
Approved by:
Kantor
References:
  • ./data/scripts/sector/background/radiochatter.lua:
Priority of the original:
normal
More links:
or Cancel
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