Avorion Translation Server

Translation of Avorion: Polish

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Shiny Błyszczący Details

Shiny

Błyszczący

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Meta

Status:
current
Date added:
2021-01-07 17:48:43 GMT
Translated by:
Milten
References:
  • ./Common/Game/Blocks/Blocks.cpp:
Priority of the original:
normal
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Increases processing power for more subsystem sockets Zwiększa moc obliczeniową dla większej liczby miejsc dla podsystemów Details

Increases processing power for more subsystem sockets

Zwiększa moc obliczeniową dla większej liczby miejsc dla podsystemów

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Meta

Status:
current
Date added:
2021-08-02 16:11:16 GMT
Translated by:
Milten
References:
  • ./Common/Game/Blocks/Blocks.cpp:
Priority of the original:
normal
More links:
or Cancel
Reduces incoming damage to 25% Redukuje nadchodzące obrażenia do 25% Details

Reduces incoming damage to 25%

Redukuje nadchodzące obrażenia do 25%

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Meta

Status:
current
Date added:
2021-01-07 18:02:12 GMT
Translated by:
Milten
References:
  • ./Common/Game/Blocks/Blocks.cpp:
Priority of the original:
normal
More links:
or Cancel
Docking possibility Możliwość dokowania Details

Docking possibility

Możliwość dokowania

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Meta

Status:
current
Date added:
2020-12-14 20:32:42 GMT
Translated by:
Milten
References:
  • ./Common/Game/Blocks/Blocks.cpp:
Priority of the original:
normal
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or Cancel
Low mass Niska masa Details

Low mass

Niska masa

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Meta

Status:
current
Date added:
2021-01-06 15:56:50 GMT
Translated by:
Tazz2k20
Approved by:
Milten
References:
  • ./Common/Game/Blocks/Blocks.cpp:
Priority of the original:
normal
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Low cost Niski koszt Details

Low cost

Niski koszt

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Meta

Status:
current
Date added:
2020-11-03 06:10:33 GMT
Translated by:
PandaKW
Approved by:
Milten
References:
  • ./Common/Game/Blocks/Blocks.cpp:
Priority of the original:
normal
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or Cancel
Does nothing when built too small. Nic nie robi jeśli jest za małe. Details

Does nothing when built too small.

Nic nie robi jeśli jest za małe.

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Meta

Status:
current
Date added:
2020-12-16 11:35:43 GMT
Translated by:
Milten
References:
  • ./Common/Game/Blocks/Blocks.cpp:
Priority of the original:
normal
More links:
or Cancel
This requires a Transporter Software Subsystem to work. Wymaga to Podsystemu Oprogramowania Transportera do działania. Details

This requires a Transporter Software Subsystem to work.

Wymaga to Podsystemu Oprogramowania Transportera do działania.

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Meta

Status:
current
Date added:
2021-08-02 15:47:01 GMT
Translated by:
Milten
References:
  • ./Common/Game/Blocks/Blocks.cpp:
Priority of the original:
normal
More links:
or Cancel
Requires a Shipyard in the sector to build (ships only). Do budowy wymagana jest Stocznia w sektorze (tylko statki). Details

Requires a Shipyard in the sector to build (ships only).

Do budowy wymagana jest Stocznia w sektorze (tylko statki).

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Meta

Status:
current
Date added:
2020-12-20 20:27:48 GMT
Translated by:
Milten
References:
  • ./Common/Game/Blocks/Blocks.cpp:
Priority of the original:
normal
More links:
or Cancel
This block profits from surface area, not volume. Ten blok zyskuje na powierzchni, a nie objętości. Details

This block profits from surface area, not volume.

Ten blok zyskuje na powierzchni, a nie objętości.

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Meta

Status:
current
Date added:
2020-12-18 18:59:56 GMT
Translated by:
Milten
References:
  • ./Common/Game/Blocks/Blocks.cpp:
Priority of the original:
normal
More links:
or Cancel
Once added, you can always repair it, but the first installation requires careful planning. Po dodaniu zawsze możesz go naprawić ale pierwsza instalacja wymaga starannego planowania. Details

Once added, you can always repair it, but the first installation requires careful planning.

Po dodaniu zawsze możesz go naprawić ale pierwsza instalacja wymaga starannego planowania.

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Meta

Status:
current
Date added:
2020-12-20 21:14:10 GMT
Translated by:
Milten
References:
  • ./Common/Game/Blocks/Blocks.cpp:
Priority of the original:
normal
More links:
or Cancel
The design of the turret must be created separately in the turret design mode. Projekt wieżyczki musi zostać utworzony oddzielnie w trybie projektowania wieżyczki. Details

The design of the turret must be created separately in the turret design mode.

Projekt wieżyczki musi zostać utworzony oddzielnie w trybie projektowania wieżyczki.

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Meta

Status:
current
Date added:
2020-12-20 09:49:06 GMT
Translated by:
Milten
References:
  • ./Common/Game/Blocks/Blocks.cpp:
Priority of the original:
normal
More links:
or Cancel
Build it in the center of your ship to protect it. Zbuduj to na środku swojego statku, aby to chronić. Details

Build it in the center of your ship to protect it.

Zbuduj to na środku swojego statku, aby to chronić.

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Meta

Status:
current
Date added:
2020-12-19 14:22:43 GMT
Translated by:
Milten
References:
  • ./Common/Game/Blocks/Blocks.cpp:
Priority of the original:
normal
More links:
or Cancel
These blocks require some space in order to work properly. Te bloki wymagają trochę miejsca, aby działać poprawnie. Details

These blocks require some space in order to work properly.

Te bloki wymagają trochę miejsca, aby działać poprawnie.

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Meta

Status:
current
Date added:
2020-12-18 19:19:56 GMT
Translated by:
Milten
References:
  • ./Common/Game/Blocks/Blocks.cpp:
Priority of the original:
normal
More links:
or Cancel
At least one exit must be free for fighters to start. This block has internal walls, so building a single large one is more efficient than many small ones. Fighters can have a variety of sizes, which is why you'll see a range (from, to) in the stats (on the right) for this block. Co najmniej jedno wyjście musi być wolne, aby myśliwce mogły startować. Ten blok ma ściany wewnętrzne, więc zbudowanie jednego dużego jest bardziej wydajne niż wielu małych. Myśliwce mogą mieć różne rozmiary, dlatego w statystykach (po prawej) zobaczysz zakres (od, do) dla tego bloku. Details

At least one exit must be free for fighters to start. This block has internal walls, so building a single large one is more efficient than many small ones. Fighters can have a variety of sizes, which is why you'll see a range (from, to) in the stats (on the right) for this block.

Co najmniej jedno wyjście musi być wolne, aby myśliwce mogły startować. Ten blok ma ściany wewnętrzne, więc zbudowanie jednego dużego jest bardziej wydajne niż wielu małych. Myśliwce mogą mieć różne rozmiary, dlatego w statystykach (po prawej) zobaczysz zakres (od, do) dla tego bloku.

You have to log in to edit this translation.

Meta

Status:
current
Date added:
2020-12-19 13:57:19 GMT
Translated by:
Milten
References:
  • ./Common/Game/Blocks/Blocks.cpp:
Priority of the original:
normal
More links:
or Cancel
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