Avorion Translation Server

Translation of Avorion: Italian

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Don't let them get us! Attack! Non lasciate che ci prendano! Attaccate!" Details

Don't let them get us! Attack!

Non lasciate che ci prendano! Attaccate!"

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Meta

Status:
waiting
Date added:
2024-11-05 16:08:35 GMT
Translated by:
JumpFrost_ITA
References:
  • ./data/scripts/sector/worldbosses/revoltingprisonship.lua:
Priority of the original:
normal
More links:
or Cancel
Don't let them get us! Attack! Non lasciate che ci prendano! Attaccate! Details

Don't let them get us! Attack!

Non lasciate che ci prendano! Attaccate!

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Meta

Status:
waiting
Date added:
2024-11-05 16:08:41 GMT
Translated by:
JumpFrost_ITA
References:
  • ./data/scripts/sector/worldbosses/revoltingprisonship.lua:
Priority of the original:
normal
More links:
or Cancel
All targets cleared for destruction: 3, 2, 1 ... Tutti i bersagli autorizzati alla distruzione: 3, 2, 1 ... Details

All targets cleared for destruction: 3, 2, 1 ...

Tutti i bersagli autorizzati alla distruzione: 3, 2, 1 ...

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Meta

Status:
waiting
Date added:
2024-11-05 16:10:52 GMT
Translated by:
JumpFrost_ITA
References:
  • ./data/scripts/sector/worldbosses/lostwmd.lua:
Priority of the original:
normal
More links:
or Cancel
Only enemy objects detected. All weapons initialized. Rilevati solo oggetti nemici. Tutte le armi pronte. Details

Only enemy objects detected. All weapons initialized.

Rilevati solo oggetti nemici. Tutte le armi pronte.

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Meta

Status:
waiting
Date added:
2024-11-05 16:12:57 GMT
Translated by:
JumpFrost_ITA
References:
  • ./data/scripts/sector/worldbosses/lostwmd.lua:
Priority of the original:
normal
More links:
or Cancel
Target coordinates recalculated. Weapon launch initiated. Coordinate del bersaglio ricalcolate. Lancio delle armi avviato. Details

Target coordinates recalculated. Weapon launch initiated.

Coordinate del bersaglio ricalcolate. Lancio delle armi avviato.

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Meta

Status:
waiting
Date added:
2024-11-05 16:14:39 GMT
Translated by:
JumpFrost_ITA
References:
  • ./data/scripts/sector/worldbosses/lostwmd.lua:
Priority of the original:
normal
More links:
or Cancel
Current priority: extermination of the enemy. Priorità attuale: sterminio del nemico. Details

Current priority: extermination of the enemy.

Priorità attuale: sterminio del nemico.

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Meta

Status:
waiting
Date added:
2024-11-05 16:16:13 GMT
Translated by:
JumpFrost_ITA
References:
  • ./data/scripts/sector/worldbosses/lostwmd.lua:
Priority of the original:
normal
More links:
or Cancel
Startup sequence: Completed; Friend enemy detection: Error; Sequenza di avvio: completata; rilevamento amici-nemici: errore Details

Startup sequence: Completed; Friend enemy detection: Error;

Sequenza di avvio: completata; rilevamento amici-nemici: errore

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Meta

Status:
waiting
Date added:
2024-11-05 16:22:05 GMT
Translated by:
JumpFrost_ITA
References:
  • ./data/scripts/sector/worldbosses/lostwmd.lua:
Priority of the original:
normal
More links:
or Cancel
Startup sequence: Completed; Friend enemy detection: Error; Sequenza di avvio: completata; rilevamento amici-nemici: errore; Details

Startup sequence: Completed; Friend enemy detection: Error;

Sequenza di avvio: completata; rilevamento amici-nemici: errore;

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Meta

Status:
waiting
Date added:
2024-11-05 16:29:04 GMT
Translated by:
JumpFrost_ITA
References:
  • ./data/scripts/sector/worldbosses/lostwmd.lua:
Priority of the original:
normal
More links:
or Cancel
Internal log 000001: Start sequence: Initiated; Friend enemy detection: Initiated; Registro interno 000001: Sequenza di avvio: Inizializzata; Rilevamento amici-nemici: Inizializzato; Details

Internal log 000001: Start sequence: Initiated; Friend enemy detection: Initiated;

Registro interno 000001: Sequenza di avvio: Inizializzata; Rilevamento amici-nemici: Inizializzato;

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Meta

Status:
waiting
Date added:
2024-11-05 17:24:04 GMT
Translated by:
JumpFrost_ITA
References:
  • ./data/scripts/sector/worldbosses/lostwmd.lua:
Priority of the original:
normal
More links:
or Cancel
Internal log 000001: Start sequence: Initiated; Friend enemy detection: Initiated; Registro interno 000001: Sequenza di avvio: Inizializzata; Rilevamento amici-nemici: Inizializzato; Details

Internal log 000001: Start sequence: Initiated; Friend enemy detection: Initiated;

Registro interno 000001: Sequenza di avvio: Inizializzata; Rilevamento amici-nemici: Inizializzato;

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Meta

Status:
waiting
Date added:
2024-11-05 17:27:23 GMT
Translated by:
JumpFrost_ITA
References:
  • ./data/scripts/sector/worldbosses/lostwmd.lua:
Priority of the original:
normal
More links:
or Cancel
Internal Log Registro Interno Details

Internal Log

Registro Interno

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Meta

Status:
waiting
Date added:
2024-11-05 17:24:18 GMT
Translated by:
JumpFrost_ITA
References:
  • ./data/scripts/sector/worldbosses/lostwmd.lua:
Priority of the original:
normal
More links:
or Cancel
To our enemies, however, be told: Fear! Every provocation will from now on be repaid with all the strength that is now at our disposal! Ai nostri nemici, sia detto: Temete! Ogni provocazione sarà da ora in poi ripagata con tutta la forza che abbiamo a disposizione! Details

To our enemies, however, be told: Fear! Every provocation will from now on be repaid with all the strength that is now at our disposal!

Ai nostri nemici, sia detto: Temete! Ogni provocazione sarà da ora in poi ripagata con tutta la forza che abbiamo a disposizione!

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Meta

Status:
waiting
Date added:
2024-11-06 00:11:17 GMT
Translated by:
JumpFrost_ITA
References:
  • ./data/scripts/sector/worldbosses/lostwmd.lua:
Priority of the original:
normal
More links:
or Cancel
To our friends we say: Do not be afraid! An attack on you, we will retaliate, as if we ourselves had been the target! Ai nostri alleati diciamo: Non temete! Risponderemo a qualsiasi attacco contro di voi come se fossimo stati noi a subirlo! Details

To our friends we say: Do not be afraid! An attack on you, we will retaliate, as if we ourselves had been the target!

Ai nostri alleati diciamo: Non temete! Risponderemo a qualsiasi attacco contro di voi come se fossimo stati noi a subirlo!

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Meta

Status:
waiting
Date added:
2024-11-06 00:12:16 GMT
Translated by:
JumpFrost_ITA
References:
  • ./data/scripts/sector/worldbosses/lostwmd.lua:
Priority of the original:
normal
More links:
or Cancel
Today we lift the veil from the project with which our fleet has dared to take the next step. With the completion of this system, we no longer need to fear anyone. The Exterminatus is capable of taking on any fleet on its own. Oggi sveliamo il progetto con cui la nostra flotta ha osato fare il passo successivo. Ora che questo sistema è completo, non abbiamo più nulla da temere. L’Exterminatus è in grado di affrontare qualsiasi flotta, da solo. Details

Today we lift the veil from the project with which our fleet has dared to take the next step. With the completion of this system, we no longer need to fear anyone. The Exterminatus is capable of taking on any fleet on its own.

Oggi sveliamo il progetto con cui la nostra flotta ha osato fare il passo successivo. Ora che questo sistema è completo, non abbiamo più nulla da temere. L’Exterminatus è in grado di affrontare qualsiasi flotta, da solo.

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Meta

Status:
waiting
Date added:
2024-11-06 00:14:18 GMT
Translated by:
JumpFrost_ITA
References:
  • ./data/scripts/sector/worldbosses/lostwmd.lua:
Priority of the original:
normal
More links:
or Cancel
Voice recording for startup Registrazione vocale per l'avvio Details

Voice recording for startup

Registrazione vocale per l'avvio

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Meta

Status:
waiting
Date added:
2024-11-06 00:18:47 GMT
Translated by:
JumpFrost_ITA
References:
  • ./data/scripts/sector/worldbosses/lostwmd.lua:
Priority of the original:
normal
More links:
or Cancel
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