Avorion Translation Server

Translation of Avorion: Spanish

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Transporter Block transportador Details

Transporter

transportador

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Meta

Status:
waiting
Context:
Block
Date added:
2020-12-27 15:40:03 GMT
Translated by:
jonathanlt
References:
  • ./Common/Game/Blocks/BaseBlock.cpp:
Priority of the original:
normal
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Edit Map Editar mapa Details

Edit Map

Editar mapa

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Meta

Status:
waiting
Date added:
2020-12-27 05:25:41 GMT
Translated by:
jonathanlt
References:
  • ./Common/Game/Alliance.cpp:
Priority of the original:
normal
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Mark sectors on the map and change notes. Marcar sectores en el mapa y cambiar notas. Details

Mark sectors on the map and change notes.

Marcar sectores en el mapa y cambiar notas.

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Meta

Status:
waiting
Date added:
2020-06-10 17:24:26 GMT
Translated by:
Lord Kalephon
References:
  • ./Common/Game/Alliance.cpp:
Priority of the original:
normal
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This station doesn't belong to anybody. Esta estación no le pertenece a nadie. Details

This station doesn't belong to anybody.

Esta estación no le pertenece a nadie.

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Meta

Status:
current
Date added:
2018-11-08 11:40:13 GMT
Translated by:
Vendetta
Approved by:
adiamaq
References:
  • ./data/scripts/lib/faction.lua:
Priority of the original:
normal
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or Cancel
Distributed M.A.D. Log, Entry #DP710sma Simulation #78612. The stone issue seems to be a structural problem linked to the architecture of lightning guns, so we can't get rid of it. Unfortunately, lightning guns are the only weapons that we can boost as much without overloading them. We'll have to accept this weakness, but it won't be an issue. Who would ever be dumb enough to build their ships out of stone anyway? Ha! Distribuido M.A.D. Registro, entrada # DP710sma Simulación # 78612. El problema de la piedra parece ser un problema estructural relacionado con la arquitectura de las armas de rayos, por lo que no podemos deshacernos de él. Desafortunadamente, las armas de rayos son las únicas armas que podemos impulsar tanto sin sobrecargarlas. Tendremos que aceptar esta debilidad, pero no será un problema. ¿Quién sería lo suficientemente tonto como para construir sus naves de piedra de todos modos? Qué abra su boca! Details

Distributed M.A.D. Log, Entry #DP710sma Simulation #78612. The stone issue seems to be a structural problem linked to the architecture of lightning guns, so we can't get rid of it. Unfortunately, lightning guns are the only weapons that we can boost as much without overloading them. We'll have to accept this weakness, but it won't be an issue. Who would ever be dumb enough to build their ships out of stone anyway? Ha!

Distribuido M.A.D. Registro, entrada # DP710sma Simulación # 78612. El problema de la piedra parece ser un problema estructural relacionado con la arquitectura de las armas de rayos, por lo que no podemos deshacernos de él. Desafortunadamente, las armas de rayos son las únicas armas que podemos impulsar tanto sin sobrecargarlas. Tendremos que aceptar esta debilidad, pero no será un problema. ¿Quién sería lo suficientemente tonto como para construir sus naves de piedra de todos modos? Qué abra su boca!

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Meta

Status:
waiting
Date added:
2020-06-10 17:26:01 GMT
Translated by:
Lord Kalephon
References:
  • ./data/scripts/entity/story/researchsatellite.lua:
Priority of the original:
normal
More links:
or Cancel
Distributed M.A.D. Log, Entry #CAPne8xy Simulation #5123. The modified lightning guns can now penetrate every material except stone. This could be a problem. But so far we haven't found a way to [DATA CORRUPTED] Distribuido M.A.D. Registro, entrada # CAPne8xy Simulación # 5123. Las pistolas de relámpagos modificadas ahora pueden penetrar todos los materiales excepto la piedra. Esto podría ser un problema. Pero hasta ahora no hemos encontrado una manera de inder frunder niyeguen [DATOS CORRUPTOS] Details

Distributed M.A.D. Log, Entry #CAPne8xy Simulation #5123. The modified lightning guns can now penetrate every material except stone. This could be a problem. But so far we haven't found a way to [DATA CORRUPTED]

Distribuido M.A.D. Registro, entrada # CAPne8xy Simulación # 5123. Las pistolas de relámpagos modificadas ahora pueden penetrar todos los materiales excepto la piedra. Esto podría ser un problema. Pero hasta ahora no hemos encontrado una manera de inder frunder niyeguen [DATOS CORRUPTOS]

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Meta

Status:
waiting
Date added:
2020-06-10 17:27:36 GMT
Translated by:
Lord Kalephon
References:
  • ./data/scripts/entity/story/researchsatellite.lua:
Priority of the original:
normal
More links:
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Distributed M.A.D. Log, Entry #BKjgy85n Simulation #32. First test runs on overloaded lightning guns are looking very promising. With these new modified lightning guns we'll be able to reach unimaginable amounts of power. A few issues remain, the biggest being that we haven't found a way to penetrate non-conductors such as stone yet. Distribuido M.A.D. Registro, entrada # BKjgy85n Simulación # 32. Las primeras pruebas en cañones de rayos sobrecargados parecen muy prometedoras. Con estas nuevas pistolas de rayos modificadas podremos alcanzar cantidades inimaginables de energía. Quedan algunos problemas, el mayor de los cuales es que aún no hemos encontrado una manera de penetrar los no conductores como la piedra. Details

Distributed M.A.D. Log, Entry #BKjgy85n Simulation #32. First test runs on overloaded lightning guns are looking very promising. With these new modified lightning guns we'll be able to reach unimaginable amounts of power. A few issues remain, the biggest being that we haven't found a way to penetrate non-conductors such as stone yet.

Distribuido M.A.D. Registro, entrada # BKjgy85n Simulación # 32. Las primeras pruebas en cañones de rayos sobrecargados parecen muy prometedoras. Con estas nuevas pistolas de rayos modificadas podremos alcanzar cantidades inimaginables de energía. Quedan algunos problemas, el mayor de los cuales es que aún no hemos encontrado una manera de penetrar los no conductores como la piedra.

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Meta

Status:
waiting
Date added:
2020-06-10 17:27:57 GMT
Translated by:
Lord Kalephon
References:
  • ./data/scripts/entity/story/researchsatellite.lua:
Priority of the original:
normal
More links:
or Cancel
Distributed M.A.D. Log, Entry #A2Tg4xaS Simulation #59123. Massive power improvements over the last simulations. Still no reliable way to penetrate stone. Maybe shifting the phase could get us a little closer? Distribuido M.A.D. Registro, entrada # A2Tg4xaS Simulación # 59123. Mejoras masivas de potencia sobre las últimas simulaciones. Todavía no hay forma confiable de penetrar la piedra. ¿Quizás cambiar la fase podría acercarnos un poco más? Details

Distributed M.A.D. Log, Entry #A2Tg4xaS Simulation #59123. Massive power improvements over the last simulations. Still no reliable way to penetrate stone. Maybe shifting the phase could get us a little closer?

Distribuido M.A.D. Registro, entrada # A2Tg4xaS Simulación # 59123. Mejoras masivas de potencia sobre las últimas simulaciones. Todavía no hay forma confiable de penetrar la piedra. ¿Quizás cambiar la fase podría acercarnos un poco más?

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Meta

Status:
waiting
Date added:
2020-06-10 17:28:19 GMT
Translated by:
Lord Kalephon
References:
  • ./data/scripts/entity/story/researchsatellite.lua:
Priority of the original:
normal
More links:
or Cancel
Log Entry DP710sma Entrada de registro DP710sma Details

Log Entry DP710sma

Entrada de registro DP710sma

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Meta

Status:
waiting
Date added:
2020-06-10 17:28:41 GMT
Translated by:
Lord Kalephon
References:
  • ./data/scripts/entity/story/researchsatellite.lua:
Priority of the original:
normal
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Log Entry CAPne8xy Entrada de registro CAPne8xy Details

Log Entry CAPne8xy

Entrada de registro CAPne8xy

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Meta

Status:
waiting
Date added:
2020-06-10 17:28:59 GMT
Translated by:
Lord Kalephon
References:
  • ./data/scripts/entity/story/researchsatellite.lua:
Priority of the original:
normal
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Log Entry BKjgy85n Entrada de registro BKjgy85n Details

Log Entry BKjgy85n

Entrada de registro BKjgy85n

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Meta

Status:
waiting
Date added:
2020-12-27 05:26:04 GMT
Translated by:
jonathanlt
References:
  • ./data/scripts/entity/story/researchsatellite.lua:
Priority of the original:
normal
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Log Entry A2Tg4xaS Entrada de registro A2Tg4xaS Details

Log Entry A2Tg4xaS

Entrada de registro A2Tg4xaS

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Meta

Status:
waiting
Date added:
2020-12-27 05:26:12 GMT
Translated by:
jonathanlt
References:
  • ./data/scripts/entity/story/researchsatellite.lua:
Priority of the original:
normal
More links:
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Energy & Lightning overload research simulations running. Check logs for further information on research. Se están ejecutando simulaciones de investigación de sobrecarga de energía y rayos. Consulte los registros para obtener más información sobre la investigación. Details

Energy & Lightning overload research simulations running. Check logs for further information on research.

Se están ejecutando simulaciones de investigación de sobrecarga de energía y rayos. Consulte los registros para obtener más información sobre la investigación.

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Meta

Status:
waiting
Date added:
2020-06-10 17:29:20 GMT
Translated by:
Lord Kalephon
References:
  • ./data/scripts/entity/story/researchsatellite.lua:
Priority of the original:
normal
More links:
or Cancel
Build Turret Factory Button Construir Details

Build

Construir

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Meta

Status:
current
Context:
Turret Factory Button
Date added:
2018-09-29 13:47:11 GMT
Translated by:
Ariza
Approved by:
adiamaq
References:
  • ./data/scripts/entity/merchants/turretfactory.lua:
Priority of the original:
normal
More links:
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Build Shipyard Button Construir Details

Build

Construir

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Meta

Status:
current
Context:
Shipyard Button
Date added:
2018-09-29 13:47:04 GMT
Translated by:
Ariza
Approved by:
adiamaq
References:
  • ./data/scripts/entity/merchants/shipyard.lua:
Priority of the original:
normal
More links:
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