Avorion Translation Server

Translation of Avorion: Portuguese (Brazil)

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Lightning Field, intensity ${intensity} You have to log in to add a translation. Details

Lightning Field, intensity ${intensity}

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References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Lightning Field sector environment You have to log in to add a translation. Details

Lightning Field

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Status:
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Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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normal
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Multiple shockwave anomalies have been detected. They might get unstable and discharge. Approach with caution. You have to log in to add a translation. Details

Multiple shockwave anomalies have been detected. They might get unstable and discharge. Approach with caution.

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  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Shockwave Anomalies, intensity ${intensity} You have to log in to add a translation. Details

Shockwave Anomalies, intensity ${intensity}

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  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Shockwave Anomalies sector environment You have to log in to add a translation. Details

Shockwave Anomalies

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Status:
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Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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normal
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Shields or more crew workforce recommended. You have to log in to add a translation. Details

Shields or more crew workforce recommended.

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  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Less effective workforces if shields are down, due to necessary measures against radiation sickness. You have to log in to add a translation. Details

Less effective workforces if shields are down, due to necessary measures against radiation sickness.

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  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Strong Cosmic Radiation, intensity ${intensity} You have to log in to add a translation. Details

Strong Cosmic Radiation, intensity ${intensity}

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  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Radiation sector environment You have to log in to add a translation. Details

Radiation

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Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Ion interferences are disturbing shield generation in this area. Shields are not able to regenerate. It is advised to enter the rift with fully charged shields. You have to log in to add a translation. Details

Ion interferences are disturbing shield generation in this area. Shields are not able to regenerate. It is advised to enter the rift with fully charged shields.

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  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Ion Interference, intensity ${intensity} You have to log in to add a translation. Details

Ion Interference, intensity ${intensity}

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  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Ion Interference sector environment You have to log in to add a translation. Details

Ion Interference

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Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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There is an ion storm disrupting shield generators. Shields will discharge over time. You have to log in to add a translation. Details

There is an ion storm disrupting shield generators. Shields will discharge over time.

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Status:
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References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Ion Storm, intensity ${intensity} You have to log in to add a translation. Details

Ion Storm, intensity ${intensity}

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References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Ion Storm sector environment You have to log in to add a translation. Details

Ion Storm

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Status:
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sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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