Avorion Translation Server

Translation of Avorion: Portuguese (Brazil)

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Shockwave Anomalies sector environment You have to log in to add a translation. Details

Shockwave Anomalies

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Status:
untranslated
Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Shields or more crew workforce recommended. You have to log in to add a translation. Details

Shields or more crew workforce recommended.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Less effective workforces if shields are down, due to necessary measures against radiation sickness. You have to log in to add a translation. Details

Less effective workforces if shields are down, due to necessary measures against radiation sickness.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Minefield, intensity ${intensity} You have to log in to add a translation. Details

Minefield, intensity ${intensity}

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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normal
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Minefield sector environment You have to log in to add a translation. Details

Minefield

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Status:
untranslated
Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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The area is full of Xsotan Breeders, that could wake up if there is too much activity. You have to log in to add a translation. Details

The area is full of Xsotan Breeders, that could wake up if there is too much activity.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Strong Cosmic Radiation, intensity ${intensity} You have to log in to add a translation. Details

Strong Cosmic Radiation, intensity ${intensity}

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Radiation sector environment You have to log in to add a translation. Details

Radiation

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Status:
untranslated
Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Ion interferences are disturbing shield generation in this area. Shields are not able to regenerate. It is advised to enter the rift with fully charged shields. You have to log in to add a translation. Details

Ion interferences are disturbing shield generation in this area. Shields are not able to regenerate. It is advised to enter the rift with fully charged shields.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Xsotan Breeders, intensity ${intensity} You have to log in to add a translation. Details

Xsotan Breeders, intensity ${intensity}

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Xsotan Breeders sector environment You have to log in to add a translation. Details

Xsotan Breeders

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Status:
untranslated
Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Ship material vulnerable, ${material} or higher recommended. You have to log in to add a translation. Details

Ship material vulnerable, ${material} or higher recommended.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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This acid fog corrodes blocks below ${material}. These will suffer constant damage. Shields are useless against the acid fog. You have to log in to add a translation. Details

This acid fog corrodes blocks below ${material}. These will suffer constant damage. Shields are useless against the acid fog.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Acid Fog, intensity ${intensity} You have to log in to add a translation. Details

Acid Fog, intensity ${intensity}

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Acid Fog sector environment You have to log in to add a translation. Details

Acid Fog

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Status:
untranslated
Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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