Avorion Translation Server

Translation of Avorion: Polish

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Please Note: Zwróć Uwagę: Details

Please Note:

Zwróć Uwagę:

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Meta

Status:
current
Date added:
2020-02-11 04:40:59 GMT
Translated by:
Indrasil
Approved by:
Milten
References:
  • ./Client/ClientUI/Menu/CreateSingleplayerGameWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
%s exists already %s już istnieje Details

%s exists already

%s już istnieje

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Meta

Status:
current
Date added:
2017-12-17 11:04:04 GMT
Translated by:
Moskit
Approved by:
Jack_Miron
References:
  • ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
Start Start Details

Start

Start

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Meta

Status:
current
Date added:
2017-12-17 11:03:53 GMT
Translated by:
Moskit
Approved by:
Jack_Miron
References:
  • ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
  • ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
Shows the server in public server lists. Pokaż serwer na publicznej liście serwerów Details

Shows the server in public server lists.

Pokaż serwer na publicznej liście serwerów

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Meta

Status:
current
Date added:
2019-06-25 14:25:29 GMT
Translated by:
Zamasu
Approved by:
Milten
References:
  • ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
  • ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
  • ./Client/ClientUI/Menu/HostGameWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
List Publicly Lista Publiczna Details

List Publicly

Lista Publiczna

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Meta

Status:
current
Date added:
2017-12-21 06:43:16 GMT
Translated by:
Moskit
Approved by:
Milten
References:
  • ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
  • ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
  • ./Client/ClientUI/Menu/HostGameWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
If activated, all players start in the same sector. If not, they will start in different sectors near each other. Jeżeli włączone, wszyscy gracze zaczynają w tym samym sektorze. Jeżeli nie, wszyscy zaczną w różnych sektorach znajdujących się blisko siebie. Details

If activated, all players start in the same sector. If not, they will start in different sectors near each other.

Jeżeli włączone, wszyscy gracze zaczynają w tym samym sektorze. Jeżeli nie, wszyscy zaczną w różnych sektorach znajdujących się blisko siebie.

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Meta

Status:
current
Date added:
2020-03-19 07:29:30 GMT
Translated by:
Milten
References:
  • ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
  • ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
Players Share Home Sector Gracze Współdzielą Sektor Macierzysty Details

Players Share Home Sector

Gracze Współdzielą Sektor Macierzysty

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Meta

Status:
current
Date added:
2020-02-10 11:35:36 GMT
Translated by:
Indrasil
Approved by:
Milten
References:
  • ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
  • ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
Creative Mode Tryb Kreatywny Details

Creative Mode

Tryb Kreatywny

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Meta

Status:
current
Date added:
2017-12-17 11:03:51 GMT
Translated by:
Moskit
Approved by:
Jack_Miron
References:
  • ./data/scripts/player/ui/creativemodemenu.lua:
Priority of the original:
normal
More links:
or Cancel
None collision damage factor Brak Details

None

Brak

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Meta

Status:
current
Context:
collision damage factor
Date added:
2017-12-18 20:15:04 GMT
Translated by:
Moskit
Approved by:
Milten
References:
  • ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
  • ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
  • ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
  • ./Client/ClientUI/Menu/NewGameSettingsSelector.cpp:
Priority of the original:
normal
More links:
or Cancel
0.25 collision damage factor 0.25 Details

0.25

0.25

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Meta

Status:
current
Context:
collision damage factor
Date added:
2017-08-03 19:59:33 GMT
Translated by:
Jack_Miron
References:
  • ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
  • ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
  • ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
0.5 collision damage factor 0.5 Details

0.5

0.5

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Meta

Status:
current
Context:
collision damage factor
Date added:
2017-12-17 11:03:42 GMT
Translated by:
Moskit
Approved by:
Jack_Miron
References:
  • ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
  • ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
  • ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
0.75 collision damage factor 0.75 Details

0.75

0.75

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Meta

Status:
current
Context:
collision damage factor
Date added:
2017-12-17 11:03:41 GMT
Translated by:
Moskit
Approved by:
Jack_Miron
References:
  • ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
  • ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
  • ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
Full collision damage factor Pełne Details

Full

Pełne

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Meta

Status:
current
Context:
collision damage factor
Date added:
2017-12-17 11:03:39 GMT
Translated by:
Moskit
Approved by:
Jack_Miron
References:
  • ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
  • ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
  • ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
  • ./Client/ClientUI/Menu/NewGameSettingsSelector.cpp:
Priority of the original:
normal
More links:
or Cancel
Collision Damage: Uszkodzenia od Kolizji: Details

Collision Damage:

Uszkodzenia od Kolizji:

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Meta

Status:
current
Date added:
2017-12-18 20:13:26 GMT
Translated by:
Moskit
Approved by:
Milten
References:
  • ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
Difficulty: Poziom trudności: Details

Difficulty:

Poziom trudności:

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Meta

Status:
current
Date added:
2017-07-04 18:50:34 GMT
Translated by:
aquiceeo
Approved by:
Jack_Miron
References:
  • ./Common/Game/SaveGameInfo.cpp:
  • ./Client/ClientUI/DifficultySelection.cpp:
Priority of the original:
normal
More links:
or Cancel
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