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| Using Torpedoes | Używanie Torped | Details | |
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Using Torpedoes Używanie Torped You have to log in to edit this translation.
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| About Torpedoes | O Torpedach | Details | |
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About Torpedoes O Torpedach You have to log in to edit this translation.
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| The more Assembly Blocks you have, the faster your fighter production will be. | Im więcej masz Linii Produkcyjnych, tym szybsza będzie produkcja myśliwców. | Details | |
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The more Assembly Blocks you have, the faster your fighter production will be. Im więcej masz Linii Produkcyjnych, tym szybsza będzie produkcja myśliwców. You have to log in to edit this translation.
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| To do that, you will need to press \c(fff)[${interact}]\c() to interact with the station and select \c(fff)'Engage Transport Mode'\c(). | Aby to zrobić, musisz nacisnąć \c(fff)[${interact}]\c() w celu interakcji ze stacją i wybrać \c(fff)'Włącz Tryb Transportu'\c(). | Details | |
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To do that, you will need to press \c(fff)[${interact}]\c() to interact with the station and select \c(fff)'Engage Transport Mode'\c(). Aby to zrobić, musisz nacisnąć \c(fff)[${interact}]\c() w celu interakcji ze stacją i wybrać \c(fff)'Włącz Tryb Transportu'\c(). You have to log in to edit this translation.
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| To move between sectors you can also use the \c(0d0)Gate Network\c(). | Do poruszania się między sektorami można również użyć \c(0d0)Sieci Bram\c(). | Details | |
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To move between sectors you can also use the \c(0d0)Gate Network\c(). Do poruszania się między sektorami można również użyć \c(0d0)Sieci Bram\c(). You have to log in to edit this translation.
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| If not, you might want to add \c(0d0)Energy Generators\c() or \c(0d0)Energy Storage\c() to your ship. | You have to log in to add a translation. | Details | |
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If not, you might want to add \c(0d0)Energy Generators\c() or \c(0d0)Energy Storage\c() to your ship. You have to log in to edit this translation.
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| It'll be disassembled and the ship will use this blueprint to create new fighters for money and resources. | You have to log in to add a translation. | Details | |
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It'll be disassembled and the ship will use this blueprint to create new fighters for money and resources. You have to log in to edit this translation.
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| If your ship has enough energy, your Hyperspace Engine will carry you to the new sector. | You have to log in to add a translation. | Details | |
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If your ship has enough energy, your Hyperspace Engine will carry you to the new sector. You have to log in to edit this translation.
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| Each faction controls their \c(0d0)Central Faction Area\c(). | Każda frakcja kontroluje swój \c(0d0)Wewnętrzny Obszar Frakcji\c(). | Details | |
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Each faction controls their \c(0d0)Central Faction Area\c(). Każda frakcja kontroluje swój \c(0d0)Wewnętrzny Obszar Frakcji\c(). You have to log in to edit this translation.
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| Factions have settled in most parts of the Galaxy and have claimed territory. | You have to log in to add a translation. | Details | |
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Factions have settled in most parts of the Galaxy and have claimed territory. You have to log in to edit this translation.
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| Then close the map again, turn your ship until it faces the target sector and start boosting in that direction. | Następnie ponownie zamknij mapę, obróć swój statek, aż będzie skierowany w stronę sektora docelowego i użyj dopalacza w tym kierunku. | Details | |
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Then close the map again, turn your ship until it faces the target sector and start boosting in that direction. Następnie ponownie zamknij mapę, obróć swój statek, aż będzie skierowany w stronę sektora docelowego i użyj dopalacza w tym kierunku. You have to log in to edit this translation.
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| Faction Areas | You have to log in to add a translation. | Details | |
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Faction Areas You have to log in to edit this translation.
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| Factions that don't like you will not allow you to use their gates at all, and if your ship becomes too big, you won't be able to use small gates any more. | You have to log in to add a translation. | Details | |
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Factions that don't like you will not allow you to use their gates at all, and if your ship becomes too big, you won't be able to use small gates any more. You have to log in to edit this translation.
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| To create a producible blueprint, a fighter has to be placed in the blueprint slot. | Aby stworzyć możliwy do wyprodukowania schemat, myśliwiec musi zostać umieszczony w slocie schematu. | Details | |
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To create a producible blueprint, a fighter has to be placed in the blueprint slot. Aby stworzyć możliwy do wyprodukowania schemat, myśliwiec musi zostać umieszczony w slocie schematu. You have to log in to edit this translation.
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| With an \c(0d0)Assembly Block\c(), copies of a fighter can be produced on the ship. | Dzięki \c(0d0)Linii Produkcyjnej\c() na statku można produkować kopie myśliwca. | Details | |
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With an \c(0d0)Assembly Block\c(), copies of a fighter can be produced on the ship. Dzięki \c(0d0)Linii Produkcyjnej\c() na statku można produkować kopie myśliwca. You have to log in to edit this translation.
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