Avorion Translation Server

Translation of Avorion: Norwegian

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Prio Original string Translation
Point Defense Laser Weapon Prefix You have to log in to add a translation. Details

Point Defense Laser

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Status:
untranslated
Context:
Weapon Prefix
References:
  • ./data/scripts/lib/weapongenerator.lua:
Priority of the original:
normal
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Point Defense Laser Weapon Name You have to log in to add a translation. Details

Point Defense Laser

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Status:
untranslated
Context:
Weapon Name
References:
  • ./data/scripts/lib/weapongenerator.lua:
Priority of the original:
normal
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Show Pause Menu You have to log in to add a translation. Details

Show Pause Menu

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Status:
untranslated
References:
  • ./Client/Input/GameInput.cpp:
Priority of the original:
normal
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Gotta catch 'em all! You have to log in to add a translation. Details

Gotta catch 'em all!

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Status:
untranslated
References:
  • ./data/scripts/systems/lootrangebooster.lua:
Priority of the original:
normal
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+${distance} km You have to log in to add a translation. Details

+${distance} km

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/systems/hypertradingsystem.lua:
  • ./Common/Scripts/dlc/rift/systems/interceptorhybrid.lua:
  • ./data/scripts/systems/lootrangebooster.lua:
  • ./data/scripts/systems/teleporterkey5.lua:
  • ./data/scripts/systems/transportersoftware.lua:
Priority of the original:
normal
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You're too close to the center of the galaxy and your ship is too weak! You'll be easy pickings for pirates and other vultures, so turn back or improve your ship! You have to log in to add a translation. Details

You're too close to the center of the galaxy and your ship is too weak! You'll be easy pickings for pirates and other vultures, so turn back or improve your ship!

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/HintDisplayer.cpp:
Priority of the original:
normal
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You're not close enough to claim the object. You have to log in to add a translation. Details

You're not close enough to claim the object.

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Status:
untranslated
References:
  • ./data/scripts/entity/wreckagetoship.lua:
Priority of the original:
normal
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Rich Stone Corner 2 Block You have to log in to add a translation. Details

Rich Stone Corner 2

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Status:
untranslated
Context:
Block
References:
  • ./Common/Game/Blocks/BaseBlock.cpp:
Priority of the original:
normal
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Rich Stone Corner 1 Block You have to log in to add a translation. Details

Rich Stone Corner 1

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Status:
untranslated
Context:
Block
References:
  • ./Common/Game/Blocks/BaseBlock.cpp:
Priority of the original:
normal
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Hologram Corner 2 Block You have to log in to add a translation. Details

Hologram Corner 2

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Status:
untranslated
Context:
Block
References:
  • ./Common/Game/Blocks/BaseBlock.cpp:
Priority of the original:
normal
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Hologram Corner 1 Block You have to log in to add a translation. Details

Hologram Corner 1

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Status:
untranslated
Context:
Block
References:
  • ./Common/Game/Blocks/BaseBlock.cpp:
Priority of the original:
normal
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Stone Corner 2 Block You have to log in to add a translation. Details

Stone Corner 2

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Status:
untranslated
Context:
Block
References:
  • ./Common/Game/Blocks/BaseBlock.cpp:
Priority of the original:
normal
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Stone Corner 1 Block Stein hjørne 1 Details

Stone Corner 1

Stein hjørne 1

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Status:
waiting
Context:
Block
Date added:
2019-02-19 15:24:09 GMT
Translated by:
Goopsky
References:
  • ./Common/Game/Blocks/BaseBlock.cpp:
Priority of the original:
normal
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Reflector Corner 2 Block You have to log in to add a translation. Details

Reflector Corner 2

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Status:
untranslated
Context:
Block
References:
  • ./Common/Game/Blocks/BaseBlock.cpp:
Priority of the original:
normal
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Reflector Corner 1 Block You have to log in to add a translation. Details

Reflector Corner 1

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Status:
untranslated
Context:
Block
References:
  • ./Common/Game/Blocks/BaseBlock.cpp:
Priority of the original:
normal
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