Avorion Translation Server

Translation of Avorion: Norwegian

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Then we're doing it the hard way. Excellent, it's been far to long since we had some real fun! You have to log in to add a translation. Details

Then we're doing it the hard way. Excellent, it's been far to long since we had some real fun!

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Status:
untranslated
References:
  • ./data/scripts/entity/dialogs/encounters/persecutor.lua:
Priority of the original:
normal
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Wise choice. Saving us all some trouble. You have to log in to add a translation. Details

Wise choice. Saving us all some trouble.

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Status:
untranslated
References:
  • ./data/scripts/entity/dialogs/encounters/persecutor.lua:
Priority of the original:
normal
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Threaten You have to log in to add a translation. Details

Threaten

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Status:
untranslated
References:
  • ./data/scripts/entity/dialogs/encounters/persecutor.lua:
Priority of the original:
normal
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Pay You have to log in to add a translation. Details

Pay

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Meta

Status:
untranslated
References:
  • ./Client/ClientUI/ShipWindow/CrewTab.cpp:
  • ./data/scripts/entity/dialogs/encounters/persecutor.lua:
Priority of the original:
normal
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You're in a part of the galaxy where you're in over your head. It's dangerous to fly so close to the galaxy core without a strong ship. You'll learn that soon enough. But there's a solution to everything. You can save us some ammunition and your own life at the same time. Pay us ${credits} Credits or we're just going to salvage your little ship, after we blow it up. You have to log in to add a translation. Details

You're in a part of the galaxy where you're in over your head. It's dangerous to fly so close to the galaxy core without a strong ship. You'll learn that soon enough. But there's a solution to everything. You can save us some ammunition and your own life at the same time. Pay us ${credits} Credits or we're just going to salvage your little ship, after we blow it up.

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Meta

Status:
untranslated
References:
  • ./data/scripts/entity/dialogs/encounters/persecutor.lua:
Priority of the original:
normal
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This is starting to get tedious, maybe we should start looking for easier prey. You have to log in to add a translation. Details

This is starting to get tedious, maybe we should start looking for easier prey.

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Meta

Status:
untranslated
References:
  • ./data/scripts/entity/ai/persecutor.lua:
Priority of the original:
normal
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Reject Hail You have to log in to add a translation. Details

Reject Hail

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Status:
untranslated
References:
  • ./Client/Input/GameInput.cpp:
Priority of the original:
normal
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Accept Hail You have to log in to add a translation. Details

Accept Hail

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Status:
untranslated
References:
  • ./Client/Input/GameInput.cpp:
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normal
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Mail You have to log in to add a translation. Details

Mail

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Status:
untranslated
References:
  • ./Client/ClientUI/InventoryReferenceSelectionItem.cpp:
Priority of the original:
normal
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Use You have to log in to add a translation. Details

Use

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Status:
untranslated
References:
  • ./Client/ClientUI/InventoryReferenceSelectionItem.cpp:
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normal
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Right-Click or Double-Click to use You have to log in to add a translation. Details

Right-Click or Double-Click to use

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Status:
untranslated
References:
  • ./Client/ClientUI/InventoryReferenceSelectionItem.cpp:
Priority of the original:
normal
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This plan has a lot of blocks. It may take a lot of time for the server to process it and the server won't respond until it's done. The UI might not be functioning until the server finished processing the plan. Large block counts can also negatively affect game performance. You have to log in to add a translation. Details

This plan has a lot of blocks. It may take a lot of time for the server to process it and the server won't respond until it's done. The UI might not be functioning until the server finished processing the plan. Large block counts can also negatively affect game performance.

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Meta

Status:
untranslated
References:
  • ./Client/ClientUI/Hud/SavedDesignsWindow.cpp:
Priority of the original:
normal
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%s is hailing you! You have to log in to add a translation. Details

%s is hailing you!

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/Alerter.cpp:
Priority of the original:
normal
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Someone is hailing you! You have to log in to add a translation. Details

Someone is hailing you!

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Meta

Status:
untranslated
References:
  • ./Client/ClientUI/Hud/Alerter.cpp:
Priority of the original:
normal
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Usable Item You have to log in to add a translation. Details

Usable Item

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Status:
untranslated
References:
  • ./Common/Game/Inventory/InventoryItem.cpp:
Priority of the original:
normal
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