Avorion Translation Server

Translation of Avorion: Norwegian

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While in \c(0d0)Transport Mode\c(), you will not be able to interact with the station and its activities will halt. You have to log in to add a translation. Details

While in \c(0d0)Transport Mode\c(), you will not be able to interact with the station and its activities will halt.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Usually, stations can't move. But there is one exception: you can \c(0d0)dock\c() a station to your ship and take it with you. You have to log in to add a translation. Details

Usually, stations can't move. But there is one exception: you can \c(0d0)dock\c() a station to your ship and take it with you.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Each faction controls their \c(0d0)Central Faction Area\c(). You have to log in to add a translation. Details

Each faction controls their \c(0d0)Central Faction Area\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Factions have settled in most parts of the Galaxy and have claimed territory. You have to log in to add a translation. Details

Factions have settled in most parts of the Galaxy and have claimed territory.

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Have a dent in your ship? Go to a \c(0d0)Repair Dock\c() and have it fixed right away! You have to log in to add a translation. Details

Have a dent in your ship? Go to a \c(0d0)Repair Dock\c() and have it fixed right away!

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Faction Areas You have to log in to add a translation. Details

Faction Areas

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Factions that don't like you will not allow you to use their gates at all, and if your ship becomes too big, you won't be able to use small gates any more. You have to log in to add a translation. Details

Factions that don't like you will not allow you to use their gates at all, and if your ship becomes too big, you won't be able to use small gates any more.

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Shipyards are \c(0d0)Consumer\c() stations that buy a wide range of \c(0d0)Trading Goods\c(). You have to log in to add a translation. Details

Shipyards are \c(0d0)Consumer\c() stations that buy a wide range of \c(0d0)Trading Goods\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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To do that, you will need to press \c(fff)[${interact}]\c() to interact with the station and select \c(fff)'Engage Transport Mode'\c(). You have to log in to add a translation. Details

To do that, you will need to press \c(fff)[${interact}]\c() to interact with the station and select \c(fff)'Engage Transport Mode'\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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They can build you a ship from scratch and have a lot of customization options. For example you can let them organize a full crew to have a ready-to-go miner. Shipyards are also the perfect place to go if you're in need of a crew or need some repairs done. You have to log in to add a translation. Details

They can build you a ship from scratch and have a lot of customization options. For example you can let them organize a full crew to have a ready-to-go miner. Shipyards are also the perfect place to go if you're in need of a crew or need some repairs done.

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Factions provide gates that you can travel through for a \c(0d0)fee\c(). You have to log in to add a translation. Details

Factions provide gates that you can travel through for a \c(0d0)fee\c().

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Transport Mode You have to log in to add a translation. Details

Transport Mode

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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To undock it again, select it and press \c(fff)[${dock}]\c() or press \c(fff)[CTRL] + [${dock}]\c() to undock all objects. You have to log in to add a translation. Details

To undock it again, select it and press \c(fff)[${dock}]\c() or press \c(fff)[CTRL] + [${dock}]\c() to undock all objects.

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Just fly close to what you want to dock and hold \c(fff)[${dock}]\c(). You have to log in to add a translation. Details

Just fly close to what you want to dock and hold \c(fff)[${dock}]\c().

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To move between sectors you can also use the \c(0d0)Gate Network\c(). You have to log in to add a translation. Details

To move between sectors you can also use the \c(0d0)Gate Network\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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