Avorion Translation Server

Translation of Avorion: Norwegian

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If you add \c(0d0)Dock Blocks\c() to your ship, you will be able to dock objects or even other ships to it. You have to log in to add a translation. Details

If you add \c(0d0)Dock Blocks\c() to your ship, you will be able to dock objects or even other ships to it.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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If not, you might want to add \c(0d0)Energy Generators\c() or \c(0d0)Energy Storage\c() to your ship. You have to log in to add a translation. Details

If not, you might want to add \c(0d0)Energy Generators\c() or \c(0d0)Energy Storage\c() to your ship.

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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If your ship has enough energy, your Hyperspace Engine will carry you to the new sector. You have to log in to add a translation. Details

If your ship has enough energy, your Hyperspace Engine will carry you to the new sector.

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Then close the map again, turn your ship until it faces the target sector and start boosting in that direction. You have to log in to add a translation. Details

Then close the map again, turn your ship until it faces the target sector and start boosting in that direction.

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Docking Objects You have to log in to add a translation. Details

Docking Objects

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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To fire the torpedoes, face your target, press the number of the shaft you want to use and press \c(fff)[${fire}]\c(). You have to log in to add a translation. Details

To fire the torpedoes, face your target, press the number of the shaft you want to use and press \c(fff)[${fire}]\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Usually, stations can't move. But there is one exception: you can \c(0d0)dock\c() a station to your ship and take it with you. You have to log in to add a translation. Details

Usually, stations can't move. But there is one exception: you can \c(0d0)dock\c() a station to your ship and take it with you.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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It is a common misconception in the galaxy, that shields protect from collision damage. They do not. You have to log in to add a translation. Details

It is a common misconception in the galaxy, that shields protect from collision damage. They do not.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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You can fly and do \c(0d0)Hyperspace Jumps\c() with any docked object, as if it was part of your ship. You have to log in to add a translation. Details

You can fly and do \c(0d0)Hyperspace Jumps\c() with any docked object, as if it was part of your ship.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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After being damaged, shields will recharge automatically over time. You have to log in to add a translation. Details

After being damaged, shields will recharge automatically over time.

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They project a shield around the entire ship, that protects it from incoming weapon fire. You have to log in to add a translation. Details

They project a shield around the entire ship, that protects it from incoming weapon fire.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Open the \c(0d0)Galaxy Map\c() and select reachable target coordinates by right-clicking a sector. You have to log in to add a translation. Details

Open the \c(0d0)Galaxy Map\c() and select reachable target coordinates by right-clicking a sector.

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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If you are in need of a new ship, well, then go find a \c(0d0)Shipyard\c()! You have to log in to add a translation. Details

If you are in need of a new ship, well, then go find a \c(0d0)Shipyard\c()!

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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If the gate covers a great distance or if your relations to the gate's owners are bad, the fee will be higher. You have to log in to add a translation. Details

If the gate covers a great distance or if your relations to the gate's owners are bad, the fee will be higher.

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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If there is nothing preventing you from docking, such as the captain of an enemy craft disagreeing to it, the object or ship will be attached to your ship. You have to log in to add a translation. Details

If there is nothing preventing you from docking, such as the captain of an enemy craft disagreeing to it, the object or ship will be attached to your ship.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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