Avorion Translation Server

Translation of Avorion: Dutch

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The research labs are getting better and better. Now they're using genetic algorithms to improve the quality of the researched objects. It destroys the objects you put in, but you have a good chance to get an object of an even better quality. I wonder what happens when you put in three objects with the best quality there is. Maybe the universe will implode? You have to log in to add a translation. Details

The research labs are getting better and better. Now they're using genetic algorithms to improve the quality of the researched objects. It destroys the objects you put in, but you have a good chance to get an object of an even better quality. I wonder what happens when you put in three objects with the best quality there is. Maybe the universe will implode?

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Meta

Status:
untranslated
References:
  • ./data/scripts/entity/dialogs/storyhints.lua:
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A friend of mine is obsessed with these beacons you can find in asteroid fields around here. He says they have some kind of message encoded into them, with coordinates leading to a great treasure. But that's all nonsense if you ask me. You have to log in to add a translation. Details

A friend of mine is obsessed with these beacons you can find in asteroid fields around here. He says they have some kind of message encoded into them, with coordinates leading to a great treasure. But that's all nonsense if you ask me.

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Meta

Status:
untranslated
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  • ./data/scripts/entity/dialogs/storyhints.lua:
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Thanks, I'll check it out. Bedankt, ik zal het bekijken. Details

Thanks, I'll check it out.

Bedankt, ik zal het bekijken.

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Meta

Status:
waiting
Date added:
2019-03-16 03:28:49 GMT
Translated by:
Lespa
References:
  • ./data/scripts/entity/dialogs/storyhints.lua:
  • ./data/scripts/player/missions/tutorials/foundstationtutorial.lua:
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If you're the treasure hunting type, you should check asteroid fields in the no man's space for beacons. I've seen lots of beacons on my travels, and they seem to have some message for all members of 'Operation Exodus', whatever that may be. You have to log in to add a translation. Details

If you're the treasure hunting type, you should check asteroid fields in the no man's space for beacons. I've seen lots of beacons on my travels, and they seem to have some message for all members of 'Operation Exodus', whatever that may be.

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Meta

Status:
untranslated
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  • ./data/scripts/entity/dialogs/storyhints.lua:
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There are travelling merchants who sell all sorts of things. You should keep an eye on them, they will jump to another sector after a while if they don't find anybody to trade with. Some of them have really exotic wares, I've even met some who had old Xsotan artifacts for sale. Er zijn rondreizende kooplui die van alles en nog wat verkopen. Je moet ze in de gaten houden: ze zullen naar de volgende sector springen als ze niemand kunnen vinden die met ze wil handelen. Sommige van hen hebben ontzettend exotische waren. Ik heb er zelfs een aantal ontmoet dat oude Xsotan artefacten verkocht. Details

There are travelling merchants who sell all sorts of things. You should keep an eye on them, they will jump to another sector after a while if they don't find anybody to trade with. Some of them have really exotic wares, I've even met some who had old Xsotan artifacts for sale.

Er zijn rondreizende kooplui die van alles en nog wat verkopen. Je moet ze in de gaten houden: ze zullen naar de volgende sector springen als ze niemand kunnen vinden die met ze wil handelen. Sommige van hen hebben ontzettend exotische waren. Ik heb er zelfs een aantal ontmoet dat oude Xsotan artefacten verkocht.

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Meta

Status:
waiting
Date added:
2017-10-10 17:52:16 GMT
Translated by:
Shrooblord
References:
  • ./data/scripts/entity/dialogs/storyhints.lua:
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normal
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Thanks. Dank je. Details

Thanks.

Dank je.

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Meta

Status:
waiting
Date added:
2017-09-20 19:44:04 GMT
Translated by:
Elderorb
References:
  • ./Common/Scripts/dlc/blackmarket/player/missions/cavaliers/cavaliersmission2.lua:
  • ./Common/Scripts/dlc/blackmarket/player/missions/family/familymission2.lua:
  • ./data/scripts/entity/dialogs/storyhints.lua:
  • ./data/scripts/player/missions/bountyhuntmission.lua:
  • ./data/scripts/player/missions/tutorials/tutorial_explaindestruction.lua:
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One of the travelling equipment traders I met a while ago had a strange alien artifact with him. I've never seen something like that before. I thought maybe it's Xsotan? But that's impossible. He even told me I could integrate it into my ship. But when I asked about the price it was way too expensive. You have to log in to add a translation. Details

One of the travelling equipment traders I met a while ago had a strange alien artifact with him. I've never seen something like that before. I thought maybe it's Xsotan? But that's impossible. He even told me I could integrate it into my ship. But when I asked about the price it was way too expensive.

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Meta

Status:
untranslated
References:
  • ./data/scripts/entity/dialogs/storyhints.lua:
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What do you think? They lost. All that remains of them now is their technology. You have to log in to add a translation. Details

What do you think? They lost. All that remains of them now is their technology.

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Meta

Status:
untranslated
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  • ./data/scripts/entity/dialogs/storyhints.lua:
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What happened? Wat is er gebeurd? Details

What happened?

Wat is er gebeurd?

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Meta

Status:
waiting
Date added:
2019-03-19 16:24:00 GMT
Translated by:
Lespa
References:
  • ./data/scripts/entity/dialogs/storyhints.lua:
  • ./data/scripts/entity/story/exodustalkbeacon.lua:
  • ./data/scripts/player/story/hermitmission.lua:
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They have been long gone, but some say that they fought the Xsotan. You have to log in to add a translation. Details

They have been long gone, but some say that they fought the Xsotan.

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Meta

Status:
untranslated
References:
  • ./data/scripts/entity/dialogs/storyhints.lua:
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Where are they now? Waar zijn ze nu? Details

Where are they now?

Waar zijn ze nu?

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Meta

Status:
waiting
Date added:
2020-03-15 02:59:16 GMT
Translated by:
Lespa
References:
  • ./data/scripts/entity/dialogs/storyhints.lua:
  • ./data/scripts/player/missions/bountyhuntmission.lua:
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A few centuries ago, a highly advanced species lived in these sectors. You have to log in to add a translation. Details

A few centuries ago, a highly advanced species lived in these sectors.

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Meta

Status:
untranslated
References:
  • ./data/scripts/entity/dialogs/storyhints.lua:
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It was one of these huge ships. They're usually dormant, but for some reason this one wasn't. You have to log in to add a translation. Details

It was one of these huge ships. They're usually dormant, but for some reason this one wasn't.

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Meta

Status:
untranslated
References:
  • ./data/scripts/entity/dialogs/storyhints.lua:
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What do I know? I'm lucky I got away. Someone should take care of these things. You have to log in to add a translation. Details

What do I know? I'm lucky I got away. Someone should take care of these things.

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Meta

Status:
untranslated
References:
  • ./data/scripts/entity/dialogs/storyhints.lua:
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normal
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What thing? You have to log in to add a translation. Details

What thing?

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Meta

Status:
untranslated
References:
  • ./data/scripts/entity/dialogs/storyhints.lua:
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