Avorion Translation Server

Translation of Avorion: Dutch

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When flying 1000m/s, you're actually blasting at 2301 mph, which is almost mach 3! You have to log in to add a translation. Details

When flying 1000m/s, you're actually blasting at 2301 mph, which is almost mach 3!

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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In Avorion, ships can be miles long, so don't be surprised if their handling is not the same as a small one-man fighter. You have to log in to add a translation. Details

In Avorion, ships can be miles long, so don't be surprised if their handling is not the same as a small one-man fighter.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Don't be fooled by the apparent size of your ship! Even the smaller ships in Avorion are easily a few hundred yards in size. You have to log in to add a translation. Details

Don't be fooled by the apparent size of your ship! Even the smaller ships in Avorion are easily a few hundred yards in size.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Oh boy, I'm so glad we made it out alive! You have to log in to add a translation. Details

Oh boy, I'm so glad we made it out alive!

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  • ./Common/Scripts/dlc/blackmarket/player/missions/trader/blackmarkettradermission2.lua:
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I'm eternally grateful. Please go visit our special little market in (${x}:${y}). I think you'll like it! You have to log in to add a translation. Details

I'm eternally grateful. Please go visit our special little market in (${x}:${y}). I think you'll like it!

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  • ./Common/Scripts/dlc/blackmarket/player/missions/trader/blackmarkettradermission2.lua:
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I have no business with you. You have to log in to add a translation. Details

I have no business with you.

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References:
  • ./Common/Scripts/dlc/blackmarket/player/missions/trader/blackmarkettradermission1.lua:
  • ./Common/Scripts/dlc/blackmarket/player/missions/trader/blackmarkettradermission3.lua:
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As I said, you'll find our market in (${x}:${y}). You have to log in to add a translation. Details

As I said, you'll find our market in (${x}:${y}).

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  • ./Common/Scripts/dlc/blackmarket/player/missions/trader/blackmarkettradermission1.lua:
  • ./Common/Scripts/dlc/blackmarket/player/missions/trader/blackmarkettradermission3.lua:
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[Talk] You have to log in to add a translation. Details

[Talk]

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  • ./Common/Scripts/dlc/blackmarket/player/missions/trader/blackmarkettradermission1.lua:
  • ./Common/Scripts/dlc/blackmarket/player/missions/trader/blackmarkettradermission2.lua:
  • ./Common/Scripts/dlc/blackmarket/player/missions/trader/blackmarkettradermission3.lua:
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Stone is just raw metal anyway. You have to log in to add a translation. Details

Stone is just raw metal anyway.

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  • ./Common/Scripts/common/lib/legendaryturretgenerator.lua:
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Metal is just refined stone anyway. You have to log in to add a translation. Details

Metal is just refined stone anyway.

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  • ./Common/Scripts/common/lib/legendaryturretgenerator.lua:
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Unknown Gameplay Scenario Type You have to log in to add a translation. Details

Unknown

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  • ./Common/Game/Scenario.cpp:
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Here is your first test torpedo. To equip it, you first have to load the torpedo into a Torpedo Shaft. In your ship menu, go to the tab for torpedoes and drag & drop the torpedo into the shaft. Then, go to the overview tab and bind the shaft to a weapon number to set it as active. I suggest you just go ahead and try to shoot the wreckage as soon as you've done that. You have to log in to add a translation. Details

Here is your first test torpedo. To equip it, you first have to load the torpedo into a Torpedo Shaft. In your ship menu, go to the tab for torpedoes and drag & drop the torpedo into the shaft. Then, go to the overview tab and bind the shaft to a weapon number to set it as active. I suggest you just go ahead and try to shoot the wreckage as soon as you've done that.

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  • ./data/scripts/player/missions/tutorials/torpedoestutorial.lua:
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Shoot the wreckage with the torpedo [${torpedoKey}] You have to log in to add a translation. Details

Shoot the wreckage with the torpedo [${torpedoKey}]

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  • ./data/scripts/player/missions/tutorials/torpedoestutorial.lua:
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Open the torpedoes tab in your ship window. Drag & drop the torpedo into a torpedo shaft. In the ship tab, bind the shaft to a keyboard shortcut to activate it You have to log in to add a translation. Details

Open the torpedoes tab in your ship window. Drag & drop the torpedo into a torpedo shaft. In the ship tab, bind the shaft to a keyboard shortcut to activate it

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  • ./data/scripts/player/missions/tutorials/torpedoestutorial.lua:
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Correct. She was right though, normally I would execute anyone working with traitors, but you've proven where your loyalty is. Also, we have lots of work to do. We still need to cleanse the galaxy of pirates and Xsotan. You have to log in to add a translation. Details

Correct. She was right though, normally I would execute anyone working with traitors, but you've proven where your loyalty is. Also, we have lots of work to do. We still need to cleanse the galaxy of pirates and Xsotan.

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References:
  • ./Common/Scripts/dlc/blackmarket/player/missions/cavaliers/cavaliersmission4.lua:
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