Avorion Translation Server

Translation of Avorion: Dutch

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Prio Original string Translation
No parts of your ship break off while your ship has over 40% HP You have to log in to add a translation. Details

No parts of your ship break off while your ship has over 40% HP

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Status:
untranslated
References:
  • ./Common/Game/GameUtility.cpp:
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normal
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Improved initial relations with AI factions You have to log in to add a translation. Details

Improved initial relations with AI factions

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Status:
untranslated
References:
  • ./Common/Game/GameUtility.cpp:
Priority of the original:
normal
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No parts of your ship break off while your ship has over 20% HP You have to log in to add a translation. Details

No parts of your ship break off while your ship has over 20% HP

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Status:
untranslated
References:
  • ./Common/Game/GameUtility.cpp:
Priority of the original:
normal
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Good initial relations with AI factions You have to log in to add a translation. Details

Good initial relations with AI factions

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Status:
untranslated
References:
  • ./Common/Game/GameUtility.cpp:
Priority of the original:
normal
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No parts of your ship break off in combat You have to log in to add a translation. Details

No parts of your ship break off in combat

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Status:
untranslated
References:
  • ./Common/Game/GameUtility.cpp:
Priority of the original:
normal
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Commander, we have successfully boarded %s! You have to log in to add a translation. Details

Commander, we have successfully boarded %s!

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Status:
untranslated
References:
  • ./Common/Game/Components/Boarding.cpp:
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normal
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Wreckage Flat Corner Block You have to log in to add a translation. Details

Wreckage Flat Corner

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Status:
untranslated
Context:
Block
References:
  • ./Common/Game/Blocks/BaseBlock.cpp:
Priority of the original:
normal
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Wreckage Twisted Corner 2 Block You have to log in to add a translation. Details

Wreckage Twisted Corner 2

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Status:
untranslated
Context:
Block
References:
  • ./Common/Game/Blocks/BaseBlock.cpp:
Priority of the original:
normal
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Wreckage Twisted Corner 1 Block You have to log in to add a translation. Details

Wreckage Twisted Corner 1

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Status:
untranslated
Context:
Block
References:
  • ./Common/Game/Blocks/BaseBlock.cpp:
Priority of the original:
normal
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Wreckage Corner 3 Block You have to log in to add a translation. Details

Wreckage Corner 3

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Status:
untranslated
Context:
Block
References:
  • ./Common/Game/Blocks/BaseBlock.cpp:
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normal
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Wreckage Corner 2 Block You have to log in to add a translation. Details

Wreckage Corner 2

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Status:
untranslated
Context:
Block
References:
  • ./Common/Game/Blocks/BaseBlock.cpp:
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Wreckage Corner 1 Block You have to log in to add a translation. Details

Wreckage Corner 1

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Status:
untranslated
Context:
Block
References:
  • ./Common/Game/Blocks/BaseBlock.cpp:
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Wreckage Edge Block You have to log in to add a translation. Details

Wreckage Edge

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Status:
untranslated
Context:
Block
References:
  • ./Common/Game/Blocks/BaseBlock.cpp:
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normal
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Wreckage Block You have to log in to add a translation. Details

Wreckage

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Status:
untranslated
Context:
Block
References:
  • ./Common/Game/Blocks/BaseBlock.cpp:
Priority of the original:
normal
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Emblem Edge Block You have to log in to add a translation. Details

Emblem Edge

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Status:
untranslated
Context:
Block
References:
  • ./Common/Game/Blocks/BaseBlock.cpp:
Priority of the original:
normal
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