Avorion Translation Server

Translation of Avorion: Dutch

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I’ll see what I can do. You have to log in to add a translation. Details

I’ll see what I can do.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
Priority of the original:
normal
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Maybe you could also ask other ships of your fleet to come help us? But please don’t leave us, they might attack at any moment. You have to log in to add a translation. Details

Maybe you could also ask other ships of your fleet to come help us? But please don’t leave us, they might attack at any moment.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
Priority of the original:
normal
More links:
or Cancel
Who does it belong to? You have to log in to add a translation. Details

Who does it belong to?

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
Priority of the original:
normal
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The scouts said that the container was hidden among some asteroids. You have to log in to add a translation. Details

The scouts said that the container was hidden among some asteroids.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
Priority of the original:
normal
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No, I don't want to do that. You have to log in to add a translation. Details

No, I don't want to do that.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
Priority of the original:
normal
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Our scouts have discovered a container that seems interesting. But they were too scared to take a closer look at it. Can you bring the container to us, please? You have to log in to add a translation. Details

Our scouts have discovered a container that seems interesting. But they were too scared to take a closer look at it. Can you bring the container to us, please?

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
Priority of the original:
normal
More links:
or Cancel
I’ll see what I can do. You have to log in to add a translation. Details

I’ll see what I can do.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
Priority of the original:
normal
More links:
or Cancel
Maybe you could also ask other ships of your fleet to come help us? But please don’t leave us, they might attack at any moment. You have to log in to add a translation. Details

Maybe you could also ask other ships of your fleet to come help us? But please don’t leave us, they might attack at any moment.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
Priority of the original:
normal
More links:
or Cancel
I can do that You have to log in to add a translation. Details

I can do that

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
Priority of the original:
normal
More links:
or Cancel
It would be great if you could stay with us and follow us whenever we jump. When they attack, you will be able to protect us. You have to log in to add a translation. Details

It would be great if you could stay with us and follow us whenever we jump. When they attack, you will be able to protect us.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
Priority of the original:
normal
More links:
or Cancel
So what do you want me to do? You have to log in to add a translation. Details

So what do you want me to do?

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
Priority of the original:
normal
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We are going to stick to the route that was planned. We don’t want to accidentally end up stuck behind a rift or in a pirate sector. You have to log in to add a translation. Details

We are going to stick to the route that was planned. We don’t want to accidentally end up stuck behind a rift or in a pirate sector.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
Priority of the original:
normal
More links:
or Cancel
I can do that You have to log in to add a translation. Details

I can do that

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Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
Priority of the original:
normal
More links:
or Cancel
It would be great if you could stay with us and follow us whenever we jump. When they attack, you will be able to protect us. You have to log in to add a translation. Details

It would be great if you could stay with us and follow us whenever we jump. When they attack, you will be able to protect us.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
Priority of the original:
normal
More links:
or Cancel
So what do you want me to do? You have to log in to add a translation. Details

So what do you want me to do?

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/convoymissiongiver.lua:
Priority of the original:
normal
More links:
or Cancel
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