Avorion Translation Server

Translation of Avorion: Hungarian

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Collaboration only ever causes problems. Nevertheless, it was an honor to have met you! You have to log in to add a translation. Details

Collaboration only ever causes problems. Nevertheless, it was an honor to have met you!

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/player/story/riftstorymission6-finale.lua:
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normal
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Low Energy Plasma Field, intensity ${intensity} You have to log in to add a translation. Details

Low Energy Plasma Field, intensity ${intensity}

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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normal
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Low Energy Plasma Field sector environment You have to log in to add a translation. Details

Low Energy Plasma Field

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Status:
untranslated
Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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normal
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This high-energy plasma field naturally amplifies energy discharges. The damage of energy weapons is increased. You have to log in to add a translation. Details

This high-energy plasma field naturally amplifies energy discharges. The damage of energy weapons is increased.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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normal
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I have to say goodbye to you now. For the future, I prefer to work alone again. You have to log in to add a translation. Details

I have to say goodbye to you now. For the future, I prefer to work alone again.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/player/story/riftstorymission6-finale.lua:
Priority of the original:
normal
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Minefield, intensity ${intensity} You have to log in to add a translation. Details

Minefield, intensity ${intensity}

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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normal
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Minefield sector environment You have to log in to add a translation. Details

Minefield

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Status:
untranslated
Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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normal
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The area is full of Xsotan Breeders, that could wake up if there is too much activity. You have to log in to add a translation. Details

The area is full of Xsotan Breeders, that could wake up if there is too much activity.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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I hope the scientists know what to do with Zach and his device. You have to log in to add a translation. Details

I hope the scientists know what to do with Zach and his device.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/player/story/riftstorymission6-finale.lua:
Priority of the original:
normal
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Get out of my sight! You have to log in to add a translation. Details

Get out of my sight!

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/player/story/riftstorymission6-finale.lua:
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If I ever see you again, this will be your last day. You are lucky that my ship is not ready for battle! You have to log in to add a translation. Details

If I ever see you again, this will be your last day. You are lucky that my ship is not ready for battle!

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/player/story/riftstorymission6-finale.lua:
Priority of the original:
normal
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Xsotan Breeders, intensity ${intensity} You have to log in to add a translation. Details

Xsotan Breeders, intensity ${intensity}

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Xsotan Breeders sector environment You have to log in to add a translation. Details

Xsotan Breeders

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Status:
untranslated
Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Ship material vulnerable, ${material} or higher recommended. You have to log in to add a translation. Details

Ship material vulnerable, ${material} or higher recommended.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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normal
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This acid fog corrodes blocks below ${material}. These will suffer constant damage. Shields are useless against the acid fog. You have to log in to add a translation. Details

This acid fog corrodes blocks below ${material}. These will suffer constant damage. Shields are useless against the acid fog.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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