Avorion Translation Server

Translation of Avorion: French

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Seamlessly matches the shape and rotation of the current block to the other shape if possible. Adapte si possible la forme et à la rotation du bloc actuel avec l'autre forme. Details

Seamlessly matches the shape and rotation of the current block to the other shape if possible.

Adapte si possible la forme et à la rotation du bloc actuel avec l'autre forme.

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Meta

Status:
waiting
Date added:
2020-05-07 14:15:27 GMT
Translated by:
sineus
References:
  • ./Client/ClientUI/Hud/BuildingBlocksWindow.cpp:
Priority of the original:
normal
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Matches the size of the current block to the side of the block that you are hovering over. Correspond à la taille actuelle et du côté du bloc que vous survolez. Details

Matches the size of the current block to the side of the block that you are hovering over.

Correspond à la taille actuelle et du côté du bloc que vous survolez.

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Meta

Status:
waiting
Date added:
2020-05-07 14:12:54 GMT
Translated by:
sineus
References:
  • ./Client/ClientUI/Hud/BuildingBlocksWindow.cpp:
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normal
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This would remove a turret because of its material (Safe Mode) Cela supprimerait une tourelle en raison de son matériau (mode sans échec) Details

This would remove a turret because of its material (Safe Mode)

Cela supprimerait une tourelle en raison de son matériau (mode sans échec)

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Meta

Status:
waiting
Date added:
2020-05-07 14:07:22 GMT
Translated by:
sineus
References:
  • ./Client/Client/Player/PlayerCraftBuildingState.cpp:
Priority of the original:
normal
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%1% x %2% x %3% Width x Height x Length %1% x %2% x %3% Details

%1% x %2% x %3%

%1% x %2% x %3%

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Meta

Status:
waiting
Context:
Width x Height x Length
Date added:
2020-05-07 14:06:50 GMT
Translated by:
sineus
References:
  • ./Client/Client/Player/Building/BlockBrush.cpp:
  • ./Client/Client/Player/Building/BlockTemplateBrush.cpp:
  • ./Client/ClientUI/Hud/BuildingStats.cpp:
  • ./Client/ClientUI/Hud/ModifyWholeShipWindow.cpp:
  • ./Client/ClientUI/UIShipStatsDisplayer.cpp:
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The Battlestar Galactica is 1438 m (4720 ft) long, 537 m (1762 ft) wide and 183 m (602 ft) tall. Up to 5000 crew members are working on it at a time. Le Battlestar Galactica fait 1438m (4720 ft) de long, 537m (1762 ft) de large et 183m (602 ft) de haut. 5000 membres d'équipage y travaillent à la fois. Details

The Battlestar Galactica is 1438 m (4720 ft) long, 537 m (1762 ft) wide and 183 m (602 ft) tall. Up to 5000 crew members are working on it at a time.

Le Battlestar Galactica fait 1438m (4720 ft) de long, 537m (1762 ft) de large et 183m (602 ft) de haut. 5000 membres d'équipage y travaillent à la fois.

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Meta

Status:
waiting
Date added:
2020-05-13 15:26:57 GMT
Translated by:
sineus
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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The Battlestar Galactica is 1438 m (4720 ft) long, 537 m (1762 ft) wide and 183 m (602 ft) tall. Up to 5000 crew members are working on it at a time. Le Battlestar Galactica est un vaisseau de 1438m de long, 537m de large et 183m de haut. Il peut accueillir jusqu'à 5000 membres d'équipage. Details

The Battlestar Galactica is 1438 m (4720 ft) long, 537 m (1762 ft) wide and 183 m (602 ft) tall. Up to 5000 crew members are working on it at a time.

Le Battlestar Galactica est un vaisseau de 1438m de long, 537m de large et 183m de haut. Il peut accueillir jusqu'à 5000 membres d'équipage.

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Meta

Status:
waiting
Date added:
2020-04-20 20:09:45 GMT
Translated by:
Castor
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
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\c(3dd)Morale\c() of your \c(3dd)Crew\c() will drop after a certain amount of time if you don't pay them. Le \c(3dd)Morale\c() de votre \c(3dd)équipage\c() va baisser après un certain temps si vous ne les payer pas. Details

\c(3dd)Morale\c() of your \c(3dd)Crew\c() will drop after a certain amount of time if you don't pay them.

Le \c(3dd)Morale\c() de votre \c(3dd)équipage\c() va baisser après un certain temps si vous ne les payer pas.

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Meta

Status:
waiting
Date added:
2020-05-12 20:22:15 GMT
Translated by:
Brawl
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
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Good \c(3dd)Morale\c() will make professional crew members ascend in rank, bad morale will reduce your crew's willingness to work and will eventually lead to a strike. Un \c(3dd)Moral\c() positif fera monter vos membres d'équipage professionnels en grade, un moral négatif réduira la volonté de votre équipage de travailler et les fera éventuellement quitter le navire. Details

Good \c(3dd)Morale\c() will make professional crew members ascend in rank, bad morale will reduce your crew's willingness to work and will eventually lead to a strike.

Un \c(3dd)Moral\c() positif fera monter vos membres d'équipage professionnels en grade, un moral négatif réduira la volonté de votre équipage de travailler et les fera éventuellement quitter le navire.

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Meta

Status:
waiting
Date added:
2020-05-13 15:28:45 GMT
Translated by:
sineus
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
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\c(3dd)Morale\c() of your \c(3dd)Crew\c() will drop after a certain amount of time if you don't pay them. Le \c(3dd)Morale\c() de votre \c(3dd)équipage\c() va baisser après un certain temps si vous ne les payer pas. Details

\c(3dd)Morale\c() of your \c(3dd)Crew\c() will drop after a certain amount of time if you don't pay them.

Le \c(3dd)Morale\c() de votre \c(3dd)équipage\c() va baisser après un certain temps si vous ne les payer pas.

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Meta

Status:
waiting
Date added:
2020-05-12 20:22:51 GMT
Translated by:
Brawl
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
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The galactic consensus to measure \c(3dd)Fire Power\c() is \c(3dd)'Omicron'\c(). 100 \c(3dd)Omicron\c() is 100 of what earthlings call 'Damage per second'. Le consensus galactic pour mesurer la \c(3dd)Puissance de feu\c() est l' \c(3dd)'Omicron'\c(). 100 \c(3dd)Omicron\c() est 100 duquel les terriens appellent 'Domage par seconde'. Details

The galactic consensus to measure \c(3dd)Fire Power\c() is \c(3dd)'Omicron'\c(). 100 \c(3dd)Omicron\c() is 100 of what earthlings call 'Damage per second'.

Le consensus galactic pour mesurer la \c(3dd)Puissance de feu\c() est l' \c(3dd)'Omicron'\c(). 100 \c(3dd)Omicron\c() est 100 duquel les terriens appellent 'Domage par seconde'.

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Meta

Status:
waiting
Date added:
2020-05-12 20:14:18 GMT
Translated by:
Brawl
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
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Strength of materials is categorized in order from \c(3dd)Iron\c() (lowest) to \c(3dd)Avorion\c() (highest). La solidité des matériaux est catégoriser dans l'ordre de \c(3dd)Fer\c() (Le plus bas) to \c(3dd)Avorion\c() (Le plus haut). Details

Strength of materials is categorized in order from \c(3dd)Iron\c() (lowest) to \c(3dd)Avorion\c() (highest).

La solidité des matériaux est catégoriser dans l'ordre de \c(3dd)Fer\c() (Le plus bas) to \c(3dd)Avorion\c() (Le plus haut).

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Meta

Status:
waiting
Date added:
2020-05-12 20:18:24 GMT
Translated by:
Brawl
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
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The base durability of a \c(3dd)Fighter\c() depends on the material the fighter is made of. La durabilité d'un \c(3dd)Chasseur\c() dépend du matériaux dans lequel le chasseur est fait. Details

The base durability of a \c(3dd)Fighter\c() depends on the material the fighter is made of.

La durabilité d'un \c(3dd)Chasseur\c() dépend du matériaux dans lequel le chasseur est fait.

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Meta

Status:
waiting
Date added:
2020-05-12 20:20:40 GMT
Translated by:
Brawl
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
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Higher material \c(3dd)Assembly Blocks\c() will allow your ship to produce more \c(3dd)Fighters\c() in a certain timespan. You have to log in to add a translation. Details

Higher material \c(3dd)Assembly Blocks\c() will allow your ship to produce more \c(3dd)Fighters\c() in a certain timespan.

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Meta

Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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The galactic consensus to measure \c(3dd)Fire Power\c() is \c(3dd)'Omicron'\c(). 100 \c(3dd)Omicron\c() is 100 of what earthlings call 'Damage per second'. Le consensus galactique pour mesurer \c(3dd)Fire Power\c() est \c(3dd)'Omicron'\c(). 100 \c(3dd)Omicron\c() est 100 de ce que les terriens appellent "Dégâts par seconde". Details

The galactic consensus to measure \c(3dd)Fire Power\c() is \c(3dd)'Omicron'\c(). 100 \c(3dd)Omicron\c() is 100 of what earthlings call 'Damage per second'.

Le consensus galactique pour mesurer \c(3dd)Fire Power\c() est \c(3dd)'Omicron'\c(). 100 \c(3dd)Omicron\c() est 100 de ce que les terriens appellent "Dégâts par seconde".

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Meta

Status:
waiting
Date added:
2020-04-17 07:03:26 GMT
Translated by:
DarkShield
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
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Strength of materials is categorized in order from \c(3dd)Iron\c() (lowest) to \c(3dd)Avorion\c() (highest). La résistance des matériaux est classée par ordre, du \ c (3dd) Iron \ c () (le plus bas) à l' \ c (3dd) Avorion \ c () (le plus élevé). Details

Strength of materials is categorized in order from \c(3dd)Iron\c() (lowest) to \c(3dd)Avorion\c() (highest).

Warning: Translation should not end on newline.
La résistance des matériaux est classée par ordre, du \ c (3dd) Iron \ c () (le plus bas) à l' \ c (3dd) Avorion \ c () (le plus élevé).

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Meta

Status:
waiting
Date added:
2020-04-10 11:26:05 GMT
Translated by:
Draaun68
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
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