Avorion Translation Server

Translation of Avorion: Czech

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Price: ¢${price} Cena: ¢${price} Details

Price: ¢${price}

Cena: ¢${price}

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Status:
waiting
Date added:
2021-05-03 11:52:02 GMT
Translated by:
DzipCz
References:
  • ./data/scripts/entity/crewboard.lua:
  • ./data/scripts/player/background/simulation/maintenancecommand.lua:
Priority of the original:
normal
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¢/3h You have to log in to add a translation. Details

¢/3h

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Status:
untranslated
References:
  • ./Client/ClientUI/ShipWindow/CrewTab.cpp:
Priority of the original:
normal
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¢%s ¢%s Details

¢%s

¢%s

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Meta

Status:
waiting
Date added:
2021-05-03 07:15:27 GMT
Translated by:
DzipCz
References:
  • ./Client/ClientUI/CrewBar.cpp:
  • ./Client/ClientUI/PlayerWindow/Alliance/AllianceInventoryTab.cpp:
  • ./Client/ClientUI/ShipWindow/CrewTab.cpp:
  • ./Client/ClientUI/TooltipRenderer.cpp:
  • ./data/scripts/entity/merchants/travelhub.lua:
  • ./data/scripts/lib/tradingmanager.lua:
  • ./data/scripts/player/background/simulation/procurecommand.lua:
  • ./data/scripts/player/background/simulation/sellcommand.lua:
  • ./data/scripts/player/background/simulation/tradecommand.lua:
Priority of the original:
normal
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¢ --- You have to log in to add a translation. Details

¢ ---

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Status:
untranslated
References:
  • ./Client/ClientUI/PlayerWindow/Alliance/AllianceInventoryTab.cpp:
Priority of the original:
normal
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Difficulty Warning You have to log in to add a translation. Details

Difficulty Warning

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Status:
untranslated
References:
  • ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
Priority of the original:
normal
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Changing to %s difficulty: If you change down to this, you won't be able go back up to Hardcore or Insane! You have to log in to add a translation. Details

Changing to %s difficulty: If you change down to this, you won't be able go back up to Hardcore or Insane!

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Status:
untranslated
References:
  • ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
Priority of the original:
normal
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Changing to %s difficulty: If you want to switch back to Expert or any lower difficulty later, you won't be able go back up to Hardcore or Insane! You have to log in to add a translation. Details

Changing to %s difficulty: If you want to switch back to Expert or any lower difficulty later, you won't be able go back up to Hardcore or Insane!

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Meta

Status:
untranslated
References:
  • ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
Priority of the original:
normal
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Stations that buy or sell goods influence the supply and demand rates of those goods in nearby sectors. A factory can have an influence range of up to 25 sectors. You have to log in to add a translation. Details

Stations that buy or sell goods influence the supply and demand rates of those goods in nearby sectors. A factory can have an influence range of up to 25 sectors.

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Meta

Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
  • ./data/scripts/systems/tradingoverview.lua:
Priority of the original:
normal
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Founding, boarding or destroying factories has a direct impact on supply and demand in the area. You have to log in to add a translation. Details

Founding, boarding or destroying factories has a direct impact on supply and demand in the area.

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Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
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Want to know supply and demand of goods in nearby sectors? Get a \c(3dd)Trading Subsystem\c()! You have to log in to add a translation. Details

Want to know supply and demand of goods in nearby sectors? Get a \c(3dd)Trading Subsystem\c()!

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Meta

Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
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When the regional demand for a good is high, you can sell it for up to 30% more than its base price. You have to log in to add a translation. Details

When the regional demand for a good is high, you can sell it for up to 30% more than its base price.

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Meta

Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
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When the regional supply of a good is high, you will get it for up to 30% cheaper. You have to log in to add a translation. Details

When the regional supply of a good is high, you will get it for up to 30% cheaper.

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Meta

Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
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With a \c(3dd)Trading Subsystem\c(), you can detect trade routes, see prices of all stations in the sector, and even check supply and demand of goods in the nearby area. You have to log in to add a translation. Details

With a \c(3dd)Trading Subsystem\c(), you can detect trade routes, see prices of all stations in the sector, and even check supply and demand of goods in the nearby area.

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Meta

Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
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\c(3dd)Trading Posts\c() buy and sell a variety of goods, depending on supply and demand rates at their location. You have to log in to add a translation. Details

\c(3dd)Trading Posts\c() buy and sell a variety of goods, depending on supply and demand rates at their location.

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Meta

Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
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When founding a factory, it may take a few minutes until its supply and demand influence is established in all nearby sectors and the economy network. You have to log in to add a translation. Details

When founding a factory, it may take a few minutes until its supply and demand influence is established in all nearby sectors and the economy network.

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Meta

Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
More links:
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