Avorion Translation Server

Translation of Avorion: Chinese (Traditional)

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Woohooo! You have to log in to add a translation. Details

Woohooo!

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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The really strong Xsotan always come after you have destroyed many small ones. They must be able to detect that somehow. You have to log in to add a translation. Details

The really strong Xsotan always come after you have destroyed many small ones. They must be able to detect that somehow.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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The Xsotan are not affected by the subspace distortion at all. I need to get my hands on their materials! You have to log in to add a translation. Details

The Xsotan are not affected by the subspace distortion at all. I need to get my hands on their materials!

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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Do you think the Xsotan talk to each other? I don't think they can talk at all in our sectors. You have to log in to add a translation. Details

Do you think the Xsotan talk to each other? I don't think they can talk at all in our sectors.

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References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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Xsotan use asteroids to breed. Here we can directly destroy their breeding grounds! You have to log in to add a translation. Details

Xsotan use asteroids to breed. Here we can directly destroy their breeding grounds!

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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Zach told me something about waves that occur before Xsotan appear in a sector. We would have to tune our scanners to it, then we would have a heads up. You have to log in to add a translation. Details

Zach told me something about waves that occur before Xsotan appear in a sector. We would have to tune our scanners to it, then we would have a heads up.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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Upon successfully completing a \c(3dd)Rift Mission\c() you can choose between two \c(3dd)Rewards\c(). You have to log in to add a translation. Details

Upon successfully completing a \c(3dd)Rift Mission\c() you can choose between two \c(3dd)Rewards\c().

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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\c(3dd)Teleporters\c() can move a limited amount of mass into a rift. If that mass is exceeded the ships will be damaged and might even lose blocks. You have to log in to add a translation. Details

\c(3dd)Teleporters\c() can move a limited amount of mass into a rift. If that mass is exceeded the ships will be damaged and might even lose blocks.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Every \c(3dd)Rift Mission\c() has specific requirements that every ship that wants to take part must fulfill. You have to log in to add a translation. Details

Every \c(3dd)Rift Mission\c() has specific requirements that every ship that wants to take part must fulfill.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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The leader of a group accepts \c(3dd)Rift Missions\c() for the whole group. This way you can explore rifts together with your friends. You have to log in to add a translation. Details

The leader of a group accepts \c(3dd)Rift Missions\c() for the whole group. This way you can explore rifts together with your friends.

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Status:
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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Upon successfully completing a \c(3dd)Rift Mission\c() you can choose between two \c(3dd)Rewards\c(). You have to log in to add a translation. Details

Upon successfully completing a \c(3dd)Rift Mission\c() you can choose between two \c(3dd)Rewards\c().

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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normal
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Every \c(3dd)Rift Mission\c() has specific requirements that every ship that wants to take part must fulfill. You have to log in to add a translation. Details

Every \c(3dd)Rift Mission\c() has specific requirements that every ship that wants to take part must fulfill.

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untranslated
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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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ETA ${time} You have to log in to add a translation. Details

ETA ${time}

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References:
  • ./Common/Scripts/dlc/rift/sector/riftmissiontimelimit.lua:
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SWARM WARNING You have to log in to add a translation. Details

SWARM WARNING

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  • ./Common/Scripts/dlc/rift/sector/riftmissiontimelimit.lua:
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You have ca %1% minutes until the swarm arrives. You have to log in to add a translation. Details

You have ca %1% minutes until the swarm arrives.

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Status:
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References:
  • ./Common/Scripts/dlc/rift/sector/riftmissiontimelimit.lua:
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