Avorion Translation Server

Translation of Avorion: Turkish

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When steering with the mouse, hold \c(fff)[${camera}]\c() to move the camera independently from the ship, \c(0d0)without\c() the ship \c(0d0)changing course\c(). This way, you can fire a broadside at an enemy that is starboard or portside, while your ship \c(0d0)stays on course\c(). While holding \c(fff)[${camera}]\c(), use the \c(fff)[Mouse Wheel]\c() to zoom. You have to log in to add a translation. Details

When steering with the mouse, hold \c(fff)[${camera}]\c() to move the camera independently from the ship, \c(0d0)without\c() the ship \c(0d0)changing course\c(). This way, you can fire a broadside at an enemy that is starboard or portside, while your ship \c(0d0)stays on course\c(). While holding \c(fff)[${camera}]\c(), use the \c(fff)[Mouse Wheel]\c() to zoom.

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  • ./data/scripts/player/ui/encyclopedia/chapters/basics.lua:
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Cruisers & Larger Ships You have to log in to add a translation. Details

Cruisers & Larger Ships

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  • ./data/scripts/player/ui/encyclopedia/chapters/basics.lua:
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When steering with the mouse, hold \c(fff)[${camera}]\c() to move the camera independently from the ship, \c(0d0)without\c() the ship \c(0d0)changing course\c(). This way, you can fire a broadside at an enemy that is starboard or portside, while your ship \c(0d0)stays on course\c(). While holding \c(fff)[${camera}]\c(), use the \c(fff)[Mouse Wheel]\c() to zoom. You have to log in to add a translation. Details

When steering with the mouse, hold \c(fff)[${camera}]\c() to move the camera independently from the ship, \c(0d0)without\c() the ship \c(0d0)changing course\c(). This way, you can fire a broadside at an enemy that is starboard or portside, while your ship \c(0d0)stays on course\c(). While holding \c(fff)[${camera}]\c(), use the \c(fff)[Mouse Wheel]\c() to zoom.

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  • ./data/scripts/player/ui/encyclopedia/chapters/basics.lua:
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Cruisers & Larger Ships You have to log in to add a translation. Details

Cruisers & Larger Ships

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  • ./data/scripts/player/ui/encyclopedia/chapters/basics.lua:
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When steering with the mouse, hold \c(fff)[${camera}]\c() to move the camera independently from the ship, \c(0d0)without\c() the ship \c(0d0)changing course\c(). This way, you can fire a broadside at an enemy that is starboard or portside, while your ship \c(0d0)stays on course\c(). While holding \c(fff)[${camera}]\c(), use the \c(fff)[Mouse Wheel]\c() to zoom. You have to log in to add a translation. Details

When steering with the mouse, hold \c(fff)[${camera}]\c() to move the camera independently from the ship, \c(0d0)without\c() the ship \c(0d0)changing course\c(). This way, you can fire a broadside at an enemy that is starboard or portside, while your ship \c(0d0)stays on course\c(). While holding \c(fff)[${camera}]\c(), use the \c(fff)[Mouse Wheel]\c() to zoom.

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Status:
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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/basics.lua:
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Cruisers & Larger Ships You have to log in to add a translation. Details

Cruisers & Larger Ships

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Status:
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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/basics.lua:
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When steering with the mouse, hold \c(fff)[${camera}]\c() to move the camera independently from the ship, \c(0d0)without\c() the ship \c(0d0)changing course\c(). This way, you can fire a broadside at an enemy that is starboard or portside, while your ship \c(0d0)stays on course\c(). While holding \c(fff)[${camera}]\c(), use the \c(fff)[Mouse Wheel]\c() to zoom. You have to log in to add a translation. Details

When steering with the mouse, hold \c(fff)[${camera}]\c() to move the camera independently from the ship, \c(0d0)without\c() the ship \c(0d0)changing course\c(). This way, you can fire a broadside at an enemy that is starboard or portside, while your ship \c(0d0)stays on course\c(). While holding \c(fff)[${camera}]\c(), use the \c(fff)[Mouse Wheel]\c() to zoom.

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Status:
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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/basics.lua:
Priority of the original:
normal
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Cruisers & Larger Ships You have to log in to add a translation. Details

Cruisers & Larger Ships

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Status:
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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/basics.lua:
Priority of the original:
normal
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When steering with the mouse, hold \c(fff)[${camera}]\c() to move the camera independently from the ship, \c(0d0)without\c() the ship \c(0d0)changing course\c(). This way, you can fire a broadside at an enemy that is starboard or portside, while your ship \c(0d0)stays on course\c(). While holding \c(fff)[${camera}]\c(), use the \c(fff)[Mouse Wheel]\c() to zoom. You have to log in to add a translation. Details

When steering with the mouse, hold \c(fff)[${camera}]\c() to move the camera independently from the ship, \c(0d0)without\c() the ship \c(0d0)changing course\c(). This way, you can fire a broadside at an enemy that is starboard or portside, while your ship \c(0d0)stays on course\c(). While holding \c(fff)[${camera}]\c(), use the \c(fff)[Mouse Wheel]\c() to zoom.

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  • ./data/scripts/player/ui/encyclopedia/chapters/basics.lua:
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Broadsides You have to log in to add a translation. Details

Broadsides

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Relations of ${relations} required You have to log in to add a translation. Details

Relations of ${relations} required

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  • ./data/scripts/player/ui/diplomacy.lua:
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Add Captain Button You have to log in to add a translation. Details

Add Captain

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Context:
Button
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  • ./data/scripts/player/ui/creativemodemenu.lua:
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Ask traders for a hint on the whereabouts of the Pirate Boss You have to log in to add a translation. Details

Ask traders for a hint on the whereabouts of the Pirate Boss

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  • ./data/scripts/player/story/swoksmission.lua:
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Find the notorious Pirate Boss You have to log in to add a translation. Details

Find the notorious Pirate Boss

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The Pirate Boss You have to log in to add a translation. Details

The Pirate Boss

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