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You can see that number in the ship stats on the right and you can increase it by installing certain \c(0d0)subsystems\c(). | You have to log in to add a translation. | Details | |
You can see that number in the ship stats on the right and you can increase it by installing certain \c(0d0)subsystems\c(). You have to log in to edit this translation.
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To add \c(0d0)turrets\c() to your ship, select a turret from the \c(0d0)Turret Window\c() on the left. | You have to log in to add a translation. | Details | |
To add \c(0d0)turrets\c() to your ship, select a turret from the \c(0d0)Turret Window\c() on the left. You have to log in to edit this translation.
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Transforming Blocks | You have to log in to add a translation. | Details | |
Transforming Blocks You have to log in to edit this translation.
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To automatically align them with the block they are getting attached to hold \c(fff)[CTRL]\c() or select \c(fff)'Match Shape'\c() in the \c(0d0)Blocks Window\c(). | You have to log in to add a translation. | Details | |
To automatically align them with the block they are getting attached to hold \c(fff)[CTRL]\c() or select \c(fff)'Match Shape'\c() in the \c(0d0)Blocks Window\c(). You have to log in to edit this translation.
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Placing Turrets | You have to log in to add a translation. | Details | |
Placing Turrets You have to log in to edit this translation.
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To move the focus back to the center of your ship, deselect everything and press \c(fff)[${focus}]\c() again. | You have to log in to add a translation. | Details | |
To move the focus back to the center of your ship, deselect everything and press \c(fff)[${focus}]\c() again. You have to log in to edit this translation.
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If your ship gets damaged, you can repair it in \c(0d0)Building Mode\c().↵ However, it is much more expensive than what an \c(0d0)Repair Dock\c() would charge you for the same repairs! | You have to log in to add a translation. | Details | |
If your ship gets damaged, you can repair it in \c(0d0)Building Mode\c().↵ However, it is much more expensive than what an \c(0d0)Repair Dock\c() would charge you for the same repairs! You have to log in to edit this translation.
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Professionals can be \c(0d0)hired at stations\c(). | You have to log in to add a translation. | Details | |
Professionals can be \c(0d0)hired at stations\c(). You have to log in to edit this translation.
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Most of the work on a ship can be done by allrounder crew members, but there are some jobs that can only be done by professionals. | You have to log in to add a translation. | Details | |
Most of the work on a ship can be done by allrounder crew members, but there are some jobs that can only be done by professionals. You have to log in to edit this translation.
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In this case you can \c(0d0)repair\c() only the missing blocks, which is much cheaper. | You have to log in to add a translation. | Details | |
In this case you can \c(0d0)repair\c() only the missing blocks, which is much cheaper. You have to log in to edit this translation.
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The \c(0d0)Processing Power\c() of a ship determines the amount of \c(0d0)Subsystem Sockets\c() it supports. | You have to log in to add a translation. | Details | |
The \c(0d0)Processing Power\c() of a ship determines the amount of \c(0d0)Subsystem Sockets\c() it supports. You have to log in to edit this translation.
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If you would like to have a different block as the center, select that block and press \c(fff)[${focus}]\c(). If you select more than one block and press \c(fff)[${focus}]\c(), the focus will be exactly between those blocks.↵ You can also use the \c(fff)arrow keys\c() to move the focus of the camera. | You have to log in to add a translation. | Details | |
If you would like to have a different block as the center, select that block and press \c(fff)[${focus}]\c(). If you select more than one block and press \c(fff)[${focus}]\c(), the focus will be exactly between those blocks.↵ You can also use the \c(fff)arrow keys\c() to move the focus of the camera. You have to log in to edit this translation.
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The \c(0d0)Processing Power\c() of a ship determines the amount of \c(0d0)Subsystem Sockets\c() it supports. | You have to log in to add a translation. | Details | |
The \c(0d0)Processing Power\c() of a ship determines the amount of \c(0d0)Subsystem Sockets\c() it supports. You have to log in to edit this translation.
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You cannot edit a damaged ship, which means that you may have to repair your ship on site if it doesn't steer properly any more. | You have to log in to add a translation. | Details | |
You cannot edit a damaged ship, which means that you may have to repair your ship on site if it doesn't steer properly any more. You have to log in to edit this translation.
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Every ship only has a certain number of turret slots. | You have to log in to add a translation. | Details | |
Every ship only has a certain number of turret slots. You have to log in to edit this translation.
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