Avorion Translation Server

Translation of Avorion: Turkish

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Some jobs on the ship can be \c(0d0)overassigned\c() - that means that you can assign more than the minimum amount of crew to get bonuses for your ship. You have to log in to add a translation. Details

Some jobs on the ship can be \c(0d0)overassigned\c() - that means that you can assign more than the minimum amount of crew to get bonuses for your ship.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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They will then be permanently deleted from your ship design. You have to log in to add a translation. Details

They will then be permanently deleted from your ship design.

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If you don't have enough money for those preliminary repairs, you can also \c(0d0)discard\c() the missing blocks to be able to edit your ship again. You have to log in to add a translation. Details

If you don't have enough money for those preliminary repairs, you can also \c(0d0)discard\c() the missing blocks to be able to edit your ship again.

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Then open the \c(0d0)Saved Designs\c() window (see chapter \c(fff)'Saving Ships'\c()) and paste your design in a folder of your choosing with \c(fff)[CTRL] + [V]\c(). You have to log in to add a translation. Details

Then open the \c(0d0)Saved Designs\c() window (see chapter \c(fff)'Saving Ships'\c()) and paste your design in a folder of your choosing with \c(fff)[CTRL] + [V]\c().

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Professionals can be \c(0d0)hired at stations\c(). You have to log in to add a translation. Details

Professionals can be \c(0d0)hired at stations\c().

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Most of the work on a ship can be done by allrounder crew members, but there are some jobs that can only be done by professionals. You have to log in to add a translation. Details

Most of the work on a ship can be done by allrounder crew members, but there are some jobs that can only be done by professionals.

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To add \c(0d0)turrets\c() to your ship, select a turret from the \c(0d0)Turret Window\c() on the left. You have to log in to add a translation. Details

To add \c(0d0)turrets\c() to your ship, select a turret from the \c(0d0)Turret Window\c() on the left.

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You need a \c(0d0)Colonel\c() for every \c(0d0)3 lieutenants\c(). You have to log in to add a translation. Details

You need a \c(0d0)Colonel\c() for every \c(0d0)3 lieutenants\c().

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You need a \c(0d0)Lieutenant\c() for every \c(0d0)4 sergeants\c(). You have to log in to add a translation. Details

You need a \c(0d0)Lieutenant\c() for every \c(0d0)4 sergeants\c().

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You need a \c(0d0)Sergeant\c() for every \c(0d0)5 crewmembers\c(). You have to log in to add a translation. Details

You need a \c(0d0)Sergeant\c() for every \c(0d0)5 crewmembers\c().

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Officers have the same workforce as other crewmembers, but earn a \c(0d0)higher salary\c(). You have to log in to add a translation. Details

Officers have the same workforce as other crewmembers, but earn a \c(0d0)higher salary\c().

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Placing Turrets You have to log in to add a translation. Details

Placing Turrets

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To move the focus back to the center of your ship, deselect everything and press \c(fff)[${focus}]\c() again. You have to log in to add a translation. Details

To move the focus back to the center of your ship, deselect everything and press \c(fff)[${focus}]\c() again.

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Your crew will assign officers automatically. You have to log in to add a translation. Details

Your crew will assign officers automatically.

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To change colors, select the \c(0d0)Color Brush\c() on the left. You have to log in to add a translation. Details

To change colors, select the \c(0d0)Color Brush\c() on the left.

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