Avorion Translation Server

Translation of Avorion: Turkish

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Ship Stats You have to log in to add a translation. Details

Ship Stats

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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You can use the option \c(fff)'Merge Blocks'\c() in the bottom left to do that. You have to log in to add a translation. Details

You can use the option \c(fff)'Merge Blocks'\c() in the bottom left to do that.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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They will then be permanently deleted from your ship design. You have to log in to add a translation. Details

They will then be permanently deleted from your ship design.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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If you don't have enough money for those preliminary repairs, you can also \c(0d0)discard\c() the missing blocks to be able to edit your ship again. You have to log in to add a translation. Details

If you don't have enough money for those preliminary repairs, you can also \c(0d0)discard\c() the missing blocks to be able to edit your ship again.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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To improve the \c(0d0)performance\c() of the game by making sure it doesn't always have to load a huge number of blocks, try to merge neighboring blocks that have the same shape. You have to log in to add a translation. Details

To improve the \c(0d0)performance\c() of the game by making sure it doesn't always have to load a huge number of blocks, try to merge neighboring blocks that have the same shape.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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To use the various \c(0d0)Materials\c() that you can find, you need the appropriate \c(0d0)Building Knowledge\c(). You have to log in to add a translation. Details

To use the various \c(0d0)Materials\c() that you can find, you need the appropriate \c(0d0)Building Knowledge\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Matching Size & Shape You have to log in to add a translation. Details

Matching Size & Shape

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Advanced Building You have to log in to add a translation. Details

Advanced Building

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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The ship will be quickly reassembled and ready for flight again, but will definitely need some repairs afterwards though. You have to log in to add a translation. Details

The ship will be quickly reassembled and ready for flight again, but will definitely need some repairs afterwards though.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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The ship will be quickly reassembled and ready for flight again, but will definitely need some repairs afterwards though. You have to log in to add a translation. Details

The ship will be quickly reassembled and ready for flight again, but will definitely need some repairs afterwards though.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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They will then be permanently deleted from your ship design. You have to log in to add a translation. Details

They will then be permanently deleted from your ship design.

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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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If you don't have enough money for those preliminary repairs, you can also \c(0d0)discard\c() the missing blocks to be able to edit your ship again. You have to log in to add a translation. Details

If you don't have enough money for those preliminary repairs, you can also \c(0d0)discard\c() the missing blocks to be able to edit your ship again.

You have to log in to edit this translation.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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You can change the size of the invisible grid that all blocks align themselves with and you can decide how newly placed blocks snap to it. You have to log in to add a translation. Details

You can change the size of the invisible grid that all blocks align themselves with and you can decide how newly placed blocks snap to it.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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To use them, you have to be in the sector where your ship was destroyed, and then activate them from within the inventory. You have to log in to add a translation. Details

To use them, you have to be in the sector where your ship was destroyed, and then activate them from within the inventory.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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To use them, you have to be in the sector where your ship was destroyed, and then activate them from within the inventory. You have to log in to add a translation. Details

To use them, you have to be in the sector where your ship was destroyed, and then activate them from within the inventory.

You have to log in to edit this translation.

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Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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