Avorion Translation Server

Translation of Avorion: Turkish

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After being damaged, shields will recharge automatically over time. You have to log in to add a translation. Details

After being damaged, shields will recharge automatically over time.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Docking Objects You have to log in to add a translation. Details

Docking Objects

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To fire the torpedoes, face your target, press the number of the shaft you want to use and press \c(fff)[${fire}]\c(). You have to log in to add a translation. Details

To fire the torpedoes, face your target, press the number of the shaft you want to use and press \c(fff)[${fire}]\c().

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They project a shield around the entire ship, that protects it from incoming weapon fire. You have to log in to add a translation. Details

They project a shield around the entire ship, that protects it from incoming weapon fire.

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Starting with \c(0d0)Naonite\c(), you can build \c(0d0)Shield Generator Blocks\c(). You have to log in to add a translation. Details

Starting with \c(0d0)Naonite\c(), you can build \c(0d0)Shield Generator Blocks\c().

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Using Fighters You have to log in to add a translation. Details

Using Fighters

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You will then see the turret group above your health bar and you will be able to select whether you want it to be controlled manually, only shoot at attackers, shoot at everything or shoot at a certain target. You have to log in to add a translation. Details

You will then see the turret group above your health bar and you will be able to select whether you want it to be controlled manually, only shoot at attackers, shoot at everything or shoot at a certain target.

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Using Fighters You have to log in to add a translation. Details

Using Fighters

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You will then see the turret group above your health bar and you will be able to select whether you want it to be controlled manually, only shoot at attackers, shoot at everything or shoot at a certain target. You have to log in to add a translation. Details

You will then see the turret group above your health bar and you will be able to select whether you want it to be controlled manually, only shoot at attackers, shoot at everything or shoot at a certain target.

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Integrity Field Generators are an excellent way to ensure that your ship can take a few hits while you don't have \c(0d0)Shields\c() yet. You have to log in to add a translation. Details

Integrity Field Generators are an excellent way to ensure that your ship can take a few hits while you don't have \c(0d0)Shields\c() yet.

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You can fly and do \c(0d0)Hyperspace Jumps\c() with any docked object, as if it was part of your ship. You have to log in to add a translation. Details

You can fly and do \c(0d0)Hyperspace Jumps\c() with any docked object, as if it was part of your ship.

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If there is nothing preventing you from docking, such as the captain of an enemy craft disagreeing to it, the object or ship will be attached to your ship. You have to log in to add a translation. Details

If there is nothing preventing you from docking, such as the captain of an enemy craft disagreeing to it, the object or ship will be attached to your ship.

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Additionally, they massively reduce incoming damage to blocks inside the integrity field. You have to log in to add a translation. Details

Additionally, they massively reduce incoming damage to blocks inside the integrity field.

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When hovering over a sector you will see information about ships and stations that were in the sector the last time you visited it. You have to log in to add a translation. Details

When hovering over a sector you will see information about ships and stations that were in the sector the last time you visited it.

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Each ship has a certain number of \c(0d0)Auto Targeting Slots\c(). Turrets set to auto targeting can fire automatically when enemies are within range. You have to log in to add a translation. Details

Each ship has a certain number of \c(0d0)Auto Targeting Slots\c(). Turrets set to auto targeting can fire automatically when enemies are within range.

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