Avorion Translation Server

Translation of Avorion: Turkish

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These turrets can be set to attack a target, always attack, defend or to be controlled by the player. You have to log in to add a translation. Details

These turrets can be set to attack a target, always attack, defend or to be controlled by the player.

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untranslated
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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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They cannot be passed with normal \c(0d0)Hyperspace Engines\c() and must be flown around. You have to log in to add a translation. Details

They cannot be passed with normal \c(0d0)Hyperspace Engines\c() and must be flown around.

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Buttons on the left side of the screen allow to set a command for each squad. You have to log in to add a translation. Details

Buttons on the left side of the screen allow to set a command for each squad.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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As fighter sizes vary, your ship will show a minimum and maximum Hangar capacity in the \c(0d0)Building Mode\c(). You have to log in to add a translation. Details

As fighter sizes vary, your ship will show a minimum and maximum Hangar capacity in the \c(0d0)Building Mode\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Some repair beams can be used to repair the \c(0d0)Hull\c() of a ship. You have to log in to add a translation. Details

Some repair beams can be used to repair the \c(0d0)Hull\c() of a ship.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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After a cataclysmic catastrophe several hundred years ago, these rifts suddenly appeared, swallowing entire sectors and civilisations. You have to log in to add a translation. Details

After a cataclysmic catastrophe several hundred years ago, these rifts suddenly appeared, swallowing entire sectors and civilisations.

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Fighters are organized in \c(0d0)Squads\c(). You have to log in to add a translation. Details

Fighters are organized in \c(0d0)Squads\c().

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\c(0d0)Repairs Beams\c() can be used to restore HP to a ship or to regenerate shields. You have to log in to add a translation. Details

\c(0d0)Repairs Beams\c() can be used to restore HP to a ship or to regenerate shields.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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The tooltip shows all traits of a turret. You have to log in to add a translation. Details

The tooltip shows all traits of a turret.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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You will also need \c(0d0)Pilots\c(). They will stay on the ship and steer fighters remotely, and you will need one pilot per fighter. You have to log in to add a translation. Details

You will also need \c(0d0)Pilots\c(). They will stay on the ship and steer fighters remotely, and you will need one pilot per fighter.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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These turrets can be set to attack a target, always attack, defend or to be controlled by the player. You have to log in to add a translation. Details

These turrets can be set to attack a target, always attack, defend or to be controlled by the player.

You have to log in to edit this translation.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Some turrets can be set as \c(0d0)Auto Targeting\c(), allowing them to function independently from the player's aim. You have to log in to add a translation. Details

Some turrets can be set as \c(0d0)Auto Targeting\c(), allowing them to function independently from the player's aim.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Repair Beams You have to log in to add a translation. Details

Repair Beams

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Scrap metals can be \c(0d0)refined\c() at a \c(0d0)Resource Depot\c() (for a small fee). You have to log in to add a translation. Details

Scrap metals can be \c(0d0)refined\c() at a \c(0d0)Resource Depot\c() (for a small fee).

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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
  • ./data/scripts/player/ui/encyclopedia/chapters/resourcemanagement.lua:
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Some turrets can be set as \c(0d0)Auto Targeting\c(), allowing them to function independently from the player's aim. You have to log in to add a translation. Details

Some turrets can be set as \c(0d0)Auto Targeting\c(), allowing them to function independently from the player's aim.

You have to log in to edit this translation.

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Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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