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\c(0d0)Repairs Beams\c() can be used to restore HP to a ship or to regenerate shields. | You have to log in to add a translation. | Details | |
\c(0d0)Repairs Beams\c() can be used to restore HP to a ship or to regenerate shields. You have to log in to edit this translation.
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It is a common misconception in the galaxy, that shields protect from collision damage. They do not. | You have to log in to add a translation. | Details | |
It is a common misconception in the galaxy, that shields protect from collision damage. They do not. You have to log in to edit this translation.
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Others can even bypass shields entirely or damage more than one block at a time. | You have to log in to add a translation. | Details | |
Others can even bypass shields entirely or damage more than one block at a time. You have to log in to edit this translation.
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With an \c(0d0)Assembly Block\c(), copies of a fighter can be produced on the ship. | You have to log in to add a translation. | Details | |
With an \c(0d0)Assembly Block\c(), copies of a fighter can be produced on the ship. You have to log in to edit this translation.
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Repair Beams | You have to log in to add a translation. | Details | |
Repair Beams You have to log in to edit this translation.
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Scrap metals can be \c(0d0)refined\c() at a \c(0d0)Resource Depot\c() (for a small fee). | You have to log in to add a translation. | Details | |
Scrap metals can be \c(0d0)refined\c() at a \c(0d0)Resource Depot\c() (for a small fee). You have to log in to edit this translation.
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A \c(0d0)Cannon\c() is a physical weapon with a large range. | You have to log in to add a translation. | Details | |
A \c(0d0)Cannon\c() is a physical weapon with a large range. You have to log in to edit this translation.
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Cannon | You have to log in to add a translation. | Details | |
Cannon You have to log in to edit this translation.
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Its projectiles are slow, but they can be target-seeking. | You have to log in to add a translation. | Details | |
Its projectiles are slow, but they can be target-seeking. You have to log in to edit this translation.
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Docking Objects | You have to log in to add a translation. | Details | |
Docking Objects You have to log in to edit this translation.
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It has a very large range and is especially good against stationary targets. | You have to log in to add a translation. | Details | |
It has a very large range and is especially good against stationary targets. You have to log in to edit this translation.
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To fire the torpedoes, face your target, press the number of the shaft you want to use and press \c(fff)[${fire}]\c(). | You have to log in to add a translation. | Details | |
To fire the torpedoes, face your target, press the number of the shaft you want to use and press \c(fff)[${fire}]\c(). You have to log in to edit this translation.
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Repair Beams | You have to log in to add a translation. | Details | |
Repair Beams You have to log in to edit this translation.
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Scrap metals can be \c(0d0)refined\c() at a \c(0d0)Resource Depot\c() (for a small fee). | You have to log in to add a translation. | Details | |
Scrap metals can be \c(0d0)refined\c() at a \c(0d0)Resource Depot\c() (for a small fee). You have to log in to edit this translation.
or Cancel
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Some weapons do more damage to shields, others do more damage to hull. | You have to log in to add a translation. | Details | |
Some weapons do more damage to shields, others do more damage to hull. You have to log in to edit this translation.
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