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To use torpedoes you will need to add \c(0d0)Torpedo Launchers\c() (and optional \c(0d0)Torpedo Storage\c()) to your ship. | You have to log in to add a translation. | Details | |
To use torpedoes you will need to add \c(0d0)Torpedo Launchers\c() (and optional \c(0d0)Torpedo Storage\c()) to your ship. You have to log in to edit this translation.
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Anti Fighter | You have to log in to add a translation. | Details | |
Anti Fighter You have to log in to edit this translation.
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They don't do very high damage but they are capable of penetrating \c(0d0)Shields\c(). | You have to log in to add a translation. | Details | |
They don't do very high damage but they are capable of penetrating \c(0d0)Shields\c(). You have to log in to edit this translation.
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If your ship has enough energy, your Hyperspace Engine will carry you to the new sector. | You have to log in to add a translation. | Details | |
If your ship has enough energy, your Hyperspace Engine will carry you to the new sector. You have to log in to edit this translation.
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A \c(0d0)Pulse Cannon\c() shoots ionized projectiles. | You have to log in to add a translation. | Details | |
A \c(0d0)Pulse Cannon\c() shoots ionized projectiles. You have to log in to edit this translation.
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Pulse Cannon | You have to log in to add a translation. | Details | |
Pulse Cannon You have to log in to edit this translation.
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It shoots rays that do electrical damage and that are ineffective against \c(0d0)Stone\c(). | You have to log in to add a translation. | Details | |
It shoots rays that do electrical damage and that are ineffective against \c(0d0)Stone\c(). You have to log in to edit this translation.
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Then close the map again, turn your ship until it faces the target sector and start boosting in that direction. | You have to log in to add a translation. | Details | |
Then close the map again, turn your ship until it faces the target sector and start boosting in that direction. You have to log in to edit this translation.
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While in \c(0d0)Transport Mode\c(), you will not be able to interact with the station and its activities will halt. | You have to log in to add a translation. | Details | |
While in \c(0d0)Transport Mode\c(), you will not be able to interact with the station and its activities will halt. You have to log in to edit this translation.
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A \c(0d0)Tesla Gun\c() is a low range weapon that deals a lot of damage. | You have to log in to add a translation. | Details | |
A \c(0d0)Tesla Gun\c() is a low range weapon that deals a lot of damage. You have to log in to edit this translation.
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Auto Targeting | You have to log in to add a translation. | Details | |
Auto Targeting You have to log in to edit this translation.
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To do that, you will need to press \c(fff)[${interact}]\c() to interact with the station and select \c(fff)'Engage Transport Mode'\c(). | You have to log in to add a translation. | Details | |
To do that, you will need to press \c(fff)[${interact}]\c() to interact with the station and select \c(fff)'Engage Transport Mode'\c(). You have to log in to edit this translation.
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They can be recognized by their unique names. They are very rare and most of them have interesting special effects. | You have to log in to add a translation. | Details | |
They can be recognized by their unique names. They are very rare and most of them have interesting special effects. You have to log in to edit this translation.
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Tesla Gun | You have to log in to add a translation. | Details | |
Tesla Gun You have to log in to edit this translation.
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It does electrical damage and is very ineffective against \c(0d0)Stone\c(). | You have to log in to add a translation. | Details | |
It does electrical damage and is very ineffective against \c(0d0)Stone\c(). You have to log in to edit this translation.
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