Prio | Original string | Translation | — |
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1 hour ago | You have to log in to add a translation. | Details | |
Singular: 1 hour ago You have to log in to edit this translation. Plural: ${i} hours ago You have to log in to edit this translation.
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1 minute ago | You have to log in to add a translation. | Details | |
Singular: 1 minute ago You have to log in to edit this translation. Plural: ${i} minutes ago You have to log in to edit this translation.
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1 second ago |
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Details | |
Singular: 1 second ago 1 segundo atrás You have to log in to edit this translation. Plural: ${i} seconds ago segundos atrás You have to log in to edit this translation.
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1 second |
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Details | |
Singular: 1 second 1 segundo You have to log in to edit this translation. Plural: ${i} seconds segundos You have to log in to edit this translation.
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Fly To Location Fighter Orders | You have to log in to add a translation. | Details | |
Fly To Location You have to log in to edit this translation.
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Harvest Fighter Orders | You have to log in to add a translation. | Details | |
Harvest You have to log in to edit this translation.
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Return Fighter Orders | Regressar | Details | |
Return Regressar You have to log in to edit this translation.
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Defend Fighter Orders | Defender | Details | |
Defend Defender You have to log in to edit this translation.
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Attack Fighter Orders | Atacar | Details | |
Attack Atacar You have to log in to edit this translation.
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Transporter Block | Transportador | Details | |
Transporter Transportador You have to log in to edit this translation.
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Edit Map | Editar mapa | Details | |
Edit Map Editar mapa You have to log in to edit this translation.
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Mark sectors on the map and change notes. | Marcar setores no mapa e alterar notas | Details | |
Mark sectors on the map and change notes. Marcar setores no mapa e alterar notas You have to log in to edit this translation.
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This station doesn't belong to anybody. | You have to log in to add a translation. | Details | |
This station doesn't belong to anybody. You have to log in to edit this translation.
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Distributed M.A.D. Log, Entry #DP710sma↵ Simulation #78612.↵ ↵ The stone issue seems to be a structural problem linked to the architecture of lightning guns, so we can't get rid of it.↵ ↵ Unfortunately, lightning guns are the only weapons that we can boost as much without overloading them.↵ ↵ We'll have to accept this weakness, but it won't be an issue.↵ ↵ Who would ever be dumb enough to build their ships out of stone anyway? Ha! | You have to log in to add a translation. | Details | |
Distributed M.A.D. Log, Entry #DP710sma↵ Simulation #78612.↵ ↵ The stone issue seems to be a structural problem linked to the architecture of lightning guns, so we can't get rid of it.↵ ↵ Unfortunately, lightning guns are the only weapons that we can boost as much without overloading them.↵ ↵ We'll have to accept this weakness, but it won't be an issue.↵ ↵ Who would ever be dumb enough to build their ships out of stone anyway? Ha! You have to log in to edit this translation.
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Distributed M.A.D. Log, Entry #CAPne8xy↵ Simulation #5123.↵ ↵ The modified lightning guns can now penetrate every material except stone.↵ ↵ This could be a problem. But so far we haven't found a way to [DATA CORRUPTED] | You have to log in to add a translation. | Details | |
Distributed M.A.D. Log, Entry #CAPne8xy↵ Simulation #5123.↵ ↵ The modified lightning guns can now penetrate every material except stone.↵ ↵ This could be a problem. But so far we haven't found a way to [DATA CORRUPTED] You have to log in to edit this translation.
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