Avorion Translation Server

Translation of Avorion: Portuguese

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You now have a \c(f80)Ceasefire\c(fff) with %s. You have to log in to add a translation. Details

You now have a \c(f80)Ceasefire\c(fff) with %s.

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/NotificationDisplayer.cpp:
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There are a number of \c(3dd)Chat\c() channels. Type \c(3dd)/sector\c(), \c(3dd)/all\c(), \c(3dd)/alliance\c() or \c(3dd)/group\c() in the chat to write in that specific channel. You have to log in to add a translation. Details

There are a number of \c(3dd)Chat\c() channels. Type \c(3dd)/sector\c(), \c(3dd)/all\c(), \c(3dd)/alliance\c() or \c(3dd)/group\c() in the chat to write in that specific channel.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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You can post items in the \c(3dd)Chat\c() by holding \c(3dd)CTRL\c() and clicking them. You have to log in to add a translation. Details

You can post items in the \c(3dd)Chat\c() by holding \c(3dd)CTRL\c() and clicking them.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Try pressing \c(3dd)F5\c(), \c(3dd)F6\c() and \c(3dd)F9\c() in the \c(3dd)Main Menu\c(). You have to log in to add a translation. Details

Try pressing \c(3dd)F5\c(), \c(3dd)F6\c() and \c(3dd)F9\c() in the \c(3dd)Main Menu\c().

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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For some professions, like \c(3dd)Pilots\c(), \c(3dd)Attackers\c() or \c(3dd)Security\c(), normal crew can't be assigned. Instead you'll need to hire \c(3dd)Professional Crew\c() at a station. You have to log in to add a translation. Details

For some professions, like \c(3dd)Pilots\c(), \c(3dd)Attackers\c() or \c(3dd)Security\c(), normal crew can't be assigned. Instead you'll need to hire \c(3dd)Professional Crew\c() at a station.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Specific \c(3dd)Crew Members\c() can be found at specific stations. For example, you will always find \c(3dd)Miners\c() at a mine, or \c(3dd)Mechanics\c() at a \c(3dd)Repair Dock\c(). You have to log in to add a translation. Details

Specific \c(3dd)Crew Members\c() can be found at specific stations. For example, you will always find \c(3dd)Miners\c() at a mine, or \c(3dd)Mechanics\c() at a \c(3dd)Repair Dock\c().

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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When you don't have enough \c(3dd)Quarters\c() for your \c(3dd)Crew\c(), \c(3dd)Morale\c() on your ship will drop after a certain amount of time. You have to log in to add a translation. Details

When you don't have enough \c(3dd)Quarters\c() for your \c(3dd)Crew\c(), \c(3dd)Morale\c() on your ship will drop after a certain amount of time.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Repair crews can't rebuild broken blocks. Fly to a \c(3dd)Repair Dock\c() or use the repair function in \c(3dd)Building Mode\c() to repair such damage. You have to log in to add a translation. Details

Repair crews can't rebuild broken blocks. Fly to a \c(3dd)Repair Dock\c() or use the repair function in \c(3dd)Building Mode\c() to repair such damage.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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If you wait until the battery of your \c(3dd)Energy Weapon\c() is completely full, you'll be able to fire more consecutive shots. You have to log in to add a translation. Details

If you wait until the battery of your \c(3dd)Energy Weapon\c() is completely full, you'll be able to fire more consecutive shots.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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When you stop firing \c(3dd)Energy Weapons\c(), they'll immediately recharge their batteries. Once the battery level is high enough the weapon can fire again. You have to log in to add a translation. Details

When you stop firing \c(3dd)Energy Weapons\c(), they'll immediately recharge their batteries. Once the battery level is high enough the weapon can fire again.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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The yellow bar at the bottom of the screen is your \c(3dd)Energy Storage\c(). Increase it by building energy storage blocks. With a large energy capacity you can use the boost longer, and energy weapons recharge faster. You have to log in to add a translation. Details

The yellow bar at the bottom of the screen is your \c(3dd)Energy Storage\c(). Increase it by building energy storage blocks. With a large energy capacity you can use the boost longer, and energy weapons recharge faster.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Select a \c(3dd)Hangar\c() in \c(3dd)Building Mode\c() to see if \c(3dd)Fighters\c() can launch from it. You have to log in to add a translation. Details

Select a \c(3dd)Hangar\c() in \c(3dd)Building Mode\c() to see if \c(3dd)Fighters\c() can launch from it.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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You can show only one type of block in \c(3dd)Building Mode\c() when you want to change blocks in the center of your ship. You have to log in to add a translation. Details

You can show only one type of block in \c(3dd)Building Mode\c() when you want to change blocks in the center of your ship.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Materials have different densities. The heaviest are \c(3dd)Iron\c() and \c(3dd)Ogonite\c(), while the lightest are \c(3dd)Trinium\c(), \c(3dd)Xanion\c() and \c(3dd)Titanium\c(). You have to log in to add a translation. Details

Materials have different densities. The heaviest are \c(3dd)Iron\c() and \c(3dd)Ogonite\c(), while the lightest are \c(3dd)Trinium\c(), \c(3dd)Xanion\c() and \c(3dd)Titanium\c().

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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In \c(3dd)Building Mode\c(), hold \c(3dd)ALT\c() when placing a block template to select the anchor block that will be attached to the ship. You have to log in to add a translation. Details

In \c(3dd)Building Mode\c(), hold \c(3dd)ALT\c() when placing a block template to select the anchor block that will be attached to the ship.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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