Avorion Translation Server

Translation of Avorion: Portuguese

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You're flying through clear space. Hyperspace recharge speed is increased! You have to log in to add a translation. Details

You're flying through clear space. Hyperspace recharge speed is increased!

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/ShipProblems.cpp:
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Your Hyperspace Engine is being distorted by nearby enemies. Recharge speed is decreased! You have to log in to add a translation. Details

Your Hyperspace Engine is being distorted by nearby enemies. Recharge speed is decreased!

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/ShipProblems.cpp:
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normal
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Your Hyperspace Engine is being jammed by something! You have to log in to add a translation. Details

Your Hyperspace Engine is being jammed by something!

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untranslated
References:
  • ./Client/ClientUI/Hud/ShipProblems.cpp:
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Battery is empty! Ship systems are failing! You have to log in to add a translation. Details

Battery is empty! Ship systems are failing!

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References:
  • ./Client/ClientUI/Hud/HitPointInfo.cpp:
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The closer you get to the center of the galaxy, the stronger your enemies will become. You have to log in to add a translation. Details

The closer you get to the center of the galaxy, the stronger your enemies will become.

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Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Fragments Damage Type You have to log in to add a translation. Details

Fragments

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Status:
untranslated
Context:
Damage Type
References:
  • ./Common/Game/DamageType.cpp:
  • ./data/scripts/lib/damagetypeutility.lua:
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Plasma Damage Type You have to log in to add a translation. Details

Plasma

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Status:
untranslated
Context:
Damage Type
References:
  • ./Common/Game/DamageType.cpp:
  • ./data/scripts/lib/damagetypeutility.lua:
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Electric Damage Type You have to log in to add a translation. Details

Electric

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Status:
untranslated
Context:
Damage Type
References:
  • ./Common/Game/DamageType.cpp:
  • ./data/scripts/lib/damagetypeutility.lua:
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Anti Matter Damage Type You have to log in to add a translation. Details

Anti Matter

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Status:
untranslated
Context:
Damage Type
References:
  • ./Common/Game/DamageType.cpp:
  • ./data/scripts/lib/damagetypeutility.lua:
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Energy Damage Type You have to log in to add a translation. Details

Energy

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Status:
untranslated
Context:
Damage Type
References:
  • ./Common/Game/DamageType.cpp:
  • ./data/scripts/lib/damagetypeutility.lua:
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Physical Damage Type You have to log in to add a translation. Details

Physical

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Status:
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Context:
Damage Type
References:
  • ./Common/Game/DamageType.cpp:
  • ./data/scripts/lib/damagetypeutility.lua:
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None Damage Type You have to log in to add a translation. Details

None

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Status:
untranslated
Context:
Damage Type
References:
  • ./Common/Game/DamageType.cpp:
  • ./data/scripts/lib/damagetypeutility.lua:
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more damage from %s weapons. You have to log in to add a translation. Details

more damage from %s weapons.

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References:
  • ./data/scripts/systems/weaknesssystem.lua:
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A side effect causes the hull to take You have to log in to add a translation. Details

A side effect causes the hull to take

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References:
  • ./data/scripts/systems/weaknesssystem.lua:
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Polarizes hull to greatly increase durability. You have to log in to add a translation. Details

Polarizes hull to greatly increase durability.

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untranslated
References:
  • ./data/scripts/systems/weaknesssystem.lua:
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