Avorion Translation Server

Translation of Avorion: Portuguese (Brazil)

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Please Note: Observe: Details

Please Note:

Observe:

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Meta

Status:
waiting
Date added:
2018-07-17 17:24:41 GMT
Translated by:
Midlou
References:
  • ./Client/ClientUI/Menu/CreateSingleplayerGameWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
%s exists already %s já existe Details

%s exists already

%s já existe

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Meta

Status:
waiting
Date added:
2018-07-17 17:23:21 GMT
Translated by:
Midlou
References:
  • ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
Start Iniciar Details

Start

Iniciar

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Meta

Status:
waiting
Date added:
2018-07-17 17:22:40 GMT
Translated by:
Midlou
References:
  • ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
  • ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
Shows the server in public server lists. Mostra o servidor na lista de servidores públicos Details

Shows the server in public server lists.

Mostra o servidor na lista de servidores públicos

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Meta

Status:
waiting
Date added:
2018-07-17 17:21:37 GMT
Translated by:
Midlou
References:
  • ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
  • ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
  • ./Client/ClientUI/Menu/HostGameWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
List Publicly Listar Publicamente Details

List Publicly

Listar Publicamente

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Meta

Status:
waiting
Date added:
2018-07-17 17:20:13 GMT
Translated by:
Midlou
References:
  • ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
  • ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
  • ./Client/ClientUI/Menu/HostGameWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
If activated, all players start in the same sector. If not, they will start in different sectors near each other. Se ativado, todos os jogadores começam no mesmo setor. Se desativado, vão começar em diferentes setores próximos um do outro. Details

If activated, all players start in the same sector. If not, they will start in different sectors near each other.

Se ativado, todos os jogadores começam no mesmo setor. Se desativado, vão começar em diferentes setores próximos um do outro.

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Meta

Status:
waiting
Date added:
2018-07-17 17:16:48 GMT
Translated by:
Midlou
References:
  • ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
  • ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
Players Share Home Sector Jogadores Compartilham Setor de Origem Details

Players Share Home Sector

Jogadores Compartilham Setor de Origem

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Meta

Status:
waiting
Date added:
2018-07-17 17:15:07 GMT
Translated by:
Midlou
References:
  • ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
  • ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
Creative Mode Modo Criativo Details

Creative Mode

Modo Criativo

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Meta

Status:
waiting
Date added:
2018-01-25 02:15:48 GMT
Translated by:
restarac
References:
  • ./data/scripts/player/ui/creativemodemenu.lua:
Priority of the original:
normal
More links:
or Cancel
None collision damage factor Nenhum Details

None

Nenhum

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Meta

Status:
waiting
Context:
collision damage factor
Date added:
2018-01-25 02:25:15 GMT
Translated by:
restarac
References:
  • ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
  • ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
  • ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
  • ./Client/ClientUI/Menu/NewGameSettingsSelector.cpp:
Priority of the original:
normal
More links:
or Cancel
0.25 collision damage factor 25% Details

0.25

25%

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Meta

Status:
waiting
Context:
collision damage factor
Date added:
2018-07-17 17:12:35 GMT
Translated by:
Midlou
References:
  • ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
  • ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
  • ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
0.5 collision damage factor 50% Details

0.5

50%

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Meta

Status:
waiting
Context:
collision damage factor
Date added:
2018-07-17 17:11:34 GMT
Translated by:
Midlou
References:
  • ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
  • ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
  • ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
0.75 collision damage factor 75% Details

0.75

75%

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Meta

Status:
waiting
Context:
collision damage factor
Date added:
2018-01-25 02:16:18 GMT
Translated by:
restarac
References:
  • ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
  • ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
  • ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
Full collision damage factor Completa Details

Full

Completa

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Meta

Status:
waiting
Context:
collision damage factor
Date added:
2018-07-17 17:10:14 GMT
Translated by:
Midlou
References:
  • ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
  • ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
  • ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
  • ./Client/ClientUI/Menu/NewGameSettingsSelector.cpp:
Priority of the original:
normal
More links:
or Cancel
Collision Damage: Dano de colisão: Details

Collision Damage:

Dano de colisão:

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Meta

Status:
waiting
Date added:
2018-01-21 02:51:20 GMT
Translated by:
restarac
References:
  • ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
Difficulty: Dificuldade: Details

Difficulty:

Dificuldade:

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Meta

Status:
waiting
Date added:
2018-07-17 17:09:05 GMT
Translated by:
Midlou
References:
  • ./Common/Game/SaveGameInfo.cpp:
  • ./Client/ClientUI/DifficultySelection.cpp:
Priority of the original:
normal
More links:
or Cancel
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