| Prio | Original string | Translation | — |
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| Anchor Blocks | You have to log in to add a translation. | Details | |
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Anchor Blocks You have to log in to edit this translation.
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| From there, you can drag and drop your template into the quick access bar at the bottom, or use it again directly with \c(fff)[CTRL] + [V]\c(). | You have to log in to add a translation. | Details | |
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From there, you can drag and drop your template into the quick access bar at the bottom, or use it again directly with \c(fff)[CTRL] + [V]\c(). You have to log in to edit this translation.
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| Instead of destroying an enemy craft, it can be boarded. | You have to log in to add a translation. | Details | |
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Instead of destroying an enemy craft, it can be boarded. You have to log in to edit this translation.
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| If you don't know how to do something, press \c(fff)${short}\c() to get an overview of all \c(0d0)building shortcuts\c(). | You have to log in to add a translation. | Details | |
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If you don't know how to do something, press \c(fff)${short}\c() to get an overview of all \c(0d0)building shortcuts\c(). You have to log in to edit this translation.
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| They will then be permanently deleted from your ship design. | Zostaną one wtedy trwale usunięte z projektu twojego statku. | Details | |
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They will then be permanently deleted from your ship design. Zostaną one wtedy trwale usunięte z projektu twojego statku. You have to log in to edit this translation.
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| If you don't have enough money for those preliminary repairs, you can also \c(0d0)discard\c() the missing blocks to be able to edit your ship again. | You have to log in to add a translation. | Details | |
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If you don't have enough money for those preliminary repairs, you can also \c(0d0)discard\c() the missing blocks to be able to edit your ship again. You have to log in to edit this translation.
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| Merging Blocks | You have to log in to add a translation. | Details | |
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Merging Blocks You have to log in to edit this translation.
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| If you hold \c(fff)[ALT]\c() before placing your design on your ship, you will be able to select which of its blocks your template should use to anchor itself to the ship. | You have to log in to add a translation. | Details | |
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If you hold \c(fff)[ALT]\c() before placing your design on your ship, you will be able to select which of its blocks your template should use to anchor itself to the ship. You have to log in to edit this translation.
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| Building Shortcuts | You have to log in to add a translation. | Details | |
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Building Shortcuts You have to log in to edit this translation.
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| Click the \c(fff)'? Button'\c() in the grid window to find out more about each setting. | You have to log in to add a translation. | Details | |
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Click the \c(fff)'? Button'\c() in the grid window to find out more about each setting. You have to log in to edit this translation.
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| You can see that number in the ship stats on the right and you can increase it by installing certain \c(0d0)subsystems\c(). | Możesz zobaczyć tę liczbę w statystykach statku po prawej stronie i możesz ją zwiększyć, instalując pewne \c(0d0)podsystemy\c(). | Details | |
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You can see that number in the ship stats on the right and you can increase it by installing certain \c(0d0)subsystems\c(). Możesz zobaczyć tę liczbę w statystykach statku po prawej stronie i możesz ją zwiększyć, instalując pewne \c(0d0)podsystemy\c(). You have to log in to edit this translation.
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| If you select \c(0d0)Voxel Grid\c(), for example, all corners of your blocks will always end up where the lines of the grid cross, allowing you to build more precisely. | You have to log in to add a translation. | Details | |
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If you select \c(0d0)Voxel Grid\c(), for example, all corners of your blocks will always end up where the lines of the grid cross, allowing you to build more precisely. You have to log in to edit this translation.
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| Then open the \c(0d0)Saved Designs\c() window (see chapter \c(fff)'Saving Ships'\c()) and paste your design in a folder of your choosing with \c(fff)[CTRL] + [V]\c(). | Następnie otwórz okno \c(0d0)Zapisane Projekty\c() (patrz rozdział \c(fff)'Zapisywanie Statków'\c()) i wklej swój projekt do wybranego folderu za pomocą \c(fff)[CTRL ] + [V]\c(). | Details | |
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Then open the \c(0d0)Saved Designs\c() window (see chapter \c(fff)'Saving Ships'\c()) and paste your design in a folder of your choosing with \c(fff)[CTRL] + [V]\c(). Następnie otwórz okno \c(0d0)Zapisane Projekty\c() (patrz rozdział \c(fff)'Zapisywanie Statków'\c()) i wklej swój projekt do wybranego folderu za pomocą \c(fff)[CTRL ] + [V]\c(). You have to log in to edit this translation.
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| It is possible to select all blocks of a certain color by choosing \c(fff)'Select All Blocks with the Current Color'\c() and then transform all selected blocks to a different color with \c(fff)'Apply Current Color to Selection'\c(). | You have to log in to add a translation. | Details | |
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It is possible to select all blocks of a certain color by choosing \c(fff)'Select All Blocks with the Current Color'\c() and then transform all selected blocks to a different color with \c(fff)'Apply Current Color to Selection'\c(). You have to log in to edit this translation.
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| Then open the \c(0d0)Saved Designs\c() window (see chapter \c(fff)'Saving Ships'\c()) and paste your design in a folder of your choosing with \c(fff)[CTRL] + [V]\c(). | Następnie otwórz okno \c(0d0)Zapisane Projekty\c() (patrz rozdział \c(fff)'Zapisywanie Statków'\c()) i wklej swój projekt do wybranego folderu za pomocą \c(fff)[CTRL ] + [V]\c(). | Details | |
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Then open the \c(0d0)Saved Designs\c() window (see chapter \c(fff)'Saving Ships'\c()) and paste your design in a folder of your choosing with \c(fff)[CTRL] + [V]\c(). Następnie otwórz okno \c(0d0)Zapisane Projekty\c() (patrz rozdział \c(fff)'Zapisywanie Statków'\c()) i wklej swój projekt do wybranego folderu za pomocą \c(fff)[CTRL ] + [V]\c(). You have to log in to edit this translation.
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