Avorion Translation Server

Translation of Avorion: Polish

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You can save your designs in the \c(0d0)Saved Designs\c() window (see chapter \c(fff)'Saving Ships'\c()). Możesz zapisać swoje projekty w oknie \c(0d0)Zapisane Projekty\c() (patrz rozdział \c(fff)'Zapisywanie Statków'\c()). Details

You can save your designs in the \c(0d0)Saved Designs\c() window (see chapter \c(fff)'Saving Ships'\c()).

Możesz zapisać swoje projekty w oknie \c(0d0)Zapisane Projekty\c() (patrz rozdział \c(fff)'Zapisywanie Statków'\c()).

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Meta

Status:
current
Date added:
2021-08-08 07:04:21 GMT
Translated by:
Milten
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Placing Turrets Umieszczanie Wieżyczek Details

Placing Turrets

Umieszczanie Wieżyczek

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Status:
current
Date added:
2021-08-15 17:58:19 GMT
Translated by:
Milten
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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To move the focus back to the center of your ship, deselect everything and press \c(fff)[${focus}]\c() again. Aby przenieść skupienie z powrotem na środek statku, odznacz wszystko i ponownie naciśnij \c(fff)[${focus}]\c(). Details

To move the focus back to the center of your ship, deselect everything and press \c(fff)[${focus}]\c() again.

Aby przenieść skupienie z powrotem na środek statku, odznacz wszystko i ponownie naciśnij \c(fff)[${focus}]\c().

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Meta

Status:
current
Date added:
2021-08-10 10:28:11 GMT
Translated by:
Milten
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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normal
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Other factions see Boarding as an act of war, so be prepared for declarations of war coming in after a successful boarding attempt. You have to log in to add a translation. Details

Other factions see Boarding as an act of war, so be prepared for declarations of war coming in after a successful boarding attempt.

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Status:
untranslated
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  • ./data/scripts/player/ui/encyclopedia/chapters/combat.lua:
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You can also design the looks of your turrets. Select a turret base on your ship and enter the \c(0d0)Turret Design Mode\c(). Możesz także zaprojektować wygląd swoich wieżyczek. Wybierz podstawę wieżyczki na swoim statku i wejdź w \c(0d0)Tryb Projektowania Wieżyczki\c(). Details

You can also design the looks of your turrets. Select a turret base on your ship and enter the \c(0d0)Turret Design Mode\c().

Możesz także zaprojektować wygląd swoich wieżyczek. Wybierz podstawę wieżyczki na swoim statku i wejdź w \c(0d0)Tryb Projektowania Wieżyczki\c().

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Meta

Status:
current
Date added:
2021-08-08 11:39:58 GMT
Translated by:
Milten
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
Priority of the original:
normal
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You can also install a \c(0d0)Scanner Subsystem\c() to see how many boarders you'll need to successfully board a ship. Możesz również zainstalować \c(0d0)Podsystem Skanera\c(), aby zobaczyć ilu szturmowców będzie potrzebnych do pomyślnego abordażu. Details

You can also install a \c(0d0)Scanner Subsystem\c() to see how many boarders you'll need to successfully board a ship.

Możesz również zainstalować \c(0d0)Podsystem Skanera\c(), aby zobaczyć ilu szturmowców będzie potrzebnych do pomyślnego abordażu.

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Meta

Status:
current
Date added:
2021-08-08 11:37:18 GMT
Translated by:
Milten
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/combat.lua:
Priority of the original:
normal
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To use the various \c(0d0)Materials\c() that you can find, you need the appropriate \c(0d0)Building Knowledge\c(). Aby używać różnych \c(0d0)Materiałów\c(), które możesz znaleźć, potrzebujesz odpowiedniej \c(0d0)Wiedzy Budowlanej\c(). Details

To use the various \c(0d0)Materials\c() that you can find, you need the appropriate \c(0d0)Building Knowledge\c().

Aby używać różnych \c(0d0)Materiałów\c(), które możesz znaleźć, potrzebujesz odpowiedniej \c(0d0)Wiedzy Budowlanej\c().

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Meta

Status:
current
Date added:
2021-08-10 09:07:13 GMT
Translated by:
Milten
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
Priority of the original:
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If you would like to have a different block as the center, select that block and press \c(fff)[${focus}]\c(). If you select more than one block and press \c(fff)[${focus}]\c(), the focus will be exactly between those blocks. You can also use the \c(fff)arrow keys\c() to move the focus of the camera. You have to log in to add a translation. Details

If you would like to have a different block as the center, select that block and press \c(fff)[${focus}]\c(). If you select more than one block and press \c(fff)[${focus}]\c(), the focus will be exactly between those blocks. You can also use the \c(fff)arrow keys\c() to move the focus of the camera.

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Status:
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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Templates made up of several blocks can be scaled and rotated just like single blocks. Szablony składające się z kilku bloków można skalować i obracać, tak jak pojedyncze bloki. Details

Templates made up of several blocks can be scaled and rotated just like single blocks.

Szablony składające się z kilku bloków można skalować i obracać, tak jak pojedyncze bloki.

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Meta

Status:
current
Date added:
2021-08-13 05:55:26 GMT
Translated by:
Milten
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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normal
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Anchor Blocks You have to log in to add a translation. Details

Anchor Blocks

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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From there, you can drag and drop your template into the quick access bar at the bottom, or use it again directly with \c(fff)[CTRL] + [V]\c(). You have to log in to add a translation. Details

From there, you can drag and drop your template into the quick access bar at the bottom, or use it again directly with \c(fff)[CTRL] + [V]\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Merging Blocks You have to log in to add a translation. Details

Merging Blocks

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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If you hold \c(fff)[ALT]\c() before placing your design on your ship, you will be able to select which of its blocks your template should use to anchor itself to the ship. You have to log in to add a translation. Details

If you hold \c(fff)[ALT]\c() before placing your design on your ship, you will be able to select which of its blocks your template should use to anchor itself to the ship.

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Status:
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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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To save a template, select all the blocks you want to save and copy them with \c(fff)[CTRL] + [C]\c(). Aby zapisać szablon, zaznacz wszystkie bloki, które chcesz zapisać i skopiuj je za pomocą \c(fff)[CTRL] + [C]\c(). Details

To save a template, select all the blocks you want to save and copy them with \c(fff)[CTRL] + [C]\c().

Aby zapisać szablon, zaznacz wszystkie bloki, które chcesz zapisać i skopiuj je za pomocą \c(fff)[CTRL] + [C]\c().

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Meta

Status:
current
Date added:
2021-08-10 10:17:51 GMT
Translated by:
Milten
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
Priority of the original:
normal
More links:
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You can change the size of the invisible grid that all blocks align themselves with and you can decide how newly placed blocks snap to it. Możesz zmienić rozmiar niewidocznej siatki, do której wszystkie bloki się dopasowują i możesz zdecydować jak nowo umieszczone bloki będą się do niej przyciągać. Details

You can change the size of the invisible grid that all blocks align themselves with and you can decide how newly placed blocks snap to it.

Możesz zmienić rozmiar niewidocznej siatki, do której wszystkie bloki się dopasowują i możesz zdecydować jak nowo umieszczone bloki będą się do niej przyciągać.

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Meta

Status:
current
Date added:
2021-08-08 09:19:21 GMT
Translated by:
Milten
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
Priority of the original:
normal
More links:
or Cancel
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