Prio | Original string | Translation | — |
---|---|---|---|
They cannot be passed with normal \c(0d0)Hyperspace Engines\c() and must be flown around. | You have to log in to add a translation. | Details | |
They cannot be passed with normal \c(0d0)Hyperspace Engines\c() and must be flown around. You have to log in to edit this translation.
or Cancel
|
|||
You can fly and do \c(0d0)Hyperspace Jumps\c() with any docked object, as if it was part of your ship. | You have to log in to add a translation. | Details | |
You can fly and do \c(0d0)Hyperspace Jumps\c() with any docked object, as if it was part of your ship. You have to log in to edit this translation.
or Cancel
|
|||
It is a common misconception in the galaxy, that shields protect from collision damage. They do not. | You have to log in to add a translation. | Details | |
It is a common misconception in the galaxy, that shields protect from collision damage. They do not. You have to log in to edit this translation.
or Cancel
|
|||
After a cataclysmic catastrophe several hundred years ago, these rifts suddenly appeared, swallowing entire sectors and civilisations. | You have to log in to add a translation. | Details | |
After a cataclysmic catastrophe several hundred years ago, these rifts suddenly appeared, swallowing entire sectors and civilisations. You have to log in to edit this translation.
or Cancel
|
|||
If there is nothing preventing you from docking, such as the captain of an enemy craft disagreeing to it, the object or ship will be attached to your ship. | You have to log in to add a translation. | Details | |
If there is nothing preventing you from docking, such as the captain of an enemy craft disagreeing to it, the object or ship will be attached to your ship. You have to log in to edit this translation.
or Cancel
|
|||
After being damaged, shields will recharge automatically over time. | You have to log in to add a translation. | Details | |
After being damaged, shields will recharge automatically over time. You have to log in to edit this translation.
or Cancel
|
|||
They project a shield around the entire ship, that protects it from incoming weapon fire. | You have to log in to add a translation. | Details | |
They project a shield around the entire ship, that protects it from incoming weapon fire. You have to log in to edit this translation.
or Cancel
|
|||
Starting with \c(0d0)Naonite\c(), you can build \c(0d0)Shield Generator Blocks\c(). | You have to log in to add a translation. | Details | |
Starting with \c(0d0)Naonite\c(), you can build \c(0d0)Shield Generator Blocks\c(). You have to log in to edit this translation.
or Cancel
|
|||
\c(0d0)Salvaging Lasers\c() allow to extract materials and equipment from wreckages. | You have to log in to add a translation. | Details | |
\c(0d0)Salvaging Lasers\c() allow to extract materials and equipment from wreckages. You have to log in to edit this translation.
or Cancel
|
|||
Depending on the distance you want to go, more expensive and rarer goods will be necessary. | You have to log in to add a translation. | Details | |
Depending on the distance you want to go, more expensive and rarer goods will be necessary. You have to log in to edit this translation.
or Cancel
|
|||
Salvaging Lasers | You have to log in to add a translation. | Details | |
Salvaging Lasers You have to log in to edit this translation.
or Cancel
|
|||
Integrity Field Generators are an excellent way to ensure that your ship can take a few hits while you don't have \c(0d0)Shields\c() yet. | You have to log in to add a translation. | Details | |
Integrity Field Generators are an excellent way to ensure that your ship can take a few hits while you don't have \c(0d0)Shields\c() yet. You have to log in to edit this translation.
or Cancel
|
|||
But R-Mining lasers usually have a much higher efficiency, making them the best choice for larger mining vessels. | You have to log in to add a translation. | Details | |
But R-Mining lasers usually have a much higher efficiency, making them the best choice for larger mining vessels. You have to log in to edit this translation.
or Cancel
|
|||
In order to do that, you need several \c(0d0)trading goods\c(). | You have to log in to add a translation. | Details | |
In order to do that, you need several \c(0d0)trading goods\c(). You have to log in to edit this translation.
or Cancel
|
|||
As fighter sizes vary, your ship will show a minimum and maximum Hangar capacity in the \c(0d0)Building Mode\c(). | You have to log in to add a translation. | Details | |
As fighter sizes vary, your ship will show a minimum and maximum Hangar capacity in the \c(0d0)Building Mode\c(). You have to log in to edit this translation.
or Cancel
|
Export as