Avorion Translation Server

Translation of Avorion: Norwegian

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In order to do that, you need several \c(0d0)trading goods\c(). You have to log in to add a translation. Details

In order to do that, you need several \c(0d0)trading goods\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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\c(0d0)Travel Hubs\c() provide a service where they charge your ship with energy to allow you to do longer hyperspace jumps. You have to log in to add a translation. Details

\c(0d0)Travel Hubs\c() provide a service where they charge your ship with energy to allow you to do longer hyperspace jumps.

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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To pick up and transport \c(0d0)scrap metal\c(), a ship needs to have a \c(0d0)cargo bay\c(). You have to log in to add a translation. Details

To pick up and transport \c(0d0)scrap metal\c(), a ship needs to have a \c(0d0)cargo bay\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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As fighter sizes vary, your ship will show a minimum and maximum Hangar capacity in the \c(0d0)Building Mode\c(). You have to log in to add a translation. Details

As fighter sizes vary, your ship will show a minimum and maximum Hangar capacity in the \c(0d0)Building Mode\c().

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Refining lasers are very good for smaller ships without cargo bays, but tend to have lower efficiency than comparable R-Salvaging Lasers. You have to log in to add a translation. Details

Refining lasers are very good for smaller ships without cargo bays, but tend to have lower efficiency than comparable R-Salvaging Lasers.

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Search Bar You have to log in to add a translation. Details

Search Bar

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Once a sector is tagged, you can also add \c(0d0)notes\c() for you and your alliance. You have to log in to add a translation. Details

Once a sector is tagged, you can also add \c(0d0)notes\c() for you and your alliance.

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Here you can have your \c(0d0)Hyperspace Jump Route\c() calculated, \c(0d0)post\c() the sector to chat and \c(0d0)tag\c() it. You have to log in to add a translation. Details

Here you can have your \c(0d0)Hyperspace Jump Route\c() calculated, \c(0d0)post\c() the sector to chat and \c(0d0)tag\c() it.

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They sell what they produce and they buy the goods they need. You have to log in to add a translation. Details

They sell what they produce and they buy the goods they need.

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
  • ./data/scripts/player/ui/encyclopedia/chapters/trade.lua:
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\c(0d0)Factories\c() produce a variety of trading goods out of lower tier goods. You have to log in to add a translation. Details

\c(0d0)Factories\c() produce a variety of trading goods out of lower tier goods.

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Depending on the type of laser they'll yield refined materials (\c(0d0)Refining Lasers\c()) or scrap metals (\c(0d0)R-Salvaging Lasers\c()). You have to log in to add a translation. Details

Depending on the type of laser they'll yield refined materials (\c(0d0)Refining Lasers\c()) or scrap metals (\c(0d0)R-Salvaging Lasers\c()).

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Transport Mode You have to log in to add a translation. Details

Transport Mode

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To use fighters you will need \c(0d0)Hangar\c() to put them in. You have to log in to add a translation. Details

To use fighters you will need \c(0d0)Hangar\c() to put them in.

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To undock it again, select it and press \c(fff)[${dock}]\c() or press \c(fff)[CTRL] + [${dock}]\c() to undock all objects. You have to log in to add a translation. Details

To undock it again, select it and press \c(fff)[${dock}]\c() or press \c(fff)[CTRL] + [${dock}]\c() to undock all objects.

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\c(0d0)Fighters\c() can be bought at \c(0d0)Equipment Docks\c(), or be created at a \c(0d0)Fighter Factory\c(). You have to log in to add a translation. Details

\c(0d0)Fighters\c() can be bought at \c(0d0)Equipment Docks\c(), or be created at a \c(0d0)Fighter Factory\c().

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