Prio | Original string | Translation | — |
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Many of them contain treasures, and it is definitely worth it to try to open them. | You have to log in to add a translation. | Details | |
Many of them contain treasures, and it is definitely worth it to try to open them. You have to log in to edit this translation.
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You can fly and do \c(0d0)Hyperspace Jumps\c() with any docked object, as if it was part of your ship. | You have to log in to add a translation. | Details | |
You can fly and do \c(0d0)Hyperspace Jumps\c() with any docked object, as if it was part of your ship. You have to log in to edit this translation.
or Cancel
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You will see a little blue circle appear in the bottom right corner of the turret icon. | You have to log in to add a translation. | Details | |
You will see a little blue circle appear in the bottom right corner of the turret icon. You have to log in to edit this translation.
or Cancel
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Sometimes, \c(0d0)Secured Containers\c() can be hidden within asteroid fields or large container fields. | You have to log in to add a translation. | Details | |
Sometimes, \c(0d0)Secured Containers\c() can be hidden within asteroid fields or large container fields. You have to log in to edit this translation.
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To set a turret to auto targeting, select it in the \c(0d0)Ship Tab\c() of the \c(0d0)Ship Menu\c() and then press \c(fff)[A]\c(), or right click the turret and select \c(fff)'Auto Targeting'\c(). | You have to log in to add a translation. | Details | |
To set a turret to auto targeting, select it in the \c(0d0)Ship Tab\c() of the \c(0d0)Ship Menu\c() and then press \c(fff)[A]\c(), or right click the turret and select \c(fff)'Auto Targeting'\c(). You have to log in to edit this translation.
or Cancel
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If there is nothing preventing you from docking, such as the captain of an enemy craft disagreeing to it, the object or ship will be attached to your ship. | You have to log in to add a translation. | Details | |
If there is nothing preventing you from docking, such as the captain of an enemy craft disagreeing to it, the object or ship will be attached to your ship. You have to log in to edit this translation.
or Cancel
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Once you own, it, you get to decide what to do with it: you can keep it and found a \c(0d0)mine\c() on it, which is expensive but which will eventually generate considerable income for you.↵ Or you can \c(0d0)sell\c() it to a nearby faction for a huge sum. | You have to log in to add a translation. | Details | |
Once you own, it, you get to decide what to do with it: you can keep it and found a \c(0d0)mine\c() on it, which is expensive but which will eventually generate considerable income for you.↵ Or you can \c(0d0)sell\c() it to a nearby faction for a huge sum. You have to log in to edit this translation.
or Cancel
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Usually, stations can't move. But there is one exception: you can \c(0d0)dock\c() a station to your ship and take it with you. | You have to log in to add a translation. | Details | |
Usually, stations can't move. But there is one exception: you can \c(0d0)dock\c() a station to your ship and take it with you. You have to log in to edit this translation.
or Cancel
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If you find a large asteroid and it doesn't already belong to anyone, you can \c(0d0)claim\c() it for yourself by flying close and interacting with it. | You have to log in to add a translation. | Details | |
If you find a large asteroid and it doesn't already belong to anyone, you can \c(0d0)claim\c() it for yourself by flying close and interacting with it. You have to log in to edit this translation.
or Cancel
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Transport Mode | You have to log in to add a translation. | Details | |
Transport Mode You have to log in to edit this translation.
or Cancel
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To undock it again, select it and press \c(fff)[${dock}]\c() or press \c(fff)[CTRL] + [${dock}]\c() to undock all objects. | You have to log in to add a translation. | Details | |
To undock it again, select it and press \c(fff)[${dock}]\c() or press \c(fff)[CTRL] + [${dock}]\c() to undock all objects. You have to log in to edit this translation.
or Cancel
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To control your turrets, assign a number to the turret slot. | You have to log in to add a translation. | Details | |
To control your turrets, assign a number to the turret slot. You have to log in to edit this translation.
or Cancel
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You can increase the number of auto targeting slots on your ship by installing \c(0d0)subsystems\c(). | You have to log in to add a translation. | Details | |
You can increase the number of auto targeting slots on your ship by installing \c(0d0)subsystems\c(). You have to log in to edit this translation.
or Cancel
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Just fly close to what you want to dock and hold \c(fff)[${dock}]\c(). | You have to log in to add a translation. | Details | |
Just fly close to what you want to dock and hold \c(fff)[${dock}]\c(). You have to log in to edit this translation.
or Cancel
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You will see a little blue circle appear in the bottom right corner of the turret icon. | You have to log in to add a translation. | Details | |
You will see a little blue circle appear in the bottom right corner of the turret icon. You have to log in to edit this translation.
or Cancel
|
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