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Scrap metals can be \c(0d0)refined\c() at a \c(0d0)Resource Depot\c() (for a small fee). | You have to log in to add a translation. | Details | |
Scrap metals can be \c(0d0)refined\c() at a \c(0d0)Resource Depot\c() (for a small fee). You have to log in to edit this translation.
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To pick up and transport \c(0d0)scrap metal\c(), a ship needs to have a \c(0d0)cargo bay\c(). | You have to log in to add a translation. | Details | |
To pick up and transport \c(0d0)scrap metal\c(), a ship needs to have a \c(0d0)cargo bay\c(). You have to log in to edit this translation.
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Refining lasers are very good for smaller ships without cargo bays, but tend to have lower efficiency than comparable R-Salvaging Lasers. | You have to log in to add a translation. | Details | |
Refining lasers are very good for smaller ships without cargo bays, but tend to have lower efficiency than comparable R-Salvaging Lasers. You have to log in to edit this translation.
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Others can even bypass shields entirely or damage more than one block at a time. | You have to log in to add a translation. | Details | |
Others can even bypass shields entirely or damage more than one block at a time. You have to log in to edit this translation.
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Some weapons do more damage to shields, others do more damage to hull. | You have to log in to add a translation. | Details | |
Some weapons do more damage to shields, others do more damage to hull. You have to log in to edit this translation.
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As fighter sizes vary, your ship will show a minimum and maximum Hangar capacity in the \c(0d0)Building Mode\c(). | You have to log in to add a translation. | Details | |
As fighter sizes vary, your ship will show a minimum and maximum Hangar capacity in the \c(0d0)Building Mode\c(). You have to log in to edit this translation.
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There are many different weapon types with different features. | You have to log in to add a translation. | Details | |
There are many different weapon types with different features. You have to log in to edit this translation.
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There is some weaponry that can penetrate shields, though, such as certain kinds of \c(0d0)Torpedoes\c() or \c(0d0)Pulse Cannons\c() with their ionized projectiles. | You have to log in to add a translation. | Details | |
There is some weaponry that can penetrate shields, though, such as certain kinds of \c(0d0)Torpedoes\c() or \c(0d0)Pulse Cannons\c() with their ionized projectiles. You have to log in to edit this translation.
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Factions provide gates that you can travel through for a \c(0d0)fee\c(). | You have to log in to add a translation. | Details | |
Factions provide gates that you can travel through for a \c(0d0)fee\c(). You have to log in to edit this translation.
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To move between sectors you can also use the \c(0d0)Gate Network\c(). | You have to log in to add a translation. | Details | |
To move between sectors you can also use the \c(0d0)Gate Network\c(). You have to log in to edit this translation.
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Bounty Hunters | You have to log in to add a translation. | Details | |
Bounty Hunters You have to log in to edit this translation.
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Torpedo Ship | You have to log in to add a translation. | Details | |
Torpedo Ship You have to log in to edit this translation.
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Anti-Shield Ship | You have to log in to add a translation. | Details | |
Anti-Shield Ship You have to log in to edit this translation.
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Anti-Fighter Ship | You have to log in to add a translation. | Details | |
Anti-Fighter Ship You have to log in to edit this translation.
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Persecutor | You have to log in to add a translation. | Details | |
Persecutor You have to log in to edit this translation.
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