Avorion Translation Server

Translation of Avorion: Norwegian

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<Gate Control \s(%1%:%2%)> You need %3% more Credits to pay passage fee. You have to log in to add a translation. Details

<Gate Control \s(%1%:%2%)> You need %3% more Credits to pay passage fee.

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Status:
untranslated
References:
  • ./data/scripts/entity/gate.lua:
Priority of the original:
normal
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Transfer All You have to log in to add a translation. Details

Transfer All

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Status:
untranslated
References:
  • ./Client/ClientUI/PlayerWindow/Alliance/AllianceInventoryTab.cpp:
Priority of the original:
normal
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Building Knowledge, if enabled, doesn't limit Processing Power available for ships. You can build your ships as big as you want, even if you don't have the next material knowledge unlocked yet. You have to log in to add a translation. Details

Building Knowledge, if enabled, doesn't limit Processing Power available for ships. You can build your ships as big as you want, even if you don't have the next material knowledge unlocked yet.

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Status:
untranslated
References:
  • ./Client/ClientUI/Menu/FreePlayConfigurationWindow.cpp:
Priority of the original:
normal
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Unlimited Processing Power You have to log in to add a translation. Details

Unlimited Processing Power

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Status:
untranslated
References:
  • ./Client/ClientUI/Menu/FreePlayConfigurationWindow.cpp:
Priority of the original:
normal
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[Fly + Hold %s] Cool Hyperspace Engine You have to log in to add a translation. Details

[Fly + Hold %s] Cool Hyperspace Engine

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/Targeter.cpp:
Priority of the original:
normal
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[Hold %s] Cool Hyperspace Engine You have to log in to add a translation. Details

[Hold %s] Cool Hyperspace Engine

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/Targeter.cpp:
Priority of the original:
normal
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Classic Avorion. Like 'Normal', but full Building Knowledge is unlocked from the start for a more sandboxy experience! You have to log in to add a translation. Details

Classic Avorion. Like 'Normal', but full Building Knowledge is unlocked from the start for a more sandboxy experience!

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Status:
untranslated
References:
  • ./Common/Game/Scenario.cpp:
Priority of the original:
normal
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Dark Grey Color Name Mørk Grå Details

Dark Grey

Mørk Grå

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Status:
waiting
Context:
Color Name
Date added:
2021-10-08 23:02:15 GMT
Translated by:
FreakyHydra
References:
  • data/rgb.txt:
Priority of the original:
normal
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Contract Canceled Mail Subject Kontrakt kansellert Details

Contract Canceled

Kontrakt kansellert

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Status:
waiting
Context:
Mail Subject
Date added:
2021-10-08 23:03:15 GMT
Translated by:
FreakyHydra
References:
  • ./data/scripts/player/missions/bountyhuntmission.lua:
Priority of the original:
normal
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Dear Contractor, Somebody else has already eliminated the target. We've sent you some money as compensation for your efforts. Sincerely, %1% Kjære entreprenør, Noen andre har allerede eliminert målet Vi har sendt deg noen penger som kompensasjon for innsatsen din Med vennlig hilsen %1% Details

Dear Contractor, Somebody else has already eliminated the target. We've sent you some money as compensation for your efforts. Sincerely, %1%

Kjære entreprenør, Noen andre har allerede eliminert målet Vi har sendt deg noen penger som kompensasjon for innsatsen din Med vennlig hilsen %1%

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Status:
waiting
Date added:
2021-10-08 23:04:04 GMT
Translated by:
FreakyHydra
References:
  • ./data/scripts/player/missions/bountyhuntmission.lua:
Priority of the original:
normal
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Ordering a lot of a certain good may cause the duration to rise drastically! Hvis du bestiller mye av et bestemt gode, kan det føre til at varigheten stiger drastisk! Details

Ordering a lot of a certain good may cause the duration to rise drastically!

Hvis du bestiller mye av et bestemt gode, kan det føre til at varigheten stiger drastisk!

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Status:
waiting
Date added:
2021-10-08 23:05:06 GMT
Translated by:
FreakyHydra
References:
  • ./data/scripts/player/background/simulation/procurecommand.lua:
Priority of the original:
normal
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\c(d93)We won't be able to use all fighters, since we don't have enough pilots!\c() \c(d93)Vi kan ikke bruke alle jagerfly, siden vi ikke har nok piloter!\c() Details

\c(d93)We won't be able to use all fighters, since we don't have enough pilots!\c()

\c(d93)Vi kan ikke bruke alle jagerfly, siden vi ikke har nok piloter!\c()

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Status:
waiting
Date added:
2021-10-08 23:06:21 GMT
Translated by:
FreakyHydra
References:
  • ./data/scripts/player/background/simulation/minecommand.lua:
  • ./data/scripts/player/background/simulation/salvagecommand.lua:
Priority of the original:
normal
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\c(d93)We won't be able to use our fighters, since we don't have enough squad control subsystems!\c() \c(d93)Vi kan ikke bruke jagerflyene våre, siden vi ikke har nok tropps kontroll undersystemer!!\c() Details

\c(d93)We won't be able to use our fighters, since we don't have enough squad control subsystems!\c()

Warning: Translation should not end on newline.
\c(d93)Vi kan ikke bruke jagerflyene våre, siden vi ikke har nok tropps kontroll undersystemer!!\c()

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Meta

Status:
waiting
Date added:
2021-10-08 23:09:01 GMT
Translated by:
FreakyHydra
References:
  • ./data/scripts/player/background/simulation/minecommand.lua:
  • ./data/scripts/player/background/simulation/salvagecommand.lua:
Priority of the original:
normal
More links:
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\c(d93)We won't be able to use our fighters, since we don't have enough squad control subsystems!\c() \c(d93)Vi kan ikke bruke jagerflyene våre, siden vi ikke har nok tropps kontroll undersystemer!!\c() Details

\c(d93)We won't be able to use our fighters, since we don't have enough squad control subsystems!\c()

\c(d93)Vi kan ikke bruke jagerflyene våre, siden vi ikke har nok tropps kontroll undersystemer!!\c()

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Meta

Status:
waiting
Date added:
2021-10-08 23:09:11 GMT
Translated by:
FreakyHydra
References:
  • ./data/scripts/player/background/simulation/minecommand.lua:
  • ./data/scripts/player/background/simulation/salvagecommand.lua:
Priority of the original:
normal
More links:
or Cancel
\c(d93)We won't be able to use our fighters, since we have no start positions!\c() \c(d93)Vi kan ikke bruke jagerflyene våre, siden vi ikke har noen start posisjoner!\c() Details

\c(d93)We won't be able to use our fighters, since we have no start positions!\c()

\c(d93)Vi kan ikke bruke jagerflyene våre, siden vi ikke har noen start posisjoner!\c()

You have to log in to edit this translation.

Meta

Status:
waiting
Date added:
2021-10-08 23:10:10 GMT
Translated by:
FreakyHydra
References:
  • ./data/scripts/player/background/simulation/minecommand.lua:
  • ./data/scripts/player/background/simulation/salvagecommand.lua:
Priority of the original:
normal
More links:
or Cancel
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