Avorion Translation Server

Translation of Avorion: Dutch

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Prio Original string Translation
Space in Loading Screen Spatiebalk in Laadscherm Details

Space in Loading Screen

Spatiebalk in Laadscherm

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Meta

Status:
current
Date added:
2018-01-18 20:16:47 GMT
Translated by:
Shrooblord
References:
  • ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
Language Taal Details

Language

Taal

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Meta

Status:
current
Date added:
2017-10-10 17:28:57 GMT
Translated by:
Shrooblord
Approved by:
DeathTech
References:
  • ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
Playername Spelernaam Details

Playername

Spelernaam

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Meta

Status:
current
Date added:
2018-01-18 19:54:35 GMT
Translated by:
DeathTech
References:
  • ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
Game Settings Spel Instellingen Details

Game Settings

Spel Instellingen

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Meta

Status:
current
Date added:
2018-01-18 19:54:27 GMT
Translated by:
DeathTech
References:
  • ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
Save Opslaan Details

Save

Opslaan

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Meta

Status:
current
Date added:
2018-01-18 19:54:20 GMT
Translated by:
DeathTech
References:
  • ./Client/ClientUI/PlayerWindow/Alliance/AllianceMainTab.cpp:
  • ./data/scripts/entity/beacon.lua:
  • ./data/scripts/entity/messagebeacon.lua:
Priority of the original:
normal
More links:
or Cancel
You will not play online. Je zal niet online spelen. Details

You will not play online.

Je zal niet online spelen.

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Meta

Status:
current
Date added:
2018-01-18 16:32:46 GMT
Translated by:
DeathTech
References:
  • ./Client/ClientUI/Menu/CreateSingleplayerGameWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
This starts a singleplayer server on your computer and connects to it. This server is private, only you can connect to it and you don't need an internet connection. Dit begint een enkelspeler server op je computer en verbind er naar. Deze server is privaat, alleen jij kan er naar verbinden en je hebt geen internet verbinding nodig. Details

This starts a singleplayer server on your computer and connects to it. This server is private, only you can connect to it and you don't need an internet connection.

Dit begint een enkelspeler server op je computer en verbind er naar. Deze server is privaat, alleen jij kan er naar verbinden en je hebt geen internet verbinding nodig.

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Meta

Status:
current
Date added:
2018-01-18 16:32:24 GMT
Translated by:
DeathTech
References:
  • ./Client/ClientUI/Menu/CreateSingleplayerGameWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
Please Note: Houd Rekening Met: Details

Please Note:

Houd Rekening Met:

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Meta

Status:
current
Date added:
2018-01-18 16:31:07 GMT
Translated by:
DeathTech
References:
  • ./Client/ClientUI/Menu/CreateSingleplayerGameWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
%s exists already %s bestaat al Details

%s exists already

%s bestaat al

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Meta

Status:
current
Date added:
2018-01-18 16:27:19 GMT
Translated by:
DeathTech
References:
  • ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
Start Begin Details

Start

Begin

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Meta

Status:
current
Date added:
2018-01-18 16:27:59 GMT
Translated by:
DeathTech
References:
  • ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
  • ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
Shows the server in public server lists. Toont de server op publieke serverlijsten. Details

Shows the server in public server lists.

Toont de server op publieke serverlijsten.

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Meta

Status:
current
Date added:
2018-01-18 20:16:30 GMT
Translated by:
Shrooblord
References:
  • ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
  • ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
  • ./Client/ClientUI/Menu/HostGameWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
List Publicly Publiek Vermelden Details

List Publicly

Publiek Vermelden

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Meta

Status:
current
Date added:
2018-01-18 20:16:19 GMT
Translated by:
Shrooblord
References:
  • ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
  • ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
  • ./Client/ClientUI/Menu/HostGameWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
If activated, all players start in the same sector. If not, they will start in different sectors near each other. Wanneer geactiveerd, zullen alle spelers in dezelfde sector beginnen. Zo niet, dan beginnen ze in verschillende sectoren dicht bij elkaar. Details

If activated, all players start in the same sector. If not, they will start in different sectors near each other.

Wanneer geactiveerd, zullen alle spelers in dezelfde sector beginnen. Zo niet, dan beginnen ze in verschillende sectoren dicht bij elkaar.

You have to log in to edit this translation.

Meta

Status:
current
Date added:
2018-01-18 20:14:56 GMT
Translated by:
Shrooblord
References:
  • ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
  • ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
Players Share Home Sector Spelers Hebben Dezelfde Thuissector Details

Players Share Home Sector

Spelers Hebben Dezelfde Thuissector

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Meta

Status:
current
Date added:
2018-01-18 20:14:11 GMT
Translated by:
Shrooblord
References:
  • ./Client/ClientUI/Menu/CreateHostedGameWindow.cpp:
  • ./Client/ClientUI/Menu/HostDedicatedServerWindow.cpp:
Priority of the original:
normal
More links:
or Cancel
Creative Mode Creatieve Modus Details

Creative Mode

Creatieve Modus

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Meta

Status:
current
Date added:
2018-01-18 16:27:55 GMT
Translated by:
DeathTech
References:
  • ./data/scripts/player/ui/creativemodemenu.lua:
Priority of the original:
normal
More links:
or Cancel
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