Prio | Original string | Translation | — |
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1 second ago |
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Singular: 1 second ago 1 seconde geleden You have to log in to edit this translation. Plural: ${i} seconds ago ${i} seconden geleden You have to log in to edit this translation.
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1 second |
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Details | |
Singular: 1 second 1 seconde You have to log in to edit this translation. Plural: ${i} seconds ${i} seconden You have to log in to edit this translation.
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Fly To Location Fighter Orders | Vlieg Naar Locatie | Details | |
Fly To Location Vlieg Naar Locatie You have to log in to edit this translation.
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Harvest Fighter Orders | Oogsten | Details | |
Harvest Oogsten You have to log in to edit this translation.
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Return Fighter Orders | Keer terug | Details | |
Return Keer terug You have to log in to edit this translation.
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Defend Fighter Orders | Verdedig | Details | |
Defend Verdedig You have to log in to edit this translation.
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Attack Fighter Orders | Val aan | Details | |
Attack Val aan You have to log in to edit this translation.
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Transporter Block | Transporteerder | Details | |
Transporter Transporteerder You have to log in to edit this translation.
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Edit Map | Bewerk Kaart | Details | |
Edit Map Bewerk Kaart You have to log in to edit this translation.
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Mark sectors on the map and change notes. | Duid sectors aan op de kaart en wijzig notities. | Details | |
Mark sectors on the map and change notes. Duid sectors aan op de kaart en wijzig notities. You have to log in to edit this translation.
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This station doesn't belong to anybody. | Dit station is van niemand | Details | |
This station doesn't belong to anybody. Dit station is van niemand You have to log in to edit this translation.
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This station doesn't belong to anybody. | Dit station behoort niemand toe. | Details | |
This station doesn't belong to anybody. Dit station behoort niemand toe. You have to log in to edit this translation.
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Distributed M.A.D. Log, Entry #DP710sma↵ Simulation #78612.↵ ↵ The stone issue seems to be a structural problem linked to the architecture of lightning guns, so we can't get rid of it.↵ ↵ Unfortunately, lightning guns are the only weapons that we can boost as much without overloading them.↵ ↵ We'll have to accept this weakness, but it won't be an issue.↵ ↵ Who would ever be dumb enough to build their ships out of stone anyway? Ha! | Distributed M.A.D. Log, Entry #DP710sma Simulation #78612. The stone issue seems to be a structural problem linked to the architecture of lighting guns, so we can't get rid of it. Unfortunately lightning guns are the only weapons that we can boost as much without overloading them. We'll have to accept this weakness, but it won't be an issue. Who would ever be dumb enough to build their ships out of stone anyways? Ha! | Details | |
Distributed M.A.D. Log, Entry #DP710sma↵ Simulation #78612.↵ ↵ The stone issue seems to be a structural problem linked to the architecture of lightning guns, so we can't get rid of it.↵ ↵ Unfortunately, lightning guns are the only weapons that we can boost as much without overloading them.↵ ↵ We'll have to accept this weakness, but it won't be an issue.↵ ↵ Who would ever be dumb enough to build their ships out of stone anyway? Ha! Distributed M.A.D. Log, Entry #DP710sma↵ Simulation #78612.↵ ↵ The stone issue seems to be a structural problem linked to the architecture of lighting guns, so we can't get rid of it.↵ ↵ Unfortunately lightning guns are the only weapons that we can boost as much without overloading them.↵ ↵ We'll have to accept this weakness, but it won't be an issue.↵ ↵ Who would ever be dumb enough to build their ships out of stone anyways? Ha! You have to log in to edit this translation.
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Distributed M.A.D. Log, Entry #DP710sma↵ Simulation #78612.↵ ↵ The stone issue seems to be a structural problem linked to the architecture of lightning guns, so we can't get rid of it.↵ ↵ Unfortunately, lightning guns are the only weapons that we can boost as much without overloading them.↵ ↵ We'll have to accept this weakness, but it won't be an issue.↵ ↵ Who would ever be dumb enough to build their ships out of stone anyway? Ha! | Gedistribueerde M.A.D. Log, Entry # DP710sma Simulation # 78612. Het steenprobleem lijkt een structureel probleem te zijn in verband met de architectuur van lichtpistolen, dus we kunnen er niet vanaf komen. Helaas zijn bliksemwapens de enige wapens die we net zo veel kunnen stimuleren zonder ze te overbelasten. We zullen deze zwakheid moeten accepteren, maar het zal geen probleem zijn. Wie zou ooit dom genoeg zijn om hun schepen toch in steen te bouwen? Ha! | Details | |
Distributed M.A.D. Log, Entry #DP710sma↵ Simulation #78612.↵ ↵ The stone issue seems to be a structural problem linked to the architecture of lightning guns, so we can't get rid of it.↵ ↵ Unfortunately, lightning guns are the only weapons that we can boost as much without overloading them.↵ ↵ We'll have to accept this weakness, but it won't be an issue.↵ ↵ Who would ever be dumb enough to build their ships out of stone anyway? Ha!
Warning: Translation should not begin on newline.
↵ Gedistribueerde M.A.D. Log, Entry # DP710sma Simulation # 78612. Het steenprobleem lijkt een structureel probleem te zijn in verband met de architectuur van lichtpistolen, dus we kunnen er niet vanaf komen. Helaas zijn bliksemwapens de enige wapens die we net zo veel kunnen stimuleren zonder ze te overbelasten. We zullen deze zwakheid moeten accepteren, maar het zal geen probleem zijn. Wie zou ooit dom genoeg zijn om hun schepen toch in steen te bouwen? Ha! You have to log in to edit this translation.
or Cancel
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Distributed M.A.D. Log, Entry #DP710sma↵ Simulation #78612.↵ ↵ The stone issue seems to be a structural problem linked to the architecture of lightning guns, so we can't get rid of it.↵ ↵ Unfortunately, lightning guns are the only weapons that we can boost as much without overloading them.↵ ↵ We'll have to accept this weakness, but it won't be an issue.↵ ↵ Who would ever be dumb enough to build their ships out of stone anyway? Ha! | Gedistribueerde M.A.D. Log, Entry # DP710sma Simulation # 78612. Het steenprobleem lijkt een structureel probleem te zijn in verband met de architectuur van lichtpistolen, dus we kunnen er niet vanaf komen. Helaas zijn bliksemwapens de enige wapens die we net zo veel kunnen stimuleren zonder ze te overbelasten. We zullen deze zwakheid moeten accepteren, maar het zal geen probleem zijn. Wie zou ooit dom genoeg zijn om hun schepen toch in steen te bouwen? Ha! | Details | |
Distributed M.A.D. Log, Entry #DP710sma↵ Simulation #78612.↵ ↵ The stone issue seems to be a structural problem linked to the architecture of lightning guns, so we can't get rid of it.↵ ↵ Unfortunately, lightning guns are the only weapons that we can boost as much without overloading them.↵ ↵ We'll have to accept this weakness, but it won't be an issue.↵ ↵ Who would ever be dumb enough to build their ships out of stone anyway? Ha! Gedistribueerde M.A.D. Log, Entry # DP710sma Simulation # 78612. Het steenprobleem lijkt een structureel probleem te zijn in verband met de architectuur van lichtpistolen, dus we kunnen er niet vanaf komen. Helaas zijn bliksemwapens de enige wapens die we net zo veel kunnen stimuleren zonder ze te overbelasten. We zullen deze zwakheid moeten accepteren, maar het zal geen probleem zijn. Wie zou ooit dom genoeg zijn om hun schepen toch in steen te bouwen? Ha! You have to log in to edit this translation.
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