Avorion Translation Server

Translation of Avorion: Latvian

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Fly To Location Fighter Orders You have to log in to add a translation. Details

Fly To Location

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Status:
untranslated
Context:
Fighter Orders
References:
  • ./Common/Game/FighterOrders.cpp:
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Harvest Fighter Orders You have to log in to add a translation. Details

Harvest

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Status:
untranslated
Context:
Fighter Orders
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  • ./Common/Game/FighterOrders.cpp:
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Return Fighter Orders You have to log in to add a translation. Details

Return

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Status:
untranslated
Context:
Fighter Orders
References:
  • ./Common/Game/FighterOrders.cpp:
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Defend Fighter Orders Aizsargāt Details

Defend

Aizsargāt

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Status:
current
Context:
Fighter Orders
Date added:
2019-04-17 21:20:39 GMT
Translated by:
IBU400g
Approved by:
wilkatis
References:
  • ./Common/Game/FighterOrders.cpp:
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normal
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Attack Fighter Orders Uzbrukt Details

Attack

Uzbrukt

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Status:
current
Context:
Fighter Orders
Date added:
2019-03-14 17:10:04 GMT
Translated by:
wilkatis
References:
  • ./Common/Game/FighterOrders.cpp:
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Transporter Block You have to log in to add a translation. Details

Transporter

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Status:
untranslated
Context:
Block
References:
  • ./Common/Game/Blocks/BaseBlock.cpp:
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Edit Map You have to log in to add a translation. Details

Edit Map

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Status:
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References:
  • ./Common/Game/Alliance.cpp:
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Mark sectors on the map and change notes. You have to log in to add a translation. Details

Mark sectors on the map and change notes.

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Status:
untranslated
References:
  • ./Common/Game/Alliance.cpp:
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This station doesn't belong to anybody. Šī stacija nevienam nepieder. Details

This station doesn't belong to anybody.

Šī stacija nevienam nepieder.

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Status:
current
Date added:
2019-08-10 12:28:54 GMT
Translated by:
wilkatis
References:
  • ./data/scripts/lib/faction.lua:
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Distributed M.A.D. Log, Entry #DP710sma Simulation #78612. The stone issue seems to be a structural problem linked to the architecture of lightning guns, so we can't get rid of it. Unfortunately, lightning guns are the only weapons that we can boost as much without overloading them. We'll have to accept this weakness, but it won't be an issue. Who would ever be dumb enough to build their ships out of stone anyway? Ha! You have to log in to add a translation. Details

Distributed M.A.D. Log, Entry #DP710sma Simulation #78612. The stone issue seems to be a structural problem linked to the architecture of lightning guns, so we can't get rid of it. Unfortunately, lightning guns are the only weapons that we can boost as much without overloading them. We'll have to accept this weakness, but it won't be an issue. Who would ever be dumb enough to build their ships out of stone anyway? Ha!

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Status:
untranslated
References:
  • ./data/scripts/entity/story/researchsatellite.lua:
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Distributed M.A.D. Log, Entry #CAPne8xy Simulation #5123. The modified lightning guns can now penetrate every material except stone. This could be a problem. But so far we haven't found a way to [DATA CORRUPTED] You have to log in to add a translation. Details

Distributed M.A.D. Log, Entry #CAPne8xy Simulation #5123. The modified lightning guns can now penetrate every material except stone. This could be a problem. But so far we haven't found a way to [DATA CORRUPTED]

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Status:
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  • ./data/scripts/entity/story/researchsatellite.lua:
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Distributed M.A.D. Log, Entry #BKjgy85n Simulation #32. First test runs on overloaded lightning guns are looking very promising. With these new modified lightning guns we'll be able to reach unimaginable amounts of power. A few issues remain, the biggest being that we haven't found a way to penetrate non-conductors such as stone yet. You have to log in to add a translation. Details

Distributed M.A.D. Log, Entry #BKjgy85n Simulation #32. First test runs on overloaded lightning guns are looking very promising. With these new modified lightning guns we'll be able to reach unimaginable amounts of power. A few issues remain, the biggest being that we haven't found a way to penetrate non-conductors such as stone yet.

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  • ./data/scripts/entity/story/researchsatellite.lua:
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Distributed M.A.D. Log, Entry #A2Tg4xaS Simulation #59123. Massive power improvements over the last simulations. Still no reliable way to penetrate stone. Maybe shifting the phase could get us a little closer? You have to log in to add a translation. Details

Distributed M.A.D. Log, Entry #A2Tg4xaS Simulation #59123. Massive power improvements over the last simulations. Still no reliable way to penetrate stone. Maybe shifting the phase could get us a little closer?

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Status:
untranslated
References:
  • ./data/scripts/entity/story/researchsatellite.lua:
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Log Entry DP710sma You have to log in to add a translation. Details

Log Entry DP710sma

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  • ./data/scripts/entity/story/researchsatellite.lua:
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Log Entry CAPne8xy You have to log in to add a translation. Details

Log Entry CAPne8xy

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