| Prio | Original string | Translation | — |
|---|---|---|---|
| Each faction controls their \c(0d0)Central Faction Area\c(). | You have to log in to add a translation. | Details | |
|
Each faction controls their \c(0d0)Central Faction Area\c(). You have to log in to edit this translation.
or Cancel
|
|||
| Factions have settled in most parts of the Galaxy and have claimed territory. | You have to log in to add a translation. | Details | |
|
Factions have settled in most parts of the Galaxy and have claimed territory. You have to log in to edit this translation.
or Cancel
|
|||
| You can fly and do \c(0d0)Hyperspace Jumps\c() with any docked object, as if it was part of your ship. | You have to log in to add a translation. | Details | |
|
You can fly and do \c(0d0)Hyperspace Jumps\c() with any docked object, as if it was part of your ship. You have to log in to edit this translation.
or Cancel
|
|||
| Faction Areas | You have to log in to add a translation. | Details | |
|
Faction Areas You have to log in to edit this translation.
or Cancel
|
|||
| Factions that don't like you will not allow you to use their gates at all, and if your ship becomes too big, you won't be able to use small gates any more. | You have to log in to add a translation. | Details | |
|
Factions that don't like you will not allow you to use their gates at all, and if your ship becomes too big, you won't be able to use small gates any more. You have to log in to edit this translation.
or Cancel
|
|||
| If there is nothing preventing you from docking, such as the captain of an enemy craft disagreeing to it, the object or ship will be attached to your ship. | You have to log in to add a translation. | Details | |
|
If there is nothing preventing you from docking, such as the captain of an enemy craft disagreeing to it, the object or ship will be attached to your ship. You have to log in to edit this translation.
or Cancel
|
|||
| As fighter sizes vary, your ship will show a minimum and maximum Hangar capacity in the \c(0d0)Building Mode\c(). | You have to log in to add a translation. | Details | |
|
As fighter sizes vary, your ship will show a minimum and maximum Hangar capacity in the \c(0d0)Building Mode\c(). You have to log in to edit this translation.
or Cancel
|
|||
| To use fighters you will need \c(0d0)Hangar\c() to put them in. | You have to log in to add a translation. | Details | |
|
To use fighters you will need \c(0d0)Hangar\c() to put them in. You have to log in to edit this translation.
or Cancel
|
|||
| \c(0d0)Fighters\c() can be bought at \c(0d0)Equipment Docks\c(), or be created at a \c(0d0)Fighter Factory\c(). | You have to log in to add a translation. | Details | |
|
\c(0d0)Fighters\c() can be bought at \c(0d0)Equipment Docks\c(), or be created at a \c(0d0)Fighter Factory\c(). You have to log in to edit this translation.
or Cancel
|
|||
| Using Fighters | You have to log in to add a translation. | Details | |
|
Using Fighters You have to log in to edit this translation.
or Cancel
|
|||
| You will then see the turret group above your health bar and you will be able to select whether you want it to be controlled manually, only shoot at attackers, shoot at everything or shoot at a certain target. | You have to log in to add a translation. | Details | |
|
You will then see the turret group above your health bar and you will be able to select whether you want it to be controlled manually, only shoot at attackers, shoot at everything or shoot at a certain target. You have to log in to edit this translation.
or Cancel
|
|||
| If the gate covers a great distance or if your relations to the gate's owners are bad, the fee will be higher. | You have to log in to add a translation. | Details | |
|
If the gate covers a great distance or if your relations to the gate's owners are bad, the fee will be higher. You have to log in to edit this translation.
or Cancel
|
|||
| Just fly close to what you want to dock and hold \c(fff)[${dock}]\c(). | You have to log in to add a translation. | Details | |
|
Just fly close to what you want to dock and hold \c(fff)[${dock}]\c(). You have to log in to edit this translation.
or Cancel
|
|||
| If you add \c(0d0)Dock Blocks\c() to your ship, you will be able to dock objects or even other ships to it. | You have to log in to add a translation. | Details | |
|
If you add \c(0d0)Dock Blocks\c() to your ship, you will be able to dock objects or even other ships to it. You have to log in to edit this translation.
or Cancel
|
|||
| Depending on the distance you want to go, more expensive and rarer goods will be necessary. | You have to log in to add a translation. | Details | |
|
Depending on the distance you want to go, more expensive and rarer goods will be necessary. You have to log in to edit this translation.
or Cancel
|
|||
Export as