Avorion Translation Server

Translation of Avorion: Hungarian

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Defeat at least 10 waves of Xsotan You have to log in to add a translation. Details

Defeat at least 10 waves of Xsotan

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  • ./Common/Scripts/dlc/rift/sector/missionobjectives/fighttheswarm.lua:
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Fight the Xsotan Swarm and do as much damage as you can You have to log in to add a translation. Details

Fight the Xsotan Swarm and do as much damage as you can

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  • ./Common/Scripts/dlc/rift/sector/missionobjectives/fighttheswarm.lua:
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Into the Swarm You have to log in to add a translation. Details

Into the Swarm

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  • ./Common/Scripts/dlc/rift/sector/missionobjectives/fighttheswarm.lua:
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This is why we decided to offer training and exploration missions to promising captains. Explore the rift without pressure and develop a feeling for the environment. Take the opportunity to prepare intensively for future expeditions! You have to log in to add a translation. Details

This is why we decided to offer training and exploration missions to promising captains. Explore the rift without pressure and develop a feeling for the environment. Take the opportunity to prepare intensively for future expeditions!

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/exploration.lua:
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Xsotan Hull Hardening, intensity ${intensity} You have to log in to add a translation. Details

Xsotan Hull Hardening, intensity ${intensity}

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  • ./data/scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Xsotan Hull Hardening sector environment You have to log in to add a translation. Details

Xsotan Hull Hardening

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Context:
sector environment
References:
  • ./data/scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Sensors show the Xsotan are overloading their weapons. They will deal more damage. You have to log in to add a translation. Details

Sensors show the Xsotan are overloading their weapons. They will deal more damage.

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  • ./data/scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Xsotan Turret Overload, intensity ${intensity} You have to log in to add a translation. Details

Xsotan Turret Overload, intensity ${intensity}

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  • ./data/scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Xsotan Turret Overload sector environment You have to log in to add a translation. Details

Xsotan Turret Overload

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Context:
sector environment
References:
  • ./data/scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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We are receiving strong subspace signals from this area. Be prepared for whole hordes of Xsotan! You have to log in to add a translation. Details

We are receiving strong subspace signals from this area. Be prepared for whole hordes of Xsotan!

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  • ./data/scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Xsotan Swarm, intensity ${intensity} You have to log in to add a translation. Details

Xsotan Swarm, intensity ${intensity}

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  • ./data/scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Xsotan Swarm sector environment You have to log in to add a translation. Details

Xsotan Swarm

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Context:
sector environment
References:
  • ./data/scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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There were mines detected in the area. It's advised to keep your distance. Mines don't trigger when approached very slowly. You have to log in to add a translation. Details

There were mines detected in the area. It's advised to keep your distance. Mines don't trigger when approached very slowly.

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  • ./data/scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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You have found the core. Our decision to choose you was correct! You will be rewarded as agreed on. There is research to be done, until next time. You have to log in to add a translation. Details

You have found the core. Our decision to choose you was correct! You will be rewarded as agreed on. There is research to be done, until next time.

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/combat.lua:
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Minefield, intensity ${intensity} You have to log in to add a translation. Details

Minefield, intensity ${intensity}

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  • ./data/scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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