Avorion Translation Server

Translation of Avorion: Hungarian

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Prio Original string Translation
Ancient Data Chip You have to log in to add a translation. Details

Singular: Ancient Data Chip

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Plural: Ancient Data Chips

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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normal
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Crate of Rare Materials You have to log in to add a translation. Details

Singular: Crate of Rare Materials

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Plural: Crates of Rare Materials

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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You collected way more than we asked. We truly appreciate you going the extra mile. You have to log in to add a translation. Details

You collected way more than we asked. We truly appreciate you going the extra mile.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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The Xsotan are not affected by the subspace distortion at all. I need to get my hands on their materials! You have to log in to add a translation. Details

The Xsotan are not affected by the subspace distortion at all. I need to get my hands on their materials!

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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Expect a bonus for your hard work bringing back more than we expected. You have to log in to add a translation. Details

Expect a bonus for your hard work bringing back more than we expected.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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Ah, you are back and completed the task as requested. Wonderful, a good cooperation for science. You have earned your payment. You have to log in to add a translation. Details

Ah, you are back and completed the task as requested. Wonderful, a good cooperation for science. You have earned your payment.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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normal
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Do you think the Xsotan talk to each other? I don't think they can talk at all in our sectors. You have to log in to add a translation. Details

Do you think the Xsotan talk to each other? I don't think they can talk at all in our sectors.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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At \c(3dd)Rift Research Centers\c() you can accept missions that take you into rifts. A \c(3dd)Hasadékkutató Központban\c() olyan küldetéseket vehetsz fel, melyekkel a hasadékokba utazhatsz. Details

At \c(3dd)Rift Research Centers\c() you can accept missions that take you into rifts.

A \c(3dd)Hasadékkutató Központban\c() olyan küldetéseket vehetsz fel, melyekkel a hasadékokba utazhatsz.

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Meta

Status:
waiting
Date added:
2022-10-30 11:12:58 GMT
Translated by:
Asophix
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
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Xsotan use asteroids to breed. Here we can directly destroy their breeding grounds! You have to log in to add a translation. Details

Xsotan use asteroids to breed. Here we can directly destroy their breeding grounds!

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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normal
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\c(3dd)Teleporters\c() are only limited by the amount of mass they can transport. You can take any amount of ships into a rift with you, as long as they fulfill the requirements. The ships may also belong to a friend who is on the same mission. A \c(3dd)Teleportereknek\c() csak a szállított tömeg mennyisége szab határt. Akármennyi hajót magaddal vihetsz egy hasadékba, amíg a követelményeknek megfelelnek. Ezek a hajók lehetnek egy baráté is, aki ugyanezen a küldetésen vesz részt. Details

\c(3dd)Teleporters\c() are only limited by the amount of mass they can transport. You can take any amount of ships into a rift with you, as long as they fulfill the requirements. The ships may also belong to a friend who is on the same mission.

A \c(3dd)Teleportereknek\c() csak a szállított tömeg mennyisége szab határt. Akármennyi hajót magaddal vihetsz egy hasadékba, amíg a követelményeknek megfelelnek. Ezek a hajók lehetnek egy baráté is, aki ugyanezen a küldetésen vesz részt.

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Meta

Status:
waiting
Date added:
2022-10-30 11:08:22 GMT
Translated by:
Asophix
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
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Zach told me something about waves that occur before Xsotan appear in a sector. We would have to tune our scanners to it, then we would have a heads up. You have to log in to add a translation. Details

Zach told me something about waves that occur before Xsotan appear in a sector. We would have to tune our scanners to it, then we would have a heads up.

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Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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normal
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Become the ultimate hide and seek champ. You have to log in to add a translation. Details

Become the ultimate hide and seek champ.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/systems/superscoutsystem.lua:
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Notification for interesting objects in the sector You have to log in to add a translation. Details

Notification for interesting objects in the sector

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/systems/superscoutsystem.lua:
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Shows sectors with mass as yellow blips You have to log in to add a translation. Details

Shows sectors with mass as yellow blips

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/systems/superscoutsystem.lua:
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Object Highlight Range You have to log in to add a translation. Details

Object Highlight Range

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/systems/superscoutsystem.lua:
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