Avorion Translation Server

Translation of Avorion: Hungarian

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The factory must fly. You have to log in to add a translation. Details

The factory must fly.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/systems/shieldcarrierhybrid.lua:
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Guarding Assembly Controller FCS-${squads} ex: Guarding Assembly Controller FCS-3 You have to log in to add a translation. Details

Guarding Assembly Controller FCS-${squads}

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Status:
untranslated
Context:
ex: Guarding Assembly Controller FCS-3
References:
  • ./Common/Scripts/dlc/rift/systems/shieldcarrierhybrid.lua:
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\c(3dd)Teleporters\c() are only limited by the amount of mass they can transport. You can take any amount of ships into a rift with you, as long as they fulfill the requirements. The ships may also belong to a friend who is on the same mission. A \c(3dd)Teleportereknek\c() csak a szállított tömeg mennyisége szab határt. Akármennyi hajót magaddal vihetsz egy hasadékba, amíg a követelményeknek megfelelnek. Ezek a hajók lehetnek egy baráté is, aki ugyanezen a küldetésen vesz részt. Details

\c(3dd)Teleporters\c() are only limited by the amount of mass they can transport. You can take any amount of ships into a rift with you, as long as they fulfill the requirements. The ships may also belong to a friend who is on the same mission.

A \c(3dd)Teleportereknek\c() csak a szállított tömeg mennyisége szab határt. Akármennyi hajót magaddal vihetsz egy hasadékba, amíg a követelményeknek megfelelnek. Ezek a hajók lehetnek egy baráté is, aki ugyanezen a küldetésen vesz részt.

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Status:
waiting
Date added:
2022-10-30 11:08:32 GMT
Translated by:
Asophix
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Look for old artifacts. According to my information, they should have survived the time in locked boxes. The boxes will be hard to find, so I recommend using a detector subsystem. You have to log in to add a translation. Details

Look for old artifacts. According to my information, they should have survived the time in locked boxes. The boxes will be hard to find, so I recommend using a detector subsystem.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
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Friends, too. Everything, actually. You have to log in to add a translation. Details

Friends, too. Everything, actually.

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Status:
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References:
  • ./Common/Scripts/dlc/rift/systems/salvagingcarrierhybrid.lua:
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Assimilate destroyed enemies into your army. You have to log in to add a translation. Details

Assimilate destroyed enemies into your army.

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  • ./Common/Scripts/dlc/rift/systems/salvagingcarrierhybrid.lua:
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Increases cargo hold You have to log in to add a translation. Details

Increases cargo hold

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References:
  • ./Common/Scripts/dlc/rift/systems/salvagingcarrierhybrid.lua:
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${class} Carrier Controller FCS-${squads}-${turrets}${pdcs}${autos} ex: Disassembler-Class Carrier Controller FCS-3-243 You have to log in to add a translation. Details

${class} Carrier Controller FCS-${squads}-${turrets}${pdcs}${autos}

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Status:
untranslated
Context:
ex: Disassembler-Class Carrier Controller FCS-3-243
References:
  • ./Common/Scripts/dlc/rift/systems/salvagingcarrierhybrid.lua:
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Salvager-Class You have to log in to add a translation. Details

Salvager-Class

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  • ./Common/Scripts/dlc/rift/systems/salvagingcarrierhybrid.lua:
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Disassembler-Class You have to log in to add a translation. Details

Disassembler-Class

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  • ./Common/Scripts/dlc/rift/systems/salvagingcarrierhybrid.lua:
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Dismantler-Class You have to log in to add a translation. Details

Dismantler-Class

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References:
  • ./Common/Scripts/dlc/rift/systems/salvagingcarrierhybrid.lua:
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Deconstructor-Class You have to log in to add a translation. Details

Deconstructor-Class

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  • ./Common/Scripts/dlc/rift/systems/salvagingcarrierhybrid.lua:
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Feeling safe yet? You have to log in to add a translation. Details

Feeling safe yet?

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Status:
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References:
  • ./Common/Scripts/dlc/rift/systems/overshield.lua:
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${serial}-${rarity} Hardened ${name} ex: 1Q-4000 Shielder You have to log in to add a translation. Details

${serial}-${rarity} Hardened ${name}

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Status:
untranslated
Context:
ex: 1Q-4000 Shielder
References:
  • ./Common/Scripts/dlc/rift/systems/overshield.lua:
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${serial}-${rarity} Hardened Reviving ${name} ex: 1Q-4000 Reviving Shield Booster You have to log in to add a translation. Details

${serial}-${rarity} Hardened Reviving ${name}

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Status:
untranslated
Context:
ex: 1Q-4000 Reviving Shield Booster
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  • ./Common/Scripts/dlc/rift/systems/overshield.lua:
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