Avorion Translation Server

Translation of Avorion: Hungarian

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Prio Original string Translation
Subspace Distortion Protection You have to log in to add a translation. Details

Subspace Distortion Protection

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/systems/arbitrarytcsenergyhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/combatcarrierhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/energyhyperspaceboosterhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/energyshieldboosterhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/hypertradingsystem.lua:
  • ./Common/Scripts/dlc/rift/systems/independentsubspacedistortionprotection.lua:
  • ./Common/Scripts/dlc/rift/systems/interceptorhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/militarytcshyperspacehybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/militarytcsshieldhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/miningcarrierhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/overshield.lua:
  • ./Common/Scripts/dlc/rift/systems/salvagingcarrierhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/shieldcarrierhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/subspacedistortionprotection.lua:
  • ./Common/Scripts/dlc/rift/systems/superscoutsystem.lua:
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Battery Recharge Rate You have to log in to add a translation. Details

Battery Recharge Rate

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/systems/arbitrarytcsenergyhybrid.lua:
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Combat ${name} ${ids}-TCS-${num} You have to log in to add a translation. Details

Combat ${name} ${ids}-TCS-${num}

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/systems/arbitrarytcsenergyhybrid.lua:
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Generator Energizer You have to log in to add a translation. Details

Generator Energizer

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/systems/arbitrarytcsenergyhybrid.lua:
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Highly Energyproof Material You have to log in to add a translation. Details

Singular: Highly Energyproof Material

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Plural: Highly Energyproof Materials

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission5-mine-secondary.lua:
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Collect highly energyproof materials for Zach ${count}/${total} You have to log in to add a translation. Details

Collect highly energyproof materials for Zach ${count}/${total}

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission5-mine-secondary.lua:
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If you can get 100 of these materials, I'm sure I'll have enough! You have to log in to add a translation. Details

If you can get 100 of these materials, I'm sure I'll have enough!

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission5-mine-secondary.lua:
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Every \c(3dd)Rift Mission\c() has specific requirements that every ship that wants to take part must fulfill. Minden \c(3dd)Hasadékküldetés\c() meghatározott követelményeket szab, melyeket minden résztvevő hajónak ki kell elégítenie. Details

Every \c(3dd)Rift Mission\c() has specific requirements that every ship that wants to take part must fulfill.

Minden \c(3dd)Hasadékküldetés\c() meghatározott követelményeket szab, melyeket minden résztvevő hajónak ki kell elégítenie.

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Status:
waiting
Date added:
2022-10-30 11:30:05 GMT
Translated by:
Asophix
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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I am looking for highly energyproof materials. They are very rare, but you can locate the asteroids where they can be found using a detector subsystem. You have to log in to add a translation. Details

I am looking for highly energyproof materials. They are very rare, but you can locate the asteroids where they can be found using a detector subsystem.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission5-mine-secondary.lua:
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\c(3dd)Teleporters\c() can move a limited amount of mass into a rift. If that mass is exceeded the ships will be damaged and might even lose blocks. A \c(3dd)Teleporterek\c() korlátozott mennyiségű tömeget tudnak egy hasadékba szállítani. Ha ez a keret túl van lépve, akkor a hajók károsodhatnak és akár téglákat is elveszthetnek. Details

\c(3dd)Teleporters\c() can move a limited amount of mass into a rift. If that mass is exceeded the ships will be damaged and might even lose blocks.

A \c(3dd)Teleporterek\c() korlátozott mennyiségű tömeget tudnak egy hasadékba szállítani. Ha ez a keret túl van lépve, akkor a hajók károsodhatnak és akár téglákat is elveszthetnek.

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Meta

Status:
waiting
Date added:
2022-10-30 10:12:43 GMT
Translated by:
Asophix
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
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The leader of a group accepts \c(3dd)Rift Missions\c() for the whole group. This way you can explore rifts together with your friends. A csoport vezetője egyúttal az egész csapat számára fogadhat el \c(3dd)Hasadékküldetéseket\c(). Ily módon a barátaiddal is felfedezhetsz hasadékokat. Details

The leader of a group accepts \c(3dd)Rift Missions\c() for the whole group. This way you can explore rifts together with your friends.

A csoport vezetője egyúttal az egész csapat számára fogadhat el \c(3dd)Hasadékküldetéseket\c(). Ily módon a barátaiddal is felfedezhetsz hasadékokat.

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Meta

Status:
waiting
Date added:
2022-10-30 11:22:37 GMT
Translated by:
Asophix
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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normal
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The Xsotan are not affected by the subspace distortion at all. I need to get my hands on their materials! You have to log in to add a translation. Details

The Xsotan are not affected by the subspace distortion at all. I need to get my hands on their materials!

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Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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Do you think the Xsotan talk to each other? I don't think they can talk at all in our sectors. You have to log in to add a translation. Details

Do you think the Xsotan talk to each other? I don't think they can talk at all in our sectors.

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Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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Xsotan use asteroids to breed. Here we can directly destroy their breeding grounds! You have to log in to add a translation. Details

Xsotan use asteroids to breed. Here we can directly destroy their breeding grounds!

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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Zach told me something about waves that occur before Xsotan appear in a sector. We would have to tune our scanners to it, then we would have a heads up. You have to log in to add a translation. Details

Zach told me something about waves that occur before Xsotan appear in a sector. We would have to tune our scanners to it, then we would have a heads up.

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Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
Priority of the original:
normal
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