Avorion Translation Server

Translation of Avorion: Czech

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We have located a formerly inhabited sector in the rift. We assume that there are still the remains of the stations of the former inhabitants. In the wreckages of these stations we expect records about the first appearance of the Xsotan. These records could help us to understand the arrival of the Xsotan more precisely. Salvaging lasers will be needed to retrieve the records from the wreckages. You have to log in to add a translation. Details

We have located a formerly inhabited sector in the rift. We assume that there are still the remains of the stations of the former inhabitants. In the wreckages of these stations we expect records about the first appearance of the Xsotan. These records could help us to understand the arrival of the Xsotan more precisely. Salvaging lasers will be needed to retrieve the records from the wreckages.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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A \c(3dd)Scientist Captain\c() gathers additional \c(3dd)Rift Research Data\c() in Rifts, which you can then sell at \c(3dd)Rift Research Centers\c() or trade for subsystems. You have to log in to add a translation. Details

A \c(3dd)Scientist Captain\c() gathers additional \c(3dd)Rift Research Data\c() in Rifts, which you can then sell at \c(3dd)Rift Research Centers\c() or trade for subsystems.

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untranslated
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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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As a Scientist, this captain is part of a guild that wants to explore Rifts. While inside subspace rifts, he will collect valuable data that can be sold or exchanged for special equipment. sentence referring to a male captain You have to log in to add a translation. Details

As a Scientist, this captain is part of a guild that wants to explore Rifts. While inside subspace rifts, he will collect valuable data that can be sold or exchanged for special equipment.

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untranslated
Context:
sentence referring to a male captain
References:
  • ./data/scripts/lib/captainutility.lua:
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Ships that are left behind in \c(3dd)Rift Missions\c() will get lost. However, they can be recovered at a \c(3dd)Repair Dock\c(). You have to log in to add a translation. Details

Ships that are left behind in \c(3dd)Rift Missions\c() will get lost. However, they can be recovered at a \c(3dd)Repair Dock\c().

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Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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These artifacts from ancient times are full of strange transmitters. They seem to be tuned to frequencies that no one can use for any purpose. You have to log in to add a translation. Details

These artifacts from ancient times are full of strange transmitters. They seem to be tuned to frequencies that no one can use for any purpose.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
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Each rift mission has a certain \c(3dd)Extraction\c(). This is the only way to get back out of the rift. You have to log in to add a translation. Details

Each rift mission has a certain \c(3dd)Extraction\c(). This is the only way to get back out of the rift.

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untranslated
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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Many dangers are lurking in \c(3dd)Rifts\c(), like hazardous \c(3dd)Environmental Effects\c(). The deeper the rift where the mission is located, the stronger these effects. You have to log in to add a translation. Details

Many dangers are lurking in \c(3dd)Rifts\c(), like hazardous \c(3dd)Environmental Effects\c(). The deeper the rift where the mission is located, the stronger these effects.

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untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Thank you for purchasing the Into the Rift DLC! You have to log in to add a translation. Details

Thank you for purchasing the Into the Rift DLC!

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untranslated
References:
  • ./Client/ClientUI/Hud/ImportantChangesWindow.cpp:
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Into the Rift DLC You have to log in to add a translation. Details

Into the Rift DLC

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  • ./Client/ClientUI/Hud/ImportantChangesWindow.cpp:
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You can set a Repair Dock as your Reconstruction Site, so you can tow and repair ships for free there. You have to log in to add a translation. Details

You can set a Repair Dock as your Reconstruction Site, so you can tow and repair ships for free there.

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/HintDisplayer.cpp:
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Buy \c(3dd)Marker Buoys\c() at \c(3dd)Equipment Docks\c() and deploy them in rifts to better orient yourself. You have to log in to add a translation. Details

Buy \c(3dd)Marker Buoys\c() at \c(3dd)Equipment Docks\c() and deploy them in rifts to better orient yourself.

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References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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[%1%] To Reconstruction Site You have to log in to add a translation. Details

[%1%] To Reconstruction Site

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References:
  • ./Client/ClientUI/Hud/DeathScreen.cpp:
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[%1%] To Last Repair Dock (Default) You have to log in to add a translation. Details

[%1%] To Last Repair Dock (Default)

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References:
  • ./Client/ClientUI/Hud/DeathScreen.cpp:
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YOU WERE DESTROYED You have to log in to add a translation. Details

YOU WERE DESTROYED

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untranslated
References:
  • ./Client/ClientUI/Hud/DeathScreen.cpp:
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You are about to destroy a mission critical item. If you are really sure, enter '%1%' to confirm. You have to log in to add a translation. Details

You are about to destroy a mission critical item. If you are really sure, enter '%1%' to confirm.

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/ConfirmInventoryItemDeletionWindow.cpp:
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