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Makes it possible to clone crewmembers and create new, untrained crewmen on your ship. You need at least 1 crewman on your ship for this to work. | You have to log in to add a translation. | Details | |
Makes it possible to clone crewmembers and create new, untrained crewmen on your ship. You need at least 1 crewman on your ship for this to work. You have to log in to edit this translation.
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Makes it possible to send crewmembers to the academy to train them for a specialist position. While a crewmember is being trained, they're not counting towards the workforce. | You have to log in to add a translation. | Details | |
Makes it possible to send crewmembers to the academy to train them for a specialist position. While a crewmember is being trained, they're not counting towards the workforce. You have to log in to edit this translation.
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Makes it possible to interact with stations over a higher distance, as if you were docked. | You have to log in to add a translation. | Details | |
Makes it possible to interact with stations over a higher distance, as if you were docked. You have to log in to edit this translation.
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Increases the hyperspace jump distance of your ship (diminishing returns). Contains very intricate, hyperspace-sensitive technology. | You have to log in to add a translation. | Details | |
Increases the hyperspace jump distance of your ship (diminishing returns). Contains very intricate, hyperspace-sensitive technology. You have to log in to edit this translation.
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Increases the hyperspace jump distance of your ship (diminishing returns). Contains very intricate, hyperspace-sensitive technology. That's why, when built onto a ship, it has to be carefully planned with the assistance of a Shipyard. | You have to log in to add a translation. | Details | |
Increases the hyperspace jump distance of your ship (diminishing returns). Contains very intricate, hyperspace-sensitive technology. That's why, when built onto a ship, it has to be carefully planned with the assistance of a Shipyard. You have to log in to edit this translation.
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More than just the poor captain's shield generator! It creates an integrity field around it and improves the strength of the blocks inside. Blocks inside the field take only 25% damage and don't break as easily. | You have to log in to add a translation. | Details | |
More than just the poor captain's shield generator! It creates an integrity field around it and improves the strength of the blocks inside. Blocks inside the field take only 25% damage and don't break as easily. You have to log in to edit this translation.
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Generates energy. Contains an anti-matter chamber and is very sensitive to hyperspace jumps. | You have to log in to add a translation. | Details | |
Generates energy. Contains an anti-matter chamber and is very sensitive to hyperspace jumps. You have to log in to edit this translation.
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Generates energy. Contains an anti-matter chamber and is very sensitive to hyperspace jumps. That's why, when built onto a ship, it has to be carefully planned with the assistance of a Shipyard. | You have to log in to add a translation. | Details | |
Generates energy. Contains an anti-matter chamber and is very sensitive to hyperspace jumps. That's why, when built onto a ship, it has to be carefully planned with the assistance of a Shipyard. You have to log in to edit this translation.
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Increases the size of the ship's battery. | You have to log in to add a translation. | Details | |
Increases the size of the ship's battery. You have to log in to edit this translation.
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Creates an energy shield around your entire ship. The higher the material used for this, the stronger the generated shield. | You have to log in to add a translation. | Details | |
Creates an energy shield around your entire ship. The higher the material used for this, the stronger the generated shield. You have to log in to edit this translation.
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This block can hold a special design (reskin) for turrets. A turret built onto this block will have the new design. | You have to log in to add a translation. | Details | |
This block can hold a special design (reskin) for turrets. A turret built onto this block will have the new design. You have to log in to edit this translation.
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Storage for more torpedoes, if your torpedo shafts aren't enough. | You have to log in to add a translation. | Details | |
Storage for more torpedoes, if your torpedo shafts aren't enough. You have to log in to edit this translation.
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Ejection position for torpedoes. Creates a torpedo shaft on your ship that will store torpedoes and can launch them. | You have to log in to add a translation. | Details | |
Ejection position for torpedoes. Creates a torpedo shaft on your ship that will store torpedoes and can launch them. You have to log in to edit this translation.
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Essentially a factory assembly line. Speeds up production of factories or fighters. Usually seen on stations, but nothing stops you from adding it to your ships. | You have to log in to add a translation. | Details | |
Essentially a factory assembly line. Speeds up production of factories or fighters. Usually seen on stations, but nothing stops you from adding it to your ships. You have to log in to edit this translation.
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With this block is on your ship, when it gets destroyed, its destruction location is marked on the map. For that to work, the block must be intact at the moment of destruction. | You have to log in to add a translation. | Details | |
With this block is on your ship, when it gets destroyed, its destruction location is marked on the map. For that to work, the block must be intact at the moment of destruction. You have to log in to edit this translation.
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