Avorion Translation Server

Translation of Avorion: Chinese glossary

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Makes it possible to clone crewmembers and create new, untrained crewmen on your ship. You need at least 1 crewman on your ship for this to work. You have to log in to add a translation. Details

Makes it possible to clone crewmembers and create new, untrained crewmen on your ship. You need at least 1 crewman on your ship for this to work.

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  • ./Common/Game/Blocks/Blocks.cpp:
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Makes it possible to send crewmembers to the academy to train them for a specialist position. While a crewmember is being trained, they're not counting towards the workforce. You have to log in to add a translation. Details

Makes it possible to send crewmembers to the academy to train them for a specialist position. While a crewmember is being trained, they're not counting towards the workforce.

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  • ./Common/Game/Blocks/Blocks.cpp:
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Makes it possible to interact with stations over a higher distance, as if you were docked. You have to log in to add a translation. Details

Makes it possible to interact with stations over a higher distance, as if you were docked.

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  • ./Common/Game/Blocks/Blocks.cpp:
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Increases the hyperspace jump distance of your ship (diminishing returns). Contains very intricate, hyperspace-sensitive technology. You have to log in to add a translation. Details

Increases the hyperspace jump distance of your ship (diminishing returns). Contains very intricate, hyperspace-sensitive technology.

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  • ./Common/Game/Blocks/Blocks.cpp:
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Increases the hyperspace jump distance of your ship (diminishing returns). Contains very intricate, hyperspace-sensitive technology. That's why, when built onto a ship, it has to be carefully planned with the assistance of a Shipyard. You have to log in to add a translation. Details

Increases the hyperspace jump distance of your ship (diminishing returns). Contains very intricate, hyperspace-sensitive technology. That's why, when built onto a ship, it has to be carefully planned with the assistance of a Shipyard.

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  • ./Common/Game/Blocks/Blocks.cpp:
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More than just the poor captain's shield generator! It creates an integrity field around it and improves the strength of the blocks inside. Blocks inside the field take only 25% damage and don't break as easily. You have to log in to add a translation. Details

More than just the poor captain's shield generator! It creates an integrity field around it and improves the strength of the blocks inside. Blocks inside the field take only 25% damage and don't break as easily.

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  • ./Common/Game/Blocks/Blocks.cpp:
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Generates energy. Contains an anti-matter chamber and is very sensitive to hyperspace jumps. You have to log in to add a translation. Details

Generates energy. Contains an anti-matter chamber and is very sensitive to hyperspace jumps.

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Generates energy. Contains an anti-matter chamber and is very sensitive to hyperspace jumps. That's why, when built onto a ship, it has to be carefully planned with the assistance of a Shipyard. You have to log in to add a translation. Details

Generates energy. Contains an anti-matter chamber and is very sensitive to hyperspace jumps. That's why, when built onto a ship, it has to be carefully planned with the assistance of a Shipyard.

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  • ./Common/Game/Blocks/Blocks.cpp:
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Increases the size of the ship's battery. You have to log in to add a translation. Details

Increases the size of the ship's battery.

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  • ./Common/Game/Blocks/Blocks.cpp:
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Creates an energy shield around your entire ship. The higher the material used for this, the stronger the generated shield. You have to log in to add a translation. Details

Creates an energy shield around your entire ship. The higher the material used for this, the stronger the generated shield.

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  • ./Common/Game/Blocks/Blocks.cpp:
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This block can hold a special design (reskin) for turrets. A turret built onto this block will have the new design. You have to log in to add a translation. Details

This block can hold a special design (reskin) for turrets. A turret built onto this block will have the new design.

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  • ./Common/Game/Blocks/Blocks.cpp:
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Storage for more torpedoes, if your torpedo shafts aren't enough. You have to log in to add a translation. Details

Storage for more torpedoes, if your torpedo shafts aren't enough.

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  • ./Common/Game/Blocks/Blocks.cpp:
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Ejection position for torpedoes. Creates a torpedo shaft on your ship that will store torpedoes and can launch them. You have to log in to add a translation. Details

Ejection position for torpedoes. Creates a torpedo shaft on your ship that will store torpedoes and can launch them.

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  • ./Common/Game/Blocks/Blocks.cpp:
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Essentially a factory assembly line. Speeds up production of factories or fighters. Usually seen on stations, but nothing stops you from adding it to your ships. You have to log in to add a translation. Details

Essentially a factory assembly line. Speeds up production of factories or fighters. Usually seen on stations, but nothing stops you from adding it to your ships.

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  • ./Common/Game/Blocks/Blocks.cpp:
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With this block is on your ship, when it gets destroyed, its destruction location is marked on the map. For that to work, the block must be intact at the moment of destruction. You have to log in to add a translation. Details

With this block is on your ship, when it gets destroyed, its destruction location is marked on the map. For that to work, the block must be intact at the moment of destruction.

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References:
  • ./Common/Game/Blocks/Blocks.cpp:
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